Commit Graph

673 Commits

Author SHA1 Message Date
MitchesD
c5d2ece2fe Core/Misc: fix build
(cherry picked from commit ce5def332f)
2016-05-05 03:40:27 +02:00
Shauren
702d19039e Core/Debugging: Make abort() less bad on windows by forcing crash log generation
(cherry picked from commit dea7d429ab)

# Conflicts:
#	src/server/bnetserver/Main.cpp
2016-05-05 03:40:04 +02:00
Shauren
fe64bdddb3 Core/Logging: Force synchronous logging after io_service shutdown - fixes logging on worldserver shutdown
(cherry picked from commit a0b2be6c1d)
2016-05-05 03:35:07 +02:00
Andrew Letson
ee28593572 AHBot item class modifiers
Adds missing modifiers to worldserver.conf

(cherry picked from commit e5c9997362)
2016-05-05 03:32:14 +02:00
Aokromes
73090c97ec Core/Misc: 3.3.5a ports 2016-05-05 03:31:31 +02:00
Aokromes
303082546b Sync with 3.3.5a core 2016-05-03 12:50:49 +02:00
Aokromes
0ac5f4a440 Sync with 3.3.5a core 2016-05-03 12:40:27 +02:00
ariel-
65aec5f8f7 Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Note: additional hand-picked ports from 6.x to fix build

Conflicts:
	sql/updates/world/2016_02_22_00_world.sql
	sql/updates/world/2016_02_22_01_world.sql
	sql/updates/world/2016_02_22_02_world.sql
	sql/updates/world/2016_03_07_00_world.sql
	src/server/authserver/Realms/RealmList.cpp
	src/server/authserver/Realms/RealmList.h
	src/server/authserver/Server/AuthSession.cpp
	src/server/game/Accounts/AccountMgr.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Scripting/ScriptLoader.cpp
	src/server/game/Scripting/ScriptLoader.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/World/World.cpp
	src/server/game/World/World.h
	src/server/scripts/CMakeLists.txt
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_rbac.cpp
	src/server/scripts/Commands/cs_ticket.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/CMakeLists.txt
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/Kalimdor/CMakeLists.txt
	src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/OutdoorPvP/CMakeLists.txt
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/shared/CMakeLists.txt
	src/server/worldserver/CMakeLists.txt
	src/server/worldserver/Main.cpp
	src/tools/mmaps_generator/CMakeLists.txt
2016-03-11 18:32:07 -03:00
DDuarte
2ea31027e5 Core: Backport 6.x realm changes
Make acessible all the info about current realm (e.g name) anywhere, not only realm id
Reduce the number of differences between the two branches

Original changes by Shauren

Partial port of bacc90b6ba and 63def8aa32
2016-03-06 19:46:59 +00:00
Naios
7d3cffc297 Core/Database: Close the databases correctly when the DBUpdater fails
* Also fixes a memory leak spotted by Aokromes
2016-03-03 01:06:13 +01:00
Naios
b5369b7d87 Core/Common: Add a generic config helper to access built-in overwriteable paths.
* Adds CMAKE_COMMAND and CMAKE_BINARY_DIR to revision_data.h
* Move the source and mysql exe path handling out of the DBUpdater.
* Make some Config methods const for correctness.
* Remove C & CXX flags from revision_data.h
 (was unused and didn't capture all cxx vars)
* Reorder the link order to prevent `ld` from ignoring the file
* Ref #15671

