r00ty-tc
03b125e6d1
Dynamic Creature/Go spawning:
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- True blizzlike creature spawn/respawn behavior - new creature = new object
- Toggleable spawn groups (with C++/SAI/command options to use them)
- Custom feature: dynamic spawn rate scaling. Accelerates respawn rate based on players in the zone.
- Backward compatibility mode (set via group and for summons)
to support creatures/gos that currently don't work well with this
(this should be removed once the exceptions are fixed)
Fixes and closes #2858
Tags #8661 as fixable.
Fixes and closes #13787
Fixes #15222 .
(cherry picked from commit 59db2eeea0 )
2020-08-22 12:59:57 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
aa8ad4d2fd
Core/Achievements: Implement many new ModifierTree types
2019-11-15 23:25:01 +01:00
Shauren
36d6959ae6
Core/Garrison: Add more functions to get garrison data
2019-11-14 15:12:08 +01:00
Shauren
f6e2b8cdc1
Core/DBLayer: Prevent committing transactions started on a different database
2019-07-27 10:52:33 +02:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
738f37d3cf
Core/Maps: Replaced spawnmask with difficulty list
2018-09-15 17:55:26 +02:00
Shauren
921235b3e9
Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison and various scripts
2018-05-07 17:45:09 +02:00
Shauren
91be2332e2
Core/Entities: Phasing rewrite
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* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Shauren
007b5a68c5
Core/DataStores: Fixed db2 structures after 7.3.5
2018-03-12 23:11:49 +01:00
joschiwald
6226189a16
Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
2018-01-27 23:02:46 +01:00
Shauren
bb718b5578
Core/Entities: Remove phasemask
2018-01-10 22:01:40 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
410bc49976
Core: Updated to 7.2.5.24330
2017-06-15 15:23:08 +02:00
Shauren
a0a158b5b8
Core/Scripts: Include cleanup
2017-05-28 16:34:44 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
a12a34b1dc
Core/Game: Include cleanup - removed G3D classes from packets
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* Use our own Position class instead, with the coords written to packets being part of type
2017-05-16 22:16:21 +02:00
Shauren
adbdb64301
Core/PacketIO: Updated server packet structures to 7.2.0
2017-04-15 12:32:36 +02:00
ariel-
c429e7d489
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
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- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
(cherry picked from commit 62bfee37cb )
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Entities/Object/Object.h
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_gobject.cpp
# src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
# src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
# src/server/scripts/Kalimdor/zone_feralas.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
# src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 20:50:29 +01:00
ariel-
02cef6f034
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f ) ( #14146 )
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cmangos/mangos-wotlk@0fe88f35df : [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b : [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1 : [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951 : [11807] Add gameobject_addon table
Closes #14146
(cherry picked from commit 2967bf59b4 )
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_gobject.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
# src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 19:10:43 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
debb734e14
Core/Garrison: Add all garrison error codes
2016-09-14 23:48:00 +02:00
Shauren
bccdd93f50
Build fixes
2016-07-19 20:23:49 +02:00
Shauren
42f6bb4d37
Core/PacketIO: Updated garrison, guild and inspect packets
2016-06-19 23:56:40 +02:00
Shauren
d2733eb6f1
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-06-13 21:00:25 +02:00
Shauren
c529566ac4
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on elevators
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Closes #17335
2016-06-12 00:11:00 +02:00
Shauren
f682e155c8
Core/Garrison: Crash fix
2016-06-01 20:13:23 +02:00
Shauren
c95f4a5070
Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796
2016-05-30 23:49:35 +02:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
Shauren
885d9b53c3
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
2016-05-20 23:48:48 +02:00
Shauren
5c2c9a684f
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
2016-05-20 23:46:17 +02:00
Shauren
c75fcbe20b
Core/Achievements: AchievementMgr refactoring
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
225bbe7f72
Core/PacketIO: Implemented correct opcode for GameObject animkit changes and enabled all animkit related opcodes
2015-09-16 17:06:24 +02:00
Shauren
d7f2ce6496
Core/Garrisons: Fixed entering/leaving garrisons from a different map than Draenor
2015-07-26 18:52:28 +02:00
Shauren
a22e4e121a
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
2015-07-21 00:33:36 +02:00
Shauren
a51300f814
Core/Garrisons: Fixed building gameobject id used for buildings under construction when *ConstructionGameObjectID is empty
2015-06-29 16:31:29 +02:00
Shauren
b5c5442d03
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_PLACE_GARRISON_BUILDING
2015-06-28 01:02:39 +02:00
Shauren
ccb55fb901
Core/Garrisons: Implemented building spawns
2015-06-27 15:29:42 +02:00
Shauren
acc45bcf5d
Core/Garrisons: Implemented a method to delete garrisons
2015-06-24 00:03:57 +02:00
Shauren
73384e56d4
Core/Garrisons: Implemented spawning "Finalize Garrison Plot" gameobjects when building under construction is ready
2015-06-23 00:05:51 +02:00
Shauren
812fa65c61
Core/Garrisons: Implemented activating buildings
2015-06-22 00:02:43 +02:00
DDuarte
b8c681c776
Core: Fix multiple Coverity issues
2015-06-01 03:03:05 +01:00
Shauren
c44273ec93
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_RECRUIT_GARRISON_FOLLOWER
2015-05-24 02:23:49 +02:00
Shauren
b3a754cd7b
Core/Garrisons: Implemented follower class/spec abilities and saving them to database
2015-05-22 00:17:48 +02:00
Shauren
92bfa759fa
Core/Garrisons: Initial work on garrison followers
2015-05-17 18:06:28 +02:00
Shauren
9d4c568596
Core/Garrisons: Added more building checks and implemented canceling building construction
2015-05-11 18:23:43 +02:00
Vincent-Michael
ad663b74dd
Core: Fixed non pch build
2015-05-09 13:29:28 +02:00
Shauren
86d799c428
Core/Garrisons: Fixed copypaste mistakes with prepared statements
2015-05-09 09:59:31 +02:00