Commit Graph

367 Commits

Author SHA1 Message Date
Shauren
6a20d3181d Core/Chat: Support new 11.1.5 chat link color format and more chat link types 2025-04-27 17:09:17 +02:00
Shauren
f9bf082be9 Core: Updated to 11.1.5 2025-04-25 22:50:11 +02:00
Shauren
caf9e8e3e8 Core/Database: Fix duplicate query column aliases 2025-03-13 21:10:36 +01:00
Shauren
29e0327076 Core/Players: Implement warband scene collection 2025-03-04 13:52:20 +01:00
Shauren
23624ed75a Core: Updated to 11.1.0 2025-03-02 15:43:34 +01:00
Meji
c9099c8756 Core/Misc: Implemented spawn tracking (#30247) 2025-01-04 18:08:09 +01:00
Shauren
4f7079f471 Core: Updated to 11.0.7 2024-12-18 22:50:33 +01:00
Ovahlord
e721334828 Core/Database: removed more duplicate aliases from prepared statements 2024-12-14 22:50:34 +01:00
Shauren
1fb4acc25a Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABEL 2024-12-02 15:29:02 +01:00
Shauren
6dd5fb9d88 Core/Auras: Implemented mount equipment 2024-11-19 21:40:49 +01:00
Shauren
af4dcc93ed Core/Networking: Support IPv6 2024-11-12 13:54:43 +01:00
Shauren
b0352ef78e Core/DataStores: Updated db2 structures to 11.0.5 2024-10-30 14:40:23 +01:00
Traesh
adbe74a1a4 Core/DataStores: Load FlightCapability.db2 2024-10-06 14:36:32 +02:00
Shauren
49ab2bbe38 Core/Players: Prevent creation of characters with duplicate names
Closes #30299
2024-10-03 12:22:22 +02:00
Shauren
3e28ee080a Core/Loot: Implemented currency loot 2024-08-26 15:02:22 +02:00
Shauren
c4b710446d Core/Realms: Realmlist refactors
* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c9
2024-08-18 18:59:58 +02:00
Shauren
df1ec76d54 Core: Updated to 11.0.2 2024-08-16 00:03:22 +02:00
Shauren
d1ffe61727 Core/Players: Implemented hero talents 2024-08-10 12:01:47 +02:00
Shauren
a7c8ac3505 Core/Players: Fixed trait configs getting into invalid state after talent tree changes between client patches
Closes #29398
2024-08-04 18:24:10 +02:00
Shauren
df51150381 Core/DataStores: Updated to 11.0.0 2024-08-02 14:40:12 +02:00
Shauren
e59eef5432 Core/PacketIO: Updated to 11.0.0 2024-08-02 13:25:41 +02:00
Meji
d51d6b0abe Core/AreaTriggers: Check actionset flags for client areatriggers to allow some areatriggers to trigger while dead (#30042) 2024-06-23 20:41:18 +02:00
Shauren
1c3268155d Core/AreaTriggers: Implement height check for polygon db2 areatriggers 2024-05-27 18:53:47 +02:00
Meji
b070e63fa8 Core/AreaTriggers: Fix triggering of client areatriggers for some shapes 2024-05-27 18:53:47 +02:00
Shauren
468a06baf0 Core: Update to 10.2.7 2024-05-08 20:55:51 +02:00
Shauren
a39d0db9ec Core/Spells: Implemented evoker empower spell mechanic 2024-05-01 22:26:53 +02:00
Shauren
cc92417844 Core/Items: Implemented packets setting up inventory cleanup parameters 2024-04-29 00:06:02 +02:00
Shauren
69da702b93 Core/Items: Implemented CreateTime item field and changed refund/soulbound trade timers to also count time offline 2024-04-12 00:18:20 +02:00
Gosha
8c274a8e8d Core/Items: Fix loading secondaryItemModifiedAppearanceSpec5 (#29917) 2024-04-11 22:45:02 +02:00
Meji
2ce4068459 Core/SAI: Added support for StringIds to creature and gameobject targets (#29910)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-04-11 10:15:46 +02:00
Meji
def601b4ff Core/Creatures: Changed the spawn health field in creature table to a percentage (#29801) 2024-03-30 20:21:28 +01:00
Shauren
c2ac37125b Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for mercenary mode transforms 2024-03-28 21:11:59 +01:00
Shauren
ac5aee6a98 Core: Updated to 10.2.6.53840 2024-03-21 21:07:23 +01:00
Shauren
fccf6fb72b Core/Objects: Implemented vignettes 2024-03-09 00:54:27 +01:00
Ovahlord
c541eda54d Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags (#29541)
* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
f70a5817e1 Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting 2024-01-30 21:29:55 +01:00
Shauren
25dc8de3eb Core/Bnet: Prevent crashes cauised be invalid values in salt column in battlenet_accounts 2024-01-16 14:16:31 +01:00
ModoX
12186ef857 Core/Waypoints: Refactor to split data into path and node related info in db (#29506) 2024-01-05 17:56:19 +01:00
Shauren
88a7886e0d Fix bfbda8dcce 2023-12-28 19:40:48 +01:00
Shauren
623202d68e Core/Bnet: Implemented new SRP6 variants, and migrate old sha_pass_hash in battlenet_accounts to separate salt and verifier columns
* passwords can now be case sensitive and up to 128 characters long
2023-12-26 14:55:15 +01:00
Shauren
5c59e2a248 Core/Database: Refactor MySQLConnection constructors and async thread creation 2023-12-14 17:00:58 +01:00
Jeremy
da0ec4f830 Core/Battleground: Rework BattlegroundScore (#29438) 2023-12-12 05:10:17 +01:00
ModoX
3f6f683ce4 Core/Waypoints: Drop waypoint_scripts table (#29437) 2023-11-24 21:08:00 +01:00
Shauren
b888b1b09f Core/Calendar: Implement different timezone support for ingame calendar
Closes #8390
Closes #29427
2023-11-21 12:25:22 +01:00
Shauren
1eea1d11b1 Core: Update to 10.2.0 2023-11-09 13:33:26 +01:00
Meji
b8ce70d528 Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377) 2023-10-30 09:53:52 +01:00
Shauren
e161874695 Core/Realms: Replaced hardcoded realm category list with Cfg_Categories.db2 2023-10-05 23:57:25 +02:00
Keramat Jokar
5b4b1892b4 Core/Players: Implement mastery and versatility in character_stats (#29342) 2023-09-30 16:41:03 +02:00
Shauren
8efeb202a5 Core: Update to 10.1.7 2023-09-07 01:10:07 +02:00
Jeremy
0ede6c1556 Core/Battlegrounds: Rework queues (#29200)
* No more copies of Battleground classes
* FreesSlotQueues now have as key the MapId instead of queue id
* Random queues can now popup already busy specific battelgrounds (queues are NOT merged)
* Removed Holiday handling, this should already be handled in BattlegroundMgr::IsBGWeekend
2023-08-26 14:03:42 +02:00