Fixes issue #1311.
- Intro event.
- 10 waves including Falric and Marwyn.
- Script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
--HG--
branch : trunk
Script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
Fix EventMap::DelayEvents
Fixes issue #1310.
--HG--
branch : trunk
Fixes issue #1073.
Please, post your contribution following our coding style, otherwise I have to
waste a lot of time cleaning up the code
--HG--
branch : trunk
First basic script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
Still WiP with lots of work. In particular, the faction based npc/mob will have to be fixed when they will be spawned in TDB.
Fixes issue #1308.
--HG--
branch : trunk
This scripts are pushed for testing purposes, so is not recommended
opening it for production enviroments. any feedback is welcome :)
Fixes issue #449.
--HG--
branch : trunk
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)
NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance renamed to ScriptedInstance
*use the new headers in scripts, thank you
NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!
--HG--
branch : trunk