(cherry picked from commit 719159e207)
2016-02-22 16:25:47 +01:00
ariel-
8bc477a2de Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	sql/base/characters_database.sql
	sql/updates/world/2016_01_26_00_world.sql
	sql/updates/world/2016_01_31_00_world.sql
	sql/updates/world/2016_02_07_00_world.sql
	src/server/authserver/Server/AuthSession.cpp
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/database/Database/Implementation/LoginDatabase.h
	src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
	src/server/game/AI/ScriptedAI/ScriptedCreature.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/scripts/Spells/spell_hunter.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Networking/AsyncAcceptor.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/adt.h
	src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
treeston
1134b5e2f4 Core/Packets: Adjust 'TalentsInspecting' option so it no longer doesn't actually do what it says (but would instead disable talent inspecting completely). 2016-02-18 20:54:59 +01:00
pete318
3aaeb57405 Implement AuctionHouse features: GetAll scan and search throttling
Implements two standard features of the Auction House.
* GetAll scan, retrieves all auctions and sends them in a single packet.
  There's a limitation on how often a player can do this (Max 55000 items)
* Search throttling. For normal searches, the server can send a time
  in milliseconds to the client, the client will wait that long between
  searches. Delay set in config

Closes #16469
2016-02-05 15:01:59 +01:00
ariel-
e34e3f379f Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
Conflicts:
	.travis.yml
	CMakeLists.txt
	README.md
	dep/libmpq/CMakeLists.txt
	doc/UnixInstall.txt
	revision_data.h.in.cmake
	sql/base/auth_database.sql
	sql/base/characters_database.sql
	sql/base/dev/world_database.sql
	sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
	sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
	sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
	sql/updates/world/2015_07_14_02_world.sql
	sql/updates/world/2015_07_14_03_world.sql
	sql/updates/world/2015_07_14_04_world.sql
	sql/updates/world/2015_07_14_05_world.sql
	sql/updates/world/2015_07_15_00_world.sql
	sql/updates/world/2015_07_15_01_world.sql
	sql/updates/world/2015_07_15_02_world.sql
	sql/updates/world/2015_07_16_00_world.sql
	sql/updates/world/2015_07_17_00_world.sql
	sql/updates/world/2015_07_17_01_world.sql
	sql/updates/world/2015_07_17_02_world.sql
	sql/updates/world/2015_07_17_03_world.sql
	sql/updates/world/2015_07_17_04_world.sql
	sql/updates/world/2015_07_18_00_world.sql
	sql/updates/world/2015_07_18_01_world.sql
	sql/updates/world/2015_07_19_01_world.sql
	sql/updates/world/2015_07_19_02_world.sql
	sql/updates/world/2015_07_19_03_world.sql
	sql/updates/world/2015_07_19_04_world.sql
	sql/updates/world/2015_07_19_05_world.sql
	sql/updates/world/2015_07_21_00_world.sql
	sql/updates/world/2015_07_24_00_world.sql
	sql/updates/world/2015_07_24_01_world.sql
	sql/updates/world/2015_07_24_02_world.sql
	sql/updates/world/2015_07_24_03_world.sql
	sql/updates/world/2015_07_24_04_world.sql
	sql/updates/world/2015_07_24_06_world.sql
	sql/updates/world/2015_07_24_07_world.sql
	sql/updates/world/2015_07_25_00_world.sql
	sql/updates/world/2015_07_25_01_world.sql
	sql/updates/world/2015_07_25_02_world.sql
	sql/updates/world/2015_07_25_03_world.sql
	sql/updates/world/2015_07_25_04_world.sql
	sql/updates/world/2015_07_26_00_world.sql
	sql/updates/world/2015_07_26_04_world.sql
	sql/updates/world/2015_07_26_05_world.sql
	sql/updates/world/2015_07_26_06_world.sql
	sql/updates/world/2015_07_27_00_world.sql
	sql/updates/world/2015_07_27_01_world.sql
	sql/updates/world/2015_07_28_02_world.sql
	sql/updates/world/2015_07_28_03_world.sql
	sql/updates/world/2015_08_13_00_world.sql
	sql/updates/world/2015_08_13_01_world.sql
	sql/updates/world/2015_08_13_02_world.sql
	sql/updates/world/2015_08_13_03_world.sql
	sql/updates/world/2015_08_13_04_world.sql
	sql/updates/world/2015_08_21_00_world.sql
	sql/updates/world/2015_08_21_01_world.sql
	sql/updates/world/2015_08_21_02_world.sql
	sql/updates/world/2015_08_23_00_world.sql
	sql/updates/world/2015_08_25_00_world.sql
	sql/updates/world/2015_08_25_01_world.sql
	sql/updates/world/2015_08_26_00_world.sql
	sql/updates/world/2015_08_26_01_world.sql
	sql/updates/world/2015_08_27_00_world.sql
	sql/updates/world/2015_08_29_02_world.sql
	sql/updates/world/2015_08_29_03_world.sql
	sql/updates/world/2015_08_29_04_world.sql
	sql/updates/world/2015_09_01_00_world_335.sql
	sql/updates/world/2015_09_05_00_world.sql
