Commit Graph

8 Commits

Author SHA1 Message Date
ariel-
85a7d5ce9a Core: ported headers cleanup from master branch 2017-06-19 23:20:06 -03:00
Treeston
f6c849729b [3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.

Closes #16489
2017-06-08 00:25:06 +02:00
Shauren
c90882ed6e Core/Vmaps: Changed error message when loading outdated vmaps
Closes #18431
Closes #18857
2017-01-22 12:06:02 +01:00
HelloKitty
01d715eaef Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528
2017-01-21 14:44:31 +01:00
tkrokli
6a51a88767 Update Copyright notice for 2017
Happy new year!
2017-01-02 19:52:45 +01:00
Rushor
923a368ac7 Update copyright note for 2016 2016-01-01 12:02:33 +01:00
Naios
d96db56f03 Core/Tools: Fix brutal linking in mmaps extractor.
* caused warnings with shared linking
* ref #15671

(cherry picked from commit 13654bac2c)
2015-10-29 18:56:25 +01:00
StormBytePP
1f66d719f2 Core/BuildSystem: Merge collision, debugging, threading, utilities and configuration into "common" which does not depend on shared anymore and moved database out of shared library
These changes enables to build tools only without even having MySQL installed
2015-08-16 21:23:15 +02:00