Xanadu
830062779e
Improved the kill proc slightly.
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--HG--
branch : trunk
2010-03-20 18:49:50 +01:00
Trazom62
feeb3f564c
Restore RewardPlayerAndGroupAtKill call from previous commit. This is the xp or honor reward for the tapping player/group.
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--HG--
branch : trunk
2010-03-20 13:02:34 +01:00
Xanadu
34fb5df569
Fixed KILL proc to occur for the unit that lands the killing blow, not for the loot recipient.
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--HG--
branch : trunk
2010-03-20 04:18:08 +01:00
thenecromancer
34d7e1fed9
Missing part of previous commit (Periodic Leech is DoT as well)
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Fix talents Improved Rend and Gag Order not increasing whole damage of affected spells
(applying effect modifiers - spellmod_effectx should be however done for every static damage added to already calculated damage, we can't just apply all spellmods after effects are processed...)
--HG--
branch : trunk
2010-03-19 08:47:03 +01:00
thenecromancer
e67274392e
Fix issues with NPC that have nonphysical melee damage
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Remove Ranged attack from attackerstateupdate() children function (Ranged attacks are always done using spells)
--HG--
branch : trunk
2010-03-19 08:26:44 +01:00
Xanadu
812874a55b
Fixed broken missile visuals in certain DST and SRC type spells (Void Reaver's Arcane Orb and many others). Achieved by fixing wildly incorrect SMSG_SPELL_GO target mask data handling.
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--HG--
branch : trunk
2010-03-19 00:21:57 +01:00
silverice
aca2d26bc5
remove unused player's class member,cleanup
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--HG--
branch : trunk
2010-03-18 20:21:42 +02:00
Xanadu
59e0d42260
Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1 ) for research.
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--HG--
branch : trunk
2010-03-18 17:58:27 +01:00
Xanadu
72833e1584
Identified a new spell attribute forbidding some spells to use caster's done dmg mods (spellpower etc).
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--HG--
branch : trunk
2010-03-18 17:22:11 +01:00
Rat
2b096c478a
*always remove UNIT_FLAG_OOC_NOT_ATTACKABLE if crature enters combat and reset on leave combat
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-Please post feedback if it breaks any script!
--HG--
branch : trunk
2010-03-18 00:01:39 +01:00
silverice
4177b876f3
Added hack that was removed in [7443]
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Closes issue #979
--HG--
branch : trunk
2010-03-17 21:34:42 +02:00
Xanadu
a73b9b0f1e
Cleanup
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--HG--
branch : trunk
2010-03-17 17:43:28 +01:00
Xanadu
e5cbe017f4
Fixed Drain Soul increased damage for targets below 25% HP. Closes issue #394 . Closes issue #748 . Closes issue #938 . Rejoice, new era of server-side spells has begun!
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--HG--
branch : trunk
2010-03-17 16:38:31 +01:00
reno
e65dfc6a31
attempt to stop mobs casting and fleeing while stunned or confused
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--HG--
branch : trunk
2010-03-15 14:38:30 -05:00
thenecromancer
a81ad6986c
Remove Hack detecting spell 61988 in HasAura()
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Correctly cast 61988/61987 after casting Avenging Wrath/Divine Shield respectively
(This will correctly show both spells disabled state)
Don't allow casting Lay on Hands on self when aura 61988 is present (ie. after using Avenging Wrath)
--HG--
branch : trunk
2010-03-15 18:03:43 +01:00
Xanadu
8cc3d2ad7f
Fixed Drain Soul and Shadowburn Soul Shard on target death. Closes issue 1058.
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--HG--
branch : trunk
2010-03-15 02:59:21 +01:00
Xanadu
9f81a8ba5c
Fixed crash on player kill and cleaned up the code a bit. Closes issue 1062. Closes issue 1064.
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--HG--
branch : trunk
2010-03-12 05:46:32 +01:00
Trazom62
856d41a7b5
Fix Val'anyr, Hammer of Ancient Kings. Thanks sombre88.
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Fixe issue #910 .
--HG--
branch : trunk
2010-03-11 23:18:05 +01:00
Trazom62
8947cfd41c
Fix crash in getFactionTemplateEntry.
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Fixe issues #1050 .
--HG--
branch : trunk
2010-03-11 23:12:44 +01:00
Trazom62
ed8c5ef6ff
Implement group loot for chest having GroupLootRules (go type=3, data15=1).
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Implement round robin loot.
Implement round robin for underthreshold items (group loot and need befor greed).
Fix "all players pass" bug on creature.
Add SMSG_LOOT_LIST message to indicate looter (round robin or master).
And some other minor loot bugs.
Fixes issue #167 .
Fixes issue #247 .
--HG--
branch : trunk
2010-03-11 22:55:02 +01:00
thenecromancer
e1542df90c
Convert some C style casts to new functions
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--HG--
branch : trunk
2010-03-11 20:51:31 +01:00
Spp
103a61a358
Fix debug msg in Unit::SetCharmedBy
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--HG--
branch : trunk
2010-03-10 09:01:17 +01:00
raczman
7fd1789109
Totem* casts.