	sql/updates/world/2015_09_05_01_world.sql
	sql/updates/world/2015_09_06_00_world.sql
	sql/updates/world/2015_09_08_01_world.sql
	sql/updates/world/2015_09_08_02_world.sql
	sql/updates/world/2015_09_11_00_world_from_335.sql
	sql/updates/world/2015_09_11_01_world_from_335.sql
	sql/updates/world/2015_09_11_02_world_from_335.sql
	sql/updates/world/2015_09_11_03_world_from_335.sql
	sql/updates/world/2015_09_11_04_world_from_335.sql
	sql/updates/world/2015_09_11_05_world_from_335.sql
	sql/updates/world/2015_09_11_06_world_from_335.sql
	sql/updates/world/2015_09_11_07_world_from_335.sql
	sql/updates/world/2015_09_11_08_world_from_335.sql
	sql/updates/world/2015_09_11_09_world_from_335.sql
	sql/updates/world/2015_09_11_10_world_from_335.sql
	sql/updates/world/2015_09_11_11_world_from_335.sql
	sql/updates/world/2015_09_11_12_world_from_335.sql
	sql/updates/world/2015_09_11_13_world_from_335.sql
	sql/updates/world/2015_09_11_16_world_from_335.sql
	sql/updates/world/2015_09_11_17_world_from_335.sql
	sql/updates/world/2015_09_11_18_world_from_335.sql
	sql/updates/world/2015_09_11_21_world_from_335.sql
	sql/updates/world/2015_09_11_40_world_from_335.sql
	sql/updates/world/2015_09_11_41_world_from_335.sql
	sql/updates/world/2015_09_11_43_world_from_335.sql
	sql/updates/world/2015_09_11_51_world_from_335.sql
	sql/updates/world/2015_09_11_52_world_from_335.sql
	sql/updates/world/2015_12_14_00_world.sql
	sql/updates/world/2016_01_01_00_world.sql
	sql/updates/world/2016_01_01_01_world.sql
	src/common/Common.h
	src/common/Cryptography/Authentication/AuthCrypt.cpp
	src/common/Cryptography/Authentication/AuthCrypt.h
	src/common/Cryptography/HMACSHA1.cpp
	src/common/Cryptography/HMACSHA1.h
	src/server/database/Database/Implementation/CharacterDatabase.cpp
	src/server/database/Database/Implementation/CharacterDatabase.h
	src/server/database/Database/Implementation/LoginDatabase.cpp
	src/server/game/AI/SmartScripts/SmartScript.cpp
	src/server/game/AI/SmartScripts/SmartScript.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/ObjectGuid.cpp
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Events/GameEventMgr.cpp
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Grids/GridDefines.h
	src/server/game/Grids/ObjectGridLoader.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/ReferAFriendHandler.cpp
	src/server/game/Handlers/TaxiHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/Map.h
	src/server/game/Maps/MapInstanced.cpp
	src/server/game/Maps/MapManager.h
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/Miscellaneous/Language.h
	src/server/game/Movement/Waypoints/Path.h
	src/server/game/OutdoorPvP/OutdoorPvP.cpp
	src/server/game/OutdoorPvP/OutdoorPvP.h
	src/server/game/Pools/PoolMgr.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Scripting/MapScripts.cpp
	src/server/game/Scripting/ScriptMgr.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellHistory.cpp
	src/server/game/Spells/SpellHistory.h
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellInfo.h
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/Tools/PlayerDump.h
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gobject.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_npc.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Commands/cs_ticket.cpp
	src/server/scripts/Commands/cs_wp.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/boss_azuregos.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
	src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/World/duel_reset.cpp
	src/server/scripts/World/npc_taxi.cpp
	src/server/shared/Containers.h
	src/server/shared/Dynamic/TypeContainer.h
	src/server/shared/Dynamic/TypeContainerFunctions.h
	src/server/shared/Dynamic/TypeList.h
	src/server/shared/Packets/WorldPacket.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/loadlib.cpp
	src/tools/map_extractor/loadlib/loadlib.h
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/adtfile.cpp
	src/tools/vmap4_extractor/loadlib/loadlib.h
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/vmapexport.cpp
	src/tools/vmap4_extractor/wdtfile.cpp
	src/tools/vmap4_extractor/wdtfile.h
	src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
ariel-
d04d14e34d Update copyright note for 2016 2016-01-11 23:27:45 -03:00
ariel-
446cb1e5c5 Port relevant cooldown category handling and Duel Cooldown reset script
Core/Spells: Cooldown updates
Core/Player: implement ResetCoolDownAfterDuel configurable feature
Core/Player rewritten duel CD reset system
Core/Spells: fixed some rare stealth/prowl visual bugs after duel cd reset
Core/Spells: Improved spell category cooldown handling

* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

Core/Misc: Warning fix
Scripts/DuelReset:

- impemented health and mana reset
- do not reset anything when duel is interrupted

Scripts/DuelReset:

- fixed druid mana restoration
- fixed bug when a player accepts duel with a spel on onHold true (like when stealth of rogue/druid is active)

Core/Spells: Fixed Raise Dead cooldown
Core/Spells: Fixed typo in ecbbcc8972
Core/Spell: fixed possible exploit in Duel Reset script

- thanks @Runico for reporting it

Scripts/DuelReset:

- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2016-01-11 14:51:30 -03:00
Shauren
af41a70fe8 Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
Closes #15616
Closes #15740

(cherry picked from commit 2d942ddcc5)

Conflicts:
	src/server/game/Chat/Chat.cpp
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_cast.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_go.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/Commands/cs_npc.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Commands/cs_ticket.cpp
2016-01-11 01:51:52 -03:00
ariel-
b20c9ae283 Corpses update: cd27fd38b9 2016-01-11 01:50:49 -03:00
ariel-
b3ea9fbbe5 Map local guids 6.x -> 4.3.4
Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
2016-01-11 01:50:45 -03:00
Duarte Duarte
bddf9ec6fe Merge pull request #16101 from NathanHandley/3.3.5
Updated AuctionHouseSeller to have item class stack control
2016-01-09 18:46:20 +00:00
Rushor
923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
NathanHandley
ec3a98caeb Updates in respnose to feedback from DDuarte. Including:
- Changed SetStackSizeForItem to GetStackSizeForItem in AuctionHouseBotSeller
- Added Initializer to SellerItemClassInfo.RandomStackRatio in AuctionHouseBotSeller
- Updated verbiage around AuctionHouseBot.Class.RandomStackRatio.* to be clearer
2015-12-25 19:47:38 -06:00
NathanHandley
33a75afb60 Updated AuctionHouseSeller to have item class level stack control
For each item class (consumable, glyph), you can now edit the worldserver.conf to

configure the ratio (percent) of random compared to single stack auction postings.

Example 1
AuctionHouseBot.Class.RandomStackRatio.Consumable = 0
- New consumable auctions posted by AuctionHouseSeller will always be single stack.

Example 2
AuctionHouseBot.Class.RandomStackRatio.Consumable = 100
- New consumable auctions posted by AuctionHouseSeller will always be of a random

stack size.

