Shauren
b90329d63a
Core/Battle.net: Use real account name from account table to auth instead of always constructing bnetId#index. Fixes having to reconfigure addons by players.
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*NEW* battle.net only accounts should be created with battlenet_account_id#account_index format in username
2014-08-22 20:09:18 +02:00
Shauren
f2cb506161
Core/NetworkIO: Removed MSG_VERIFY_CONNECTIVITY as an opcode
2014-08-22 20:06:24 +02:00
Shauren
b8b24a26f6
Compile fix
2014-08-22 00:02:42 +02:00
Shauren
42cac6796a
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Server/WorldSocket.cpp
2014-08-21 23:59:00 +02:00
Shauren
abfd29ab61
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21 18:18:13 +02:00
Shauren
36e32cc242
Core/NetworkIO: Restored opcode and size checks lost during ace->boost changes, fixes crashes caused by players sending invalid opcodes/too big packets
2014-08-19 19:32:06 +02:00
Shauren
2f5b8ade6c
Core/Socket: Fixed merge mistake causing players to always be kicked after some time
2014-08-16 11:23:26 +02:00
Shauren
d0176f985d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/shared/Database/Implementation/WorldDatabase.cpp
2014-08-15 20:13:34 +02:00
Shauren
bd4edf6e22
Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Thread #1 : pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread in PCQ
2014-08-12 18:18:52 +02:00
Shauren
4a741258f1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Item/Item.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.h
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
Shauren
c741d2682a
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
2014-08-11 20:43:07 +02:00
leak
1a27ce1267
Core/NetworkIO: Restore networking related scripting hooks
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Closes #12607
2014-08-11 17:40:43 +02:00
Shauren
df11916ad5
Core/NetworkIO: Allow receiving packets bigger than buffer size and properly handle situations where not entire packet was read in one go
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Core/Authserver: Restored authenticator functionality
2014-08-10 11:00:27 +02:00
DDuarte
a394205eca
Core/Server: Add missing overrides
2014-08-09 20:17:40 +01:00
jackpoz
272b9d3d16
Core/WorldSession: Fix socket not being closed on clean logout
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Close the WorldSession socket if Player didn't even login or logged out successfully and then closed the client.
2014-08-09 19:37:57 +02:00
jackpoz
15b1d41740
Core/NetworkIO: Adjust more packet throttling values
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Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
2014-08-04 18:43:15 +02:00
DDuarte
42decaa360
Core/Server: Add mutex lock to PacketLog
2014-08-02 23:38:25 +01:00
Shauren
58ecb73674
Core/Trade: Replaced SendNotification hacks with proper trade packets
2014-08-01 22:06:33 +02:00
Vincent-Michael
a917b6599f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
2014-07-30 22:26:59 +02:00
DDuarte
43f868e55c
Core/PacketLog: Save session ip and port information in saved packets
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This data is put into the "optional data" part of each packet of the PKT 3.1 format
It will be used with WPP to debug some networking issues
2014-07-30 03:45:03 +01:00
joschiwald
04bb78f6c3
Scripts/OutdoorPvP: replaced some chat texts with proper defense messages
2014-07-29 23:45:34 +02:00
Shauren
903fbb6be7
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-07-29 02:02:38 +02:00
Shauren
7a888d03bd
Core/Network: Fixed packets being properly received only by the first player when broadcasted to everyone
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Closes #12675
2014-07-28 16:37:42 +02:00
Shauren
2cba07d6a1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
README.md
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/shared/Packets/ByteBuffer.h
2014-07-27 20:59:22 +02:00
Shauren
6f272ea5b7
Core/Network: Optimized packet sending by removing unneccessary memory copying
2014-07-27 17:46:46 +02:00
Shauren
e77c0b6ed4
Core/Network: Allow storing any packet types in Socket write queue to reduce the amount of copying going on
2014-07-27 14:59:46 +02:00
Vincent-Michael
55eafa247d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
2014-07-27 12:09:32 +02:00
Vincent-Michael
7a93e93c9f
Core/Server: Fix typo
2014-07-27 03:27:38 +02:00
Shauren
26715795b4
Fixed gcc build
2014-07-27 01:26:03 +02:00
Shauren
c1b1ba44ba
Core/Network: Refactored socket code, moved common operations to base Socket class
2014-07-26 23:26:01 +02:00
Vincent-Michael
7f7987707b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-07-25 21:53:35 +02:00
DDuarte
dcfa3bfa90
Core/Network: Fix build
2014-07-25 19:49:43 +01:00
Vincent-Michael
5a8e79528f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-07-25 19:35:11 +02:00
DDuarte
4f1d247dfb
Core/Network: Fix some possible exceptions on socket.close()
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Ref #12634
2014-07-25 18:06:43 +01:00
DDuarte
0b75e38755
Core/Shared: Change rand32 to return uin32 instead of int32
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Fixes a crash that happened when rand32 returned negative values.
Also updated some related comments that were outdated since we changed to SFMT.
Closes #12638
2014-07-25 15:00:40 +01:00
DDuarte
cdb33ab174
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
2014-07-24 17:10:21 +01:00
Shauren
f1a41eabae
Core/NetworkIO: Fixed boost::asio::async_write usage - packets will now be sent properly
2014-07-24 17:09:45 +02:00
DDuarte
059f3030b4
Core: Fix compile and a warning in spell_paladin
2014-07-22 14:38:37 +01:00
Shauren
4f6db255a2
Core/NetworkIO: Restored world packet compression
2014-07-21 18:54:48 +02:00
Vincent-Michael
3b32053c59
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/shared/Utilities/Util.h
2014-07-20 16:35:35 +02:00
leak
87db1ae44f
Replaced try/catch by non-throwing socket.close()
2014-07-20 14:39:35 +02:00
Vincent-Michael
e68d3b0937
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
2014-07-20 03:06:03 +02:00
Vincent-Michael
0531f52008
Core: Fix non pch build (gcc)
2014-07-20 02:54:12 +02:00
leak
dce92611f3
Refactored singletons to enable proper deconstruction during shutdown
2014-07-20 00:40:08 +02:00
leak
b153e1a47f
Fix terminate() being called on kicking a player (closing sockets twice is bad)
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Also, Boost, why does your is_open() suck..
2014-07-19 21:59:17 +02:00
Shauren
2452cfb98e
Part 2: Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-07-19 15:26:06 +02:00
Shauren
3e56a4b8d7
Part 1: Merge branch 'master' into 4.3.4
2014-07-19 13:40:14 +02:00
Shauren
57cf08f86e
Core/Logging: Changed format of packet log file from .bin to .pkt and restored packet logging - PacketLogFile extension must now be .pkt to allow WowPacketParser to use it
2014-07-19 13:30:51 +02:00
Shauren
909acdbac3
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
2014-07-19 03:51:11 +02:00
Subv
f6962f9c68
Fixed some compiler warnings
2014-07-13 16:40:31 -05:00