Commit Graph

4 Commits

Author SHA1 Message Date
xjose93
e2c0189927 Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#17301) 2016-06-14 17:23:45 +01:00
treeston
7e48a02398 Merge branch '3.3.5-commandfixes' into 3.3.5 (PR #16335) 2016-05-11 02:14:19 +02:00
treeston
0e1eb460d6 Scripts/Commands: Small QoL adjustments
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
    - New commands .server shutdown force and .server restart force bypass this limitation.
2016-05-10 15:09:18 +02:00
DDuarte
e55a3e716d SQLs: Update to the /sql/updates organization
Update SQL files should now be in a sub-folder equal to the current branch name

/sql/updates/auth/*.sql -> /sql/updates/auth/3.3.5/*.sql
/sql/updates/characters/*.sql -> /sql/updates/characters/3.3.5/*.sql
/sql/updates/world/*.sql -> /sql/updates/world/3.3.5/*.sql

This facilitates merges between the version branches
2016-04-16 18:49:29 +01:00