Example 3
AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
- New consumable auctions posted by AuctionHouseSeller have a 20% chance of being a

random stack size, and an 80% chance of being single stack size.
2015-12-25 18:54:15 -06:00
ShinDarth
3d1614b622 Core/Arena: create more arena configs
- made rating modifiers configurable
- made arena points rate configurable
2015-12-14 20:09:07 +01:00
Naios
1ce5a62feb Core/Worldserver: Enable the database updater by default.
* Seems like this feature is stable enough to enable it by default
  since the last missing bugs were fixed some months ago.
* The database updater is the preferred method to update the databases
  as described in the wiki: http://collab.kpsn.org/display/tc/Databases+Installation

(cherry picked from commit 25185967e8)
2015-11-14 17:08:01 +01:00
MitchesD
a1150ce20f Merge pull request #15732 from ShinDarth/reset-health-mana
Scripts/Duel: implement duel reset of health and mana and improve duel reset
2015-11-12 19:40:26 +01:00
ShinDarth
7ab1d1b7d0 Core/Ticket improved ticket system
- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655

Closes #15699
2015-11-03 16:07:30 +01:00
MitchesD
8e7012f076 Merge pull request #15736 from ShinDarth/deserters
BG Deserters tracking system
2015-10-28 20:40:25 +01:00
ShinDarth
d380c12c56 Core/Battleground: implement deserters tracker feature 2015-10-28 20:39:04 +01:00
ShinDarth
f5781ec3af Scripts/DuelReset:
- impemented health and mana reset
- do not reset anything when duel is interrupted
2015-10-28 20:13:21 +01:00
Shauren
c92faf6277 Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
Closes #15616
Closes #15740

(cherry picked from commit 2d942ddcc5)

# Conflicts:
#	src/server/scripts/Commands/cs_battlenet_account.cpp
#	src/server/scripts/Commands/cs_cast.cpp
#	src/server/scripts/Commands/cs_debug.cpp
#	src/server/scripts/Commands/cs_go.cpp
#	src/server/scripts/Commands/cs_misc.cpp
#	src/server/scripts/Commands/cs_mmaps.cpp
#	src/server/scripts/Commands/cs_modify.cpp
#	src/server/scripts/Commands/cs_npc.cpp
#	src/server/scripts/Commands/cs_reload.cpp
#	src/server/scripts/Commands/cs_ticket.cpp
2015-10-22 22:34:16 +02:00
MitchesD
4204805d47 Merge pull request #15697 from ShinDarth/cd
Core/Player rewritten duel CD reset system
2015-10-17 18:38:31 +02:00
ShinDarth
1e52dd4797 Core/Player rewritten duel CD reset system 2015-10-17 18:37:34 +02:00
ShinDarth
2185165e84 Core/Misc split Rate.XP.Kill and Rate.XP.BattlegroundKill settings 2015-10-16 00:04:40 +02:00
ShinDarth
d7cb84f6cd Core/Battlegrounds: implment even BG teams configuration 2015-10-12 20:02:13 +02:00
ShinDarth
24b41a5211 Core/Player: implement ResetCoolDownAfterDuel configurable feature 2015-10-05 15:57:53 +02:00
Shauren
402a3c45ff Core/Maps: Moved corpse management to map level
(cherry picked from commit cd27fd38b9)