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--HG--
branch : trunk
2010-03-10 07:58:11 +01:00
XTZGZoReX
0038b2be0e
* Add GUID logging in Unit::SetCharmedBy.
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--HG--
branch : trunk
2010-03-10 02:41:16 +01:00
XTZGZoReX
54df245bb2
* Update AiReaction enum.
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--HG--
branch : trunk
2010-03-10 02:02:24 +01:00
Spp
8034a6c48e
Rename 'Hostil' to 'Hostile'
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Credits to NoFantasy (Mangos)
Closes issue #411
--HG--
branch : trunk
2010-03-09 11:11:10 +01:00
_manuel_
ca033148c9
Backed out commit 3cb8647899, values are in dbcs, if you have issues with the spell try to show us the debug lines.
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--HG--
branch : trunk
2010-03-08 23:17:26 -03:00
silver1ce
3847e3be42
fix my typo in a4f4c51dca,
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could not detect it earlier
Сloses #1029
--HG--
branch : trunk
2010-03-08 23:40:46 +02:00
raczman
07f3b91426
Some Creature* casts moved to new ToCreature.
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Added const Creature* ToCreature()
--HG--
branch : trunk
2010-03-07 18:30:53 +01:00
silver1ce
9a8f10fa30
avoid send movement packet at death twice, cleanup
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--HG--
branch : trunk
2010-03-07 18:17:37 +02:00
raczman
91b8ee104e
Added new type-safe cast functions.
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This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.
--HG--
branch : trunk
2010-03-07 15:20:19 +01:00
_manuel_
a40dad1f11
Fixed Eye for an Eye by Gyullo.
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--HG--
branch : trunk
2010-03-01 19:51:48 -03:00
p0wer
1ceda14d54
Change the conditional statement for Merciless Combat so it correctly applies extra damage when required. Fixes #860 .
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--HG--
branch : trunk
2010-02-28 14:46:15 -06:00
Trazom62
4c16bff8e6
Fix mana set to 0 when mob dies. Thanks Malcrom.
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--HG--
branch : trunk
2010-02-28 21:34:31 +01:00
Trazom62
fe3fa59839
Fix Increases damage taken by %. Thanks moriquendu.
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Fixes issue #929 .
--HG--
branch : trunk
2010-02-28 20:27:08 +01:00
silver1ce
fcaa318fb3
Update visibility system
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*visibility updates and ai relocations processed simultaneously for each grid
*these operations now are not synchronized for different grids
*some changes into structure of visibility notifiers
--HG--
branch : trunk
2010-02-27 15:25:14 +02:00
Trazom62
1ce8d641f4
Fix Crash in Unit::GetVehicleCreatureBase. Thanks proof1337.
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Fixes issue #821 .
--HG--
branch : trunk
2010-02-25 19:15:35 +01:00
Brian
1ee9839bcb
* Temporary fix for client freezes until the entire movement system can
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* get an overhaul.
* Thanks to Biglad for pointing it out.
--HG--
branch : trunk
2010-02-24 23:50:21 -07:00
QAston
1e7f50b3f6
*Shadow Mark target requirement - by PrinceCreed
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*Spiritual attunemennt heal amount fix - by beberlescaraber
--HG--
branch : trunk
2010-02-24 21:38:51 +01:00
QAston
c46c831094
*CRLF:(
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--HG--
branch : trunk
2010-02-20 23:59:05 +01:00
QAston
2e3f89b61f
*Move summon water elemental handler to correct place.
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--HG--
branch : trunk
2010-02-20 20:28:31 +01:00
thenecromancer
cedf706f29
Treat rune cooldowns as timers and not as remaining tick counts
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Implement support for modifiers changing rune regeneration rate
Apply all spells from Improved Unholy Aura
--HG--
branch : trunk
2010-02-18 01:06:47 +01:00
thenecromancer
6d05d649eb
Fix Glyph of Unholy Blight, and make Unholy Blight accumulate damage.
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--HG--
branch : trunk
2010-02-18 00:31:50 +01:00
QAston
4cd4c4170f
*Backout some WTF fixes. Do things correctly, or do not touch them at all...
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*Really fix windows build.
--HG--
branch : trunk
2010-02-15 20:59:05 +01:00
n0n4m3
ee9f78646a
Fix spell Savage Roar.
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--HG--
branch : trunk
2010-02-15 18:46:41 +01:00
n0n4m3
bcd4a48328
Removed stupid/not needed file Spellid.h.
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--HG--
branch : trunk
2010-02-15 18:23:39 +01:00
n0n4m3
cd39d27a9c
Fix talent Earthen Power, move to correct spell family.
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--HG--
branch : trunk
2010-02-15 14:54:49 +01:00
Brian
486c00891b
* Core switch to client 3.3.2 (11403)
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* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
Trazom62
5325084b6c
Fix Improved Fire Nova and Earthen Power Shaman Spells. Thanks Retriman.
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Fixes issue #559 .
--HG--
branch : trunk
2010-02-07 15:31:02 +01:00
Trazom62
32ef583616
Fix Mage Polymorph Reflect. Thanks breakerfly.
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Fixes issue #652 .
--HG--
branch : trunk
2010-02-07 12:31:51 +01:00