Commit Graph

8473 Commits

Author SHA1 Message Date
Elron103
88ecc9533a Core/Entities: Fix combat state setting when FFA PvP flag is set
Description:
Currently there is an issue, when you are in FFA areas, but you dont have PvP flag activated.

You should get the PvP-In-Combat delay timer, but instead you just get the usual timer as if you would not fight in PvP.

Reproduction:
1) Get two players in FFA area Gurubashi arena down in the battle area (.tele Gurubashi)

2) Fight each other

3) When stopping combat, the combat state will switch off immediately. But it is supposed to switch off after some delay, because it was a PvP fight.

Closes #11103

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2014-01-13 17:03:43 +00:00
Duarte Duarte
80a398372d Core/Player: Fix compile error introduced in ##11377 merge 2014-01-13 16:50:07 +00:00
Duarte Duarte
949dc9bf16 Merge pull request #11377 from Yelvann/master
Core/Instances: Fix exploit too much players in instances/raids
2014-01-13 08:33:29 -08:00
jackpoz
b8625f41bd Core/SAI: Fix crash in SmartScript
Fix crash in SmartScript storing WorldObject* instead of guid as targets in SmartScript::mTargetStorage , used by SMART_TARGET_STORED target type , SMART_ESCORT_TARGETS and other escort related code.
Fixes #11228 , #10157 .

Valgrind log:
 Invalid read of size 4
  at : Object::GetTypeId() const (Object.h:140)
  by : SmartScript::IsPlayer(WorldObject*) (SmartScript.h:73)
  by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:330)
  by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2662)
  by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2226)
  by : SmartScript::ProcessTimedAction(SmartScriptHolder&, unsigned int const&, unsigned int const&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2238)
  by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2685)
  by : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3198)
  by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3244)
  by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:331)
  by : Creature::Update(unsigned int) (Creature.cpp:544)
  by : void Trinity::ObjectUpdater::Visit<Creature>(GridRefManager<Creature>&) (GridNotifiers.cpp:340)
2014-01-12 20:23:13 +01:00
DarkBrain2580
de1d75af70 Spells: Fix Alcohol-Free Brewfest Sampler
Closes #10956

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2014-01-12 00:41:54 +00:00
zengwf
23acf75d3b Core/Movement: Add LOS check for fleeingmovement target point.
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).

Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.

Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Duarte Duarte
0eadb41ed1 Merge pull request #11310 from Ric101/can_quest_reward
Core/Players: On CanRewardQuest, use the same item dest vector for all potential rewards

Solves issues where the player has enough bag space for each item individually, but not all of them together.

Example to reproduce previous issue:

Obtain Battle of the Crimson Watch (10781)
Make sure you only have 1 slot available in your inventory
Turn in the quest, watch as you don't receive one of the rewards
2014-01-11 16:21:41 -08:00
Duarte Duarte
65c941b88d Merge pull request #11342 from Carbenium/Svala
Scripting/Utgarde Pinnaccle: Fix visual during Svala's transformation
2014-01-11 16:20:16 -08:00
Dr-J
b83c252851 Scripts/NPCs: Remove core script for rogue trainers which was overriding db conditions
SAI and conditions for rogue trainers to provide elegant leter to rogues provided that is level 24 or higher, does not have elegant letter and does not have taken, rewarded or complete the quest which elegant letter starts

Closes #11378

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-01-12 00:17:21 +00:00
mthsena
0b5728f8a7 Core&Conf: Small cosmetic fixes
Closes #11392