# Conflicts:
#	src/server/database/Database/Implementation/CharacterDatabase.cpp
#	src/server/database/Database/Implementation/CharacterDatabase.h
#	src/server/game/Entities/Corpse/Corpse.cpp
#	src/server/game/Entities/Creature/GossipDef.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Globals/ObjectAccessor.cpp
#	src/server/game/Globals/ObjectAccessor.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Grids/ObjectGridLoader.cpp
#	src/server/game/Handlers/AuctionHouseHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/ChatHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Server/Packets/CharacterPackets.cpp
#	src/server/game/World/World.cpp
#	src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
Duarte Duarte
2c16edbdf3 Merge pull request #15590 from unknown-8H3D/patch-1
Fix TYPO in config file
2015-09-24 10:15:45 -07:00
Pirricli
6fd289dd2e minor typo 2015-09-23 23:11:50 +02:00
unknown-8H3D
722a22801b Fix typo 2015-09-23 21:32:57 +03:00
Carbenium
ff31a1d9ed Merge pull request #15313 from pete318/map_local_guid_335
[3.3.5/Core/Map] map local guids 6.x -> 3.3.5
2015-09-23 20:21:20 +02:00
mthsena
a5131d299f Config: Typo/Cosmetic changes 2015-09-23 11:35:50 -03:00
m_pan
595f819632 Config ; Minor Typo
#    Updates.SourcePath > #    Updates.MySqlCLIPath
2015-09-22 19:11:58 -05:00
m_pan
0453320b6b Revise MaxPrimaryTradeSkill comment
see https://github.com/TrinityCore/TrinityCore/issues/15575
2015-09-22 18:58:28 -05:00
pete318
dcb7082277 Map local guids 6.x -> 3.3.35:
Implemented:
  ca83e14f8b
  ee1c1b97be
  18e4ab6911
  bf37446b3c
  cb854a2b7b

* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP
7b245a0b6b Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert 2015-09-21 15:11:06 +02:00
Carbenium
221f1405b6 Merge branch '3.3.5' into 4.3.4
Conflicts:
	sql/base/auth_database.sql
	sql/updates/world/2015_08_29_00_world.sql
	sql/updates/world/2015_08_29_01_world.sql
	sql/updates/world/2015_08_30_00_world.sql
	sql/updates/world/2015_08_31_01_world.sql
	sql/updates/world/2015_09_02_00_world.sql
	sql/updates/world/2015_09_02_01_world.sql
	sql/updates/world/2015_09_02_04_world.sql
	sql/updates/world/2015_09_03_00_world.sql
	sql/updates/world/2015_09_03_01_world.sql
	sql/updates/world/2015_09_03_02_world.sql
	sql/updates/world/2015_09_03_03_world.sql
	sql/updates/world/2015_09_03_04_world.sql
	sql/updates/world/2015_09_03_06_world.sql
	sql/updates/world/2015_09_03_07_world.sql
	sql/updates/world/2015_09_03_08_world.sql
	sql/updates/world/2015_09_03_09_world.sql
	sql/updates/world/2015_09_03_10_world.sql
	sql/updates/world/2015_09_03_11_world.sql
	sql/updates/world/2015_09_04_00_world.sql
	sql/updates/world/2015_09_04_01_world.sql
	sql/updates/world/2015_09_04_02_world.sql
	sql/updates/world/2015_09_04_03_world.sql
	sql/updates/world/2015_09_07_00_world.sql
	sql/updates/world/2015_09_07_01_world.sql
	sql/updates/world/2015_09_07_02_world.sql
	sql/updates/world/2015_09_07_03_world.sql
	sql/updates/world/2015_09_07_04_world.sql
	sql/updates/world/2015_09_07_05_world.sql
	sql/updates/world/2015_09_08_00_world.sql
	src/common/Collision/Management/MMapManager.cpp
	src/common/Cryptography/Authentication/AuthCrypt.cpp
	src/common/Cryptography/Authentication/AuthCrypt.h
	src/common/Cryptography/HMACSHA1.cpp
	src/common/Cryptography/HMACSHA1.h
	src/server/CMakeLists.txt
	src/server/collision/CMakeLists.txt
	src/server/game/CMakeLists.txt
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/World/World.cpp
	src/server/scripts/CMakeLists.txt
	src/server/scripts/Commands/cs_cheat.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
	src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
	src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/worldserver/CMakeLists.txt
	src/server/worldserver/Main.cpp
2015-09-15 20:42:34 +02:00
StormBytePP
405f823f68 Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include directory lists (to mimic 6.x buildsystem) 2015-08-24 03:38:54 +02:00
StormBytePP
0cc3d883e1 Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present 2015-08-16 23:08:01 +02:00