Commit Graph

6 Commits

Author SHA1 Message Date
Xanadu
f8d1920fa5 Yet more cleanup, mostly in the script system. This should conclude the script integration into core.
--HG--
branch : trunk
2010-02-05 13:01:32 +01:00
Rat
f10cb92298 *merge ScriptMgr::LoadOverridenDBCData to SpellMgrLoadSpellCustomAttr, patch by Azuritus, closes issue #444
--HG--
branch : trunk
2010-01-24 11:45:50 +01:00
XTZGZoReX
fe07518baf * Partly revert [7173]. The log call is useful - "CRASH ALERT" part removed.
--HG--
branch : trunk
2010-01-23 20:08:44 +01:00
arcanzic
c827f58d93 Remove useless spam at core boot. I have never seen, nor heard of a script not assigned to a npc, crashing the core.
--HG--
branch : trunk
2010-01-23 13:00:06 -06:00
Rat
ac6ef84ac4 *cleanup #1 after script merge
--HG--
branch : trunk
2010-01-19 15:55:31 +01:00
Rat
0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00