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-01-12 00:07:29 +00:00
Duarte Duarte
e42cc9d5dd Merge pull request #11426 from Dehravor/invalidate-player
Core/Entities: Implement SMSG_INVALIDATE_PLAYER
2014-01-11 12:47:12 -08:00
Dehravor
4d3b7e6799 Core/Entities: Don't allow to login while character is forced to rename 2014-01-11 21:20:24 +01:00
Dehravor
619f42c1b0 Core/Entities: Implement SMSG_INVALIDATE_PLAYER 2014-01-11 18:22:56 +01:00
jackpoz
086622bfc1 Core/Battlegrounds: Fix offline players not being resurrected when Battleground ends
Fixes #7081
2014-01-11 17:18:36 +01:00
jackpoz
6f6ad952b9 Core/Wintergrasp: Fix typo in CMSG_HEARTH_AND_RESURRECT handler
Fix CMSG_HEARTH_AND_RESURRECT handler trying to resurrect players with 100x hp/mana/energy ( SetHealth()/SetPower() were sanitizing the input anyway ) .
2014-01-11 15:23:52 +01:00
jackpoz
8fcfabe784 Core/Spells: Fix potions cooldown in combat
Fix a cooldown issue related to potions allowing Players in combat to use more than 1 potion in a row, especially with high latency.
This also fixes an exploit about using infinite potions in combat just by skipping the client-side check.
The original implementation c064c2e2e1 was missing a check in Spell::CheckCast() about this particular case since Potion cooldown is added only after the Player goes out of combat.
Fixes #1259 .
2014-01-10 22:39:08 +01:00
joschiwald
41b613186e Core/Battlefield: some codestyle changes 2014-01-10 17:42:08 +01:00
joschiwald
7378baee49 Scripts/PoS/Garfrost: cleanup saronit blocks after death 2014-01-10 17:37:03 +01:00
joschiwald
7ec7fcf78c Core/SAI: drop unneeded code 2014-01-10 17:36:04 +01:00
joschiwald
6fff9d08b2 Fix build 2014-01-09 23:31:52 +01:00
joschiwald
e80d1f3465 Scripts/BloodFurnace:
* cleanup InstanceScript
* fix broggok poison cloud

Scripts/Naxxramas/Grobbulus:
* fix poison cloud
* fix mutating injection
2014-01-09 23:17:02 +01:00
joschiwald
a60ba240b7 Core/Entities: add some log messages in CheckCreatureTemplate
* Happy Error Spam
2014-01-06 20:30:11 +01:00
Shauren
619edff196 Misc:
* Tools: Fixed a compile warning
* Commands: Fixed npcflag format in .npc info
2014-01-06 13:53:29 +01:00
Shauren
15cbe5858c Core/Movement: Fixed vehicle passengers disappearing clientside
Closes #11411
2014-01-06 13:51:40 +01:00
joschiwald
95f14f921b Scripts/HoS: update Maiden of Grief 2014-01-05 16:47:07 +01:00
Shauren
ad84759d2f Core/Threading: Handle CMSG_ZONEUPDATE only in WorldSession update - changing zones triggers changing chat channels, what is not a thread safe operation 2014-01-05 00:52:10 +01:00
joschiwald
738afccfc1 DB/Spells: correct more spelldifficulty_dbc entries
* add log message to find wrong entries
2014-01-05 00:49:54 +01:00
joschiwald
cd76d32907 Core/Entities: correct creature damage, offhand damage should work too
* todo: some creatures need dmg_multiplier update in creature_template
2014-01-04 18:22:06 +01:00
Warpten
ff61e4d79d Scripts/Halion: Fixed Soul Consumption's pull effect.
Thanks to Winterfell for pointing out the issue.
2014-01-04 17:48:51 +01:00
jackpoz
1f170c99ef Core/Instances: Fix Instance binding
Fix players not being bound to instance if the group was disbanded before killing any boss.
Fixes #437
2014-01-03 18:56:11 +01:00
Shauren
9d6904f03d Core/Vehicles
* Fixed vehicle orientation on transports
* Fixed exiting vehicles on moving transports
2014-01-02 14:20:05 +01:00
jackpoz
82181a8622 Core/Loot: Fix Master Loot exploit
Fix Master Loot exploit allowing any online Player to receive loot.
2014-01-01 21:42:15 +01:00
Dehravor
14287326c7 Core/Guild: Fix an exploit related to CMSG_GUILD_CREATE 2014-01-01 13:52:03 +01:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
0c2f5340cc Core/Quests: Fix crash on startup
Fix a crash on startup when loading Quest POIs if quest_poi table referenced POIs not in quest_poi_points table, caused by 5de48a67c6 .
Fixes 11390.
2013-12-31 20:08:11 +01:00
Nawuko
3209a32fa4 Core/Waypoints: Revert partly f1a82a578b to fix a crash caused by accessing uninitialized splines 2013-12-31 19:22:10 +01:00
Malcrom
3018ff4e6c Core/Creature: Obtain Attack power and base damage from creature_classlevelstats table. 2013-12-31 12:45:56 -03:30
Shauren
1cdc2e8c2a Core/Movement: Fixed creature movement on transports 2013-12-31 14:12:02 +01:00
Shauren
9a1282aac6 Core/Spells: Fixed movement from SPELL_EFFECT_PULL_TOWARDS_DEST 2013-12-31 13:08:45 +01:00
jackpoz
64b42c75d2 Scripts/Misc: Code cleanup
Remove some NULL checks not needed anymore after 3744c14184 .
Fix an invalid Creature to TempSummon cast.
2013-12-30 23:36:49 +01:00
Subv
6ec7b03f9b Merge pull request #11386 from Nawuko/vincent-fix
Core: user defined literals need a space in front
2013-12-30 11:41:50 -08:00
Nawuko
6d21d33aac Core: user defined literals need a space in front 2013-12-30 20:35:37 +01:00
jackpoz
799daaae55 Core/Transports: Fix array overflow
Fix an array overflow in TransportMgr::GeneratePath() spline code.

