* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
(cherry picked from commit 848b8a4136)
* It let ide's (like vs) display the source tree.
* Disabled by default.
* Soft requirement is cmake >= 2.8.12 .
* Offers 2 modes: flat & hierarchical.
* For detailed description see #14471
* Thanks @click for help and advises.
* Closes#14471
Don't ignore USE_SCRIPTPCH cmake flag if SCRIPTS is set to FALSE; in this case "script" project has only source files related to scripted spells and command scripts and it must be built with precompiled headers if USE_SCRIPTPCH flag is set. This partially reverts 780ed1b01c .
WARNING: This is a developer flag only, and as such NOT documented elsewhere - we need this for valgrind and related tools.
Again : YOU HAVE BEEN WARNED! DO NOT USE THIS FLAG UNLESS YOU REALLY KNOW WHAT YOU ARE DOING!
To view this information, check the "Product Version" field in Properties on the respective daemon.
+ Fix worldserver/authserver .rc file layouts and content (now adheres to MS standards *sighs*)
+ Change .serv info output to show corename followed by the commit date and hash
+ Include showing the versionstring on worldserver startup completion (on Aokromes' request)
Thanks to Paradox for bugging me enough about it and the initial pull-request.
- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets):
- pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree
- pull and set correct revision-ID/hash from archived releases (when pulled from googlecode)
- set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition
- delete genrev and related buildsystems
(now deprecated)
- Move some files around to adhere to buildsystem structure
Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower
--HG--
branch : trunk
rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
- Rename the "EXTERNAL_MYSQL" flag to "USE_MYSQL_SOURCES" to reflect it's PROPER use (and ensure that it's ONLY used on Win32)
- Remove a lingering "scripts" definition (the "scripts"-target is always included, but only from compiled parts (broke builds with -DSCRIPTS=0)
--HG--
branch : trunk
* Added an option to autosearch for your own installed MySQL as before. Note that default setting is to use the internal MySQL.
* You can now build 32-bit even if your MySQL is x64 and vice versa.
* Recommended MySQL server version for use with provided MySQL client sources is 5.1.x.
* If your server version is different, let CMake autofind and use it instead (check EXTERNAL_MYSQL option)
--HG--
branch : trunk