Commit Graph

75 Commits

Author SHA1 Message Date
joschiwald
cb237a4bc2 Core/PlayerDump: fix mail items and gifts export 2014-02-13 23:16:49 +01:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Spp
94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Ascathor
2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
Nefarion
49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Kaelima
05c38b20ea Merge pull request #8668 from joschiwald/random_changes
Core/Misc:
2012-12-19 23:48:00 -08:00
joschiwald
f4e7cde1b5 Core/Misc:
- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Vincent_Michael
3e318686b0 Core: Fix non pch build 2012-12-18 15:33:15 +01:00
Vincent_Michael
bb93eb0f7e Core/Character: Fix logic fail with world state in b2928e59fa 2012-12-18 14:13:09 +01:00
Spp
e954498560 Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch 2012-11-27 13:03:12 +01:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Spp
7bef4ce401 Core/Misc: Reduce header dependencies - Step III 2012-11-20 15:03:56 +01:00
Spp
9fbc4c0ae2 Core/Misc: reduced amount of string memory allocations (Step II) 2012-10-24 15:34:48 +02:00
tibbi
5896da6689 some optimization + adding level to CharacterNameData 2012-10-08 17:21:09 +01:00
Spp
358c6a26d6 Core: Warning fixes (Also some -pedantic under game folder) 2012-09-10 13:04:31 +02:00
Spp
8a1e7dd070 Core/Loading: Re-enable Server loading log 2012-08-16 00:23:44 +02:00
Spp
634776e0bc Fix compile under windows 2012-08-03 15:54:54 +02:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
kaelima
fe5a5de0f7 Tools/PlayerDump:
- Fixed field number for characters.deleteInfos_Account
- Add missing break for "receiver" (DTT_MAIL)
2012-04-09 04:17:12 +02:00
leak
12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
Gyx
1e94ab8d51 Core/Game: Code style and remove unused core.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-17 20:13:37 +08:00
Subv
d790adefe0 Codestyle: Renamed some variables to fit codestyle
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-02-12 20:10:09 -05:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Shauren
44693cfa99 Core: Fixed a few warnings and silly typos in scripts 2011-11-23 16:57:08 +01:00
Shauren
6cd78a520a Core/World
* Update character name cache after player rename
* Add character name data for characters loaded with PlayerDump

Closes #3653
Closes #3970
2011-11-16 10:31:38 +01:00
Shocker
0b243dfd9b Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits 2011-10-08 16:56:04 +03:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp-
eddcb8ffbf AccountMgr singleton converted to namespace with free functions as it has no internal state 2011-09-08 10:49:58 +02:00
Chaplain
fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
click
d5fbd223c6 Core: Fix non-PCH build 2011-08-21 17:07:32 +02:00
Souler
948a119fa3 Core/Tools: Restore .pdump load command 2011-08-15 14:50:46 +03:00
Spp-
e47b96af3e Core: Append single character to stream as character, not as a string 2011-07-29 14:18:28 +02:00
QAston
b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Spp-
e9aa72cc7b Cosmetic: rename function escape_string to EscapeString 2011-06-30 14:52:44 +02:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak
6d1924cee8 Removing SQLStorage class leftovers 2011-04-28 23:03:02 +02:00
Azazel
bcd7e45e12 CharDB Schema/Cleanup: cleanup character_tutorial table:
* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
leak
e87b6ce8fe Core/Tools: Restore loading player dumps 2011-02-10 18:21:21 +01:00
leak
137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Machiavelli
46328318d2 Core/DB:
- Only use configured PersistentFlags for character database cleaner to determine data saving behaviour during runtime, instead of all original flags set in worldstates.
- Remove the forced deletion of abandoned quest entries in 10828_characters_character_queststatus.sql for those who do not want to lose that data. If you want to purge that data then run the core with CleanupFlags & 0x10. If you want to both purge the data now and prevent it from being saved in the future, run the core with CleanupFlags & 0x10 AND PersistentCleanupFlags & 0x10

--HG--
branch : trunk
2010-12-28 09:49:07 +01:00
linencloth
14b3a0b5c3 Core/CharacterDatabaseCleaner: Store character cleaning flags in World for runtime usage
--HG--
branch : trunk
2010-12-28 05:04:18 +01:00
linencloth
bff48d88ad Core/CharacterDatabaseCleaner: Implement PersistentCharacterCleanFlags config value which can prevent specific cleaning flags from being disabled after a cleanup
--HG--
branch : trunk
2010-12-28 05:01:31 +01:00
linencloth
2ecb9eec8b Core/CharacterDatabaseCleaner: Implement CLEANING_FLAG_QUESTSTATUS flag for queststatus cleaning (most of the deleted rows are abandoned quests)
--HG--
branch : trunk
2010-12-28 04:26:25 +01:00
linencloth
1d9a75c338 Core/CharacterDatabaseCleaner: Cleanup
--HG--
branch : trunk
2010-12-28 04:19:37 +01:00
linencloth
b150172521 Core/QuestStatus:
- Separate rewarded quests from active quests, and store them in a new table to reduce database size
- Drop the no longer needed `rewarded` column from character_queststatus for smaller table size
- Prevent filling the database with dropped quests
  - Delete useless records
- Implement queststatus save "queues" instead of states
- Minor optimizations

WARNING: Backup your database!

--HG--
branch : trunk
2010-12-26 04:16:18 +01:00
Shauren
928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00