Valgrind log:
 Invalid read of size 4
  at : G3D::Vector3::operator*(float) const (Vector3.h:650)
  by : Movement::C_Evaluate(G3D::Vector3 const*, float, G3D::Matrix4 const&, G3D::Vector3&) (Spline.cpp:103)
  by : Movement::SplineBase::SegLengthCatmullRom(int) const (Spline.cpp:171)
  by : Movement::SplineBase::SegLength(int) const (in /home/jackpoz/trinity/bin/worldserver)
  by : Movement::Spline<double>::initLengths() (SplineImpl.h:86)
  by : TransportMgr::GeneratePath(GameObjectTemplate const*, TransportTemplate*) (TransportMgr.cpp:125)
  by : TransportMgr::LoadTransportTemplates() (TransportMgr.cpp:78)
 Address 0x1d07d154  is 8 bytes after a block of size 300 alloc'd
2013-12-30 16:15:37 +01:00
yelvann
adf12d8a84 Core/Instances: Fix exploit too much players in instances/raids 2013-12-30 02:12:32 +01:00
jackpoz
5c64dade0f Scripts/Misc: Fix uninitialized values
Fix uninitialized values in scripts reported by valgrind.
Fix target and GetOwner() NULL dereferences .
2013-12-29 23:01:00 +01:00
jackpoz
c40cdc2968 Core/Chat: Fix assert triggered by .npc add
Fix an assert in Aura::_UnapplyForTarget() caused by ".npc add" changing the guid of the spawned Creature.
2013-12-29 19:37:20 +01:00
jackpoz
e016ef3dbd Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-12-29 16:27:25 +01:00
Malcrom
0e0b00cab6 Scripting/War Master Voone: Fix Cleave spell and minor cleanup. 2013-12-29 11:41:46 -03:30
jackpoz
90c63e4818 Scripts/Misc: Fix uninitialized values
Fix uninitialized values in scripts reported by valgrind.
2013-12-29 16:05:31 +01:00
Shauren
079905e29a Core/Transports
* Fixed transport orientation
* Fixed transport position desynchronization for stoppable transports
* Ignore spawnMask errors for objects spawned on transports
2013-12-29 14:59:06 +01:00