Commit Graph

622 Commits

Author SHA1 Message Date
Shauren
007b5a68c5 Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-12 23:11:49 +01:00
Shauren
c9465979c6 Core/Entities: Update updatefields to 7.3.5.25928 2018-02-18 16:33:27 +01:00
joschiwald
6226189a16 Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects 2018-01-27 23:02:46 +01:00
Shauren
bb718b5578 Core/Entities: Remove phasemask 2018-01-10 22:01:40 +01:00
Traesh
5b90538919 Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of database phase conditions (#21214)
Closes #18190
Closes #21196
2018-01-10 17:57:12 +01:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
90834606a2 Core/Entities: Update updatefields to 7.3.2.25383 2017-12-29 12:57:56 +01:00
Aokromes
90badf9d7e Misc: More cleanup 2017-11-25 02:50:29 +01:00
Shauren
331c70e695 Core/Players: Fixed DK runes and runic power
Closes #19595
2017-11-12 02:42:06 +01:00
funjoker
c77e76fa61 Core/Gameobject: Add WorldEffectID to Gameobject (#20785) 2017-11-05 20:24:45 +01:00
ariel-
f3e4f322b2 Core/Entities: fix dynamic linking
(cherry picked from commit 4b5350c0a6)
2017-09-06 13:36:05 +02:00
ariel-
0d22e4f3f4 Core/Entities: extend available containers for WorldObject::GetxxxInGrid
(cherry picked from commit 1667dd3b7a)
2017-09-06 13:12:41 +02:00
Kittnz
b8479333c2 Core/Event: Add Brewfest Music during the event
Note: Dark Iron invasion music can be added with a trigger at a later stage
(cherry picked from commit 002b0a7a65)

Update 2016_10_05_11_world_335.sql
(cherry picked from commit cccb1c5dde)

Fix non PCH build.
(cherry picked from commit 81d4c02f34)
2017-08-20 23:23:47 +02:00
Seyden
5675902485 Core/Creatures: Implemented Basic Creature Scaling (#20026) 2017-07-29 21:40:28 +02:00
Shauren
0cd5179726 Core/Creatures: Rewrite trainer handling to properly support multiple trainers on the same creature
* Trainers are now defined as templates (sniffable), assigned by gossip options
2017-07-26 00:53:51 +02:00
Shauren
0d06fcee17 Core/PacketIO: Updated and enabled LFG packets 2017-07-12 00:05:41 +02:00
Shauren
00862295e3 Core/Spells: Fixed fishing bobbers not being usable
Closes #19773
2017-07-04 20:30:16 +02:00
Shauren
312ec33f1c Fixed crash in Object::BuildMovementUpdate
Closes #19940
2017-06-23 22:53:49 +02:00
Shauren
777d839a5f Core/Objects: Fixed crash added in 410bc49976
Closes #19899
2017-06-16 20:08:29 +02:00
Shauren
410bc49976 Core: Updated to 7.2.5.24330 2017-06-15 15:23:08 +02:00
Shauren
b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
a0a158b5b8 Core/Scripts: Include cleanup 2017-05-28 16:34:44 +02:00
Shauren
3d7c2ef88f Core/Game: Include cleanup, part 4 - packets and largest headers (after preprocessing, except player/objectmgr) 2017-05-21 23:18:43 +02:00
Shauren
5992572175 Nopch build fix 2017-05-19 00:41:18 +02:00
Shauren
c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
a12a34b1dc Core/Game: Include cleanup - removed G3D classes from packets
* Use our own Position class instead, with the coords written to packets being part of type
2017-05-16 22:16:21 +02:00
Shauren
b421a5c0cb Core/Game: Include cleanup - remove Map dependency from Object.h 2017-05-15 22:55:16 +02:00
Shauren
efc16ded75 Fix nopch build 2017-05-14 12:49:48 +02:00
Traesh
c73ce93f4c Core/Entities : Basic Conversation Implementation (#18010) 2017-05-14 11:40:55 +02:00
Marco Ebert
6e2a911f6d Fix non-PCH build.
Your ad here.
2017-05-13 21:11:57 +02:00
Shauren
9299e9bde0 Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50 2017-05-13 19:37:33 +02:00
Shauren
beb3316089 Core/Shared: Include cleanup 2017-05-13 11:49:09 +02:00
Shauren
3a418a0bbc Core/Common: Include cleanup 2017-05-11 22:29:51 +02:00
joschiwald
036f67c0c1 Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation 2017-05-05 21:22:58 +02:00
joschiwald
c1cc0e9949 Core/Misc: Added Creature::CanGiveExperience helper function 2017-05-05 14:44:47 +02:00
joschiwald
272d2a29e5 Core/Entities: Tweak WorldObject::IsNeverVisible to pass the seer 2017-05-05 13:31:25 +02:00
Shauren
c0eb6c3130 Core/Entities: Update updatefields to 7.2.0 2017-04-16 01:13:09 +02:00
Shauren
16698e5b25 Core/Movement: Defined many unknown MovementFlags2 2017-03-03 20:26:45 +01:00
treeston
e9b931e297 Entities/Object: Add some Position const& overloads to distance/angle methods for usability.
(cherry picked from commit 0e8c2f9032)

Woops. Thanks, clang.

Crash fix.
(cherry picked from commit 1b7eebc7ba)
2017-02-26 15:49:01 +01:00
r00ty-tc
8a71e4255e [Core/Maps] Activate creatures and objects during opening cinematics and other flyby cameras (sunwell etc).
Requires re-running map extractor to extract camera m2 files from data
files. These are very small.
2017-02-19 14:47:20 +01:00
treeston
7b3b333dd5 Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
(cherry picked from commit 9f15482b84)
2017-02-18 17:55:40 +01:00
ariel-
54b038fe2f Core/Entities: Added possibility to construct a Position using a G3D::Vector3
(cherry picked from commit 17917171f3)
2017-02-18 17:16:11 +01:00
treeston
e0b557c858 Entities/Unit: Add overload to NearTeleportTo taking Position const&.
(cherry picked from commit 211eee0fce)
2017-02-18 17:16:10 +01:00
ariel-
c429e7d489 Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)

(cherry picked from commit 62bfee37cb)

# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Entities/Object/Object.h
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_gobject.cpp
#	src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
#	src/server/scripts/Kalimdor/zone_feralas.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
#	src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 20:50:29 +01:00
ariel-
02cef6f034 Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#14146)
cmangos/mangos-wotlk@0fe88f35df: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table

Closes #14146

(cherry picked from commit 2967bf59b4)

# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_gobject.cpp
#	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
#	src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 19:10:43 +01:00
P-Kito
3b66943330 Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577)
(cherry picked from commit 0aad705f95)
2017-02-05 16:53:53 +01:00
Traesh
6ab3877c91 Core/Entities: Basic AreaTrigger System (#18035)
* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
2017-01-29 00:00:43 +01:00
Shauren
f11e6c8247 Core: Updated to 7.1.5.23360 2017-01-14 22:37:13 +01:00
jackpoz
954b3c9617 Core/VMaps: Fix some vmap height edge cases
Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase.
Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.

(cherry picked from commit 1347d7cf7a)
2017-01-12 00:13:55 +01:00
Golrag
e9e3daa30c Core/Object: Use object edges to calculate LoS
(cherry picked from commit da6065db00)
2017-01-09 02:07:42 +01:00