Treeston
8a4858bdcf
Core/Handlers: Spell handler no longer downranks otherwise-negative spells because they have a potentially-positive aura effect. Closes #22153 .
2018-07-19 12:46:31 +02:00
Treeston
2ef9d301f0
Misc: Pass std::chrono types by value everywhere.
2018-07-18 17:48:15 +02:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
DoctorKraft
04dfd78dac
Core/Hotswap: Fix Reload on Linux
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* Closes #19465
2017-05-23 18:17:40 +02:00
Shauren
cb5d22a6cb
Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in CompilerDefs.h
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(cherry picked from commit 43510a258c )
2017-05-23 18:16:02 +02:00
S.V
f3d795d8dd
Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X ( #19365 )
2017-03-31 23:10:18 +02:00
ariel-
57798b649c
Core/Scripts: fix dynamic build
2017-02-06 21:32:40 -03:00
Shauren
bf2121680f
Core/Misc: Added regex compatibility layer to fall back to boost::regex for really old compiler
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(cherry picked from commit b6f1f8405f )
2017-02-06 21:12:27 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
Naios
445746c402
Core/Scripting: Fix acquiring of references between script swaps
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* Delay unloading of shared libraries to the next update tick
to prevent crashes in the destructor of the last referenced
script instance.
* Closes #17557
2016-07-13 21:58:50 +02:00
Naios
86b0fcf67a
Core/Scripting: Use the path of the worldserver executable to search for the scripts dir
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* Fixes issues when starting the worldserver not in the bin directory
or the CMAKE_INSTALL_PREFIX directory using the -c option.
2016-04-18 21:02:01 +02:00
Naios
081720b5dd
Core/Scripting: Use the systems temporary path for caching shared libs
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* Disables the shared library caching on platforms completely which
never block files on usage (like linux).
2016-04-18 21:02:00 +02:00
Naios
11b5de63cb
Core/Scripting: Add the info how much time the system took to reload
2016-04-17 18:11:05 +02:00
Naios
1e0a93d3d8
Core/Scripting: Improve the error message when the script reloader fails to create a cache entry
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(cherry picked from commit 8fa52860ab )
2016-04-16 22:09:25 +02:00
Vincent-Michael
fe90fdcba1
Core: Removed Whitespaces
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(cherry picked from commit 3cd19d3b30 )
# Conflicts:
# src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Server/Packets/ChatPackets.cpp
# src/server/game/Server/Packets/NPCPackets.h
# src/server/game/Server/Packets/PartyPackets.h
# src/server/game/Server/Packets/PetPackets.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Packets/TicketPackets.h
# src/server/game/Server/Packets/VoicePackets.h
# src/server/game/Server/Packets/WardenPackets.h
# src/server/scripts/Commands/cs_cheat.cpp
2016-04-16 16:52:23 +01:00
Naios
ea627589d6
Core/Scripting: Fix a typo in b970a684
2016-04-14 22:14:06 +02:00
Naios
b970a68473
Core/Scripting: Wait until the debugger is detached before rebuilding scripts.
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* Thanks Shauren for the IsDebuggerPresent() hint.
2016-04-14 21:27:39 +02:00
Naios
42eeb28a8b
Core/Scripting: Disallow the build directory to contain spaces
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* I wasn't able to work arround a path which contains spaces,
since it seems like a CMake specific issue.
* Closes #16947
2016-04-14 20:31:04 +02:00
Naios
10bc41c91e
Core/Scripting: Fix detection of source changes when using inotify.
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* This fixes the source change detection in linux.
* Also simplifies the detection of observed modules
* Fixes the script rebuilding on linux
* Escape windows paths to (maybe) fix paths with spaces (#16947 )
2016-04-13 13:59:24 +02:00
Naios
e82a934387
Core/Scripting: Fix an assertion which was triggered at lazy unloading
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* Also fixes 2 warnings
2016-04-12 16:52:29 +02:00
Naios
1b909f9dac
Core/Scripting: Fix a warning when building statically
2016-04-11 21:58:56 +02:00
Naios
3123c278b9
Core/Game: Add a dynamic script reloader which reloads scripts modules on changes.
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* is responsible for registering plain modules.
* requires compilation with the `WITH_DYNAMIC_LINKING` flag.
* requires further support of the ScriptMgr.
(cherry picked from commit bc0f2b6e5a )
2016-04-11 21:42:16 +02:00