With previous cpp script when Bloodmaul Brutebane Keg used Bladespire Brute would run to keg and then nothing else would happen the ogre would remain standing on spot and not even be agressive (although could still be attacked.
CPP on http://www.wowhead.com/npc=21241/bloodmaul-brutebane-stout-trigger needs removing, ogre already had sai.
- Add waypoints for Barash the Den Mother, Arvoar the Rapacious, 2x Dragonmaw Transporter.
- Reposition Ja'y Nosliw <Skybreaker General> and Taskmaster Varkule Dragonbreath
- Changed the movement speed for flying Dragonmaw Skybreakers
Script Anub'ar Venomancer to use poison bolt
Even though wowhead lists two spells for these creatures (poison bolt & poison bolt volley) in sniff only appears to use poison bolt ie 0 casts of the volley spell.
CPP > SAI Conversation to overcome some problems
* Guards now follow Torek and will also attack enemy mobs
* Torek will now attack enemy npcs instead of walking straight past them
Closes#7299
Spawn quiet a few missing gos in diremaul including the 5 pylons in Dire
Respawn www.wowhead.com/npc=11480/arcane-aberration and http://www.wowhead.com/npc=11483/mana-remnant as this where missing ie none spawned at all at 2 of the pylon.
Also respawning www.wowhead.com/npc=13160/carrion-swarmer
Disable some quests which had not been takable on retail since patch 1.8 when Korrak was removed from Alterac Valley, these quests later became completable after patch 3.0.2 but only if player still had quest in log from before was removed
* The Legend of Korrak
* Korrak the Bloodrager
* The Return of Korrak
* Korrak the Everliving
Missing spawns and gossip menus for Karazhan Chess (note this encounter still is not scripted) this adds the missing npcs and gossip menus for these npcs,
Adds missing data for https://github.com/TrinityCore/TrinityCore/issues/7938 but does not close it.