Commit Graph

126 Commits

Author SHA1 Message Date
click
12950d1c16 Update trigger visibility when doing gm on/off
Fix by liberate

--HG--
branch : trunk
2010-04-21 23:14:37 +02:00
Spp
74dd02d024 Remove LOTS of compile warnings
--HG--
branch : trunk
2010-04-19 09:26:37 +02:00
n0n4m3
be95faff23 Fix mail, professions, group loot, console spam, and some fixes. Big thx to TOM_RUS.
--HG--
branch : trunk
2010-04-11 11:16:42 +04:00
Spp
4635fbc020 Code Style (game + scripts only):
"!=" --> " != " (when needed)
"  !=" --> " !="
"!=  " --> "!= "

--HG--
branch : trunk
2010-04-08 08:20:08 +02:00
Spp
2454c290b8 Code Style (game + scripts only):
"==" --> " == " (when needed)

--HG--
branch : trunk
2010-04-07 23:25:02 +02:00
Spp
49d05ba9aa Code style (game + scripts only):
"( " --> "("
" )" --> ")"

--HG--
branch : trunk
2010-04-07 22:59:46 +02:00
Spp
d19e127080 Code style (game + scripts only):
"if(" --> "if ("

--HG--
branch : trunk
2010-04-07 19:14:10 +02:00
thenecromancer
e1542df90c Convert some C style casts to new functions
--HG--
branch : trunk
2010-03-11 20:51:31 +01:00
Spp
6f4be37051 Limit ChatHandler::HandleModifyHPCommand to players. Closes issue #1031
--HG--
branch : trunk
2010-03-09 10:40:42 +01:00
raczman
07f3b91426 Some Creature* casts moved to new ToCreature.
Added const Creature* ToCreature()

--HG--
branch : trunk
2010-03-07 18:30:53 +01:00
raczman
91b8ee104e Added new type-safe cast functions.
This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.

--HG--
branch : trunk
2010-03-07 15:20:19 +01:00
Brian
486c00891b * Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.

--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
win32
19ac6f6a3c Implement new commands for add/remove/lookup titles.
Autor Vladimir.

--HG--
branch : trunk
2010-01-21 11:19:34 +02:00
n0n4m3
99f66a6bc9 Updated copyright for new year.
--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
n0n4m3
1557f9db9b Prevent crash after .goname/namego teleports at same bg/arena, by mns.
--HG--
branch : trunk
2010-01-16 19:38:19 +03:00
maanuel
fafad0a3a4 Added new function "GetSecurity(targetAccountId, gmRealmID);" by ogeraisi.
Fixed command .account set gmlevel
Fixed command .ticket assing by Sundark/ogeraisi.
Improvements in .modify scale by ogeraisi.
Repaired Remote Access by Sundark.
The original patch of the access by realms was from ogeraisi/Kudlaty, not ilixiumemu like commit 6710 say.

--HG--
branch : trunk
2009-12-22 15:35:44 -03:00
p0wer
7e913d81c0 * Fix typo in .ticket assign. Thanks Sundark and Ogeraisi for pointing it out.
--HG--
branch : trunk
2009-12-21 21:56:50 -06:00
p0wer
7590479186 * Add support for different gmlevel's for different realms.
*
* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
*
* Thanks to Sundark and the Ilixiuemu team(for original patch)

--HG--
branch : trunk
2009-12-21 21:08:29 -06:00
Rat
6fe36efe0f *apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear

--HG--
branch : trunk
2009-12-20 15:20:04 +01:00
n0n4m3
eccf162be2 Fixed compile errors and some typos
--HG--
branch : trunk
2009-12-17 14:06:20 +01:00
win32
bf2c3fd8cf MaNGOS merge: Mail System.
* Store loot in mail_loot_template indexed by mail template ids.
* Implement proper creating mail text copy item from mail template based mail.
* Move send functions to new MailDraft class from WorldSession.
* Implement mails sending at player levelup.
* Autor VladimirMangos, converted by me.

--HG--
branch : trunk
2009-12-16 18:58:36 +02:00
maximius
d22768a6b5 *Cleanup
--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3f338cc1c3 *Massive cleanup redux.
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
Machiavelli
b1e2eda5be * Some changes to command handlers. Patch by ogeraisi
--HG--
branch : trunk
2009-10-05 21:47:51 +02:00
maximius
333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius
140ec674a0 Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius
b37f9b1e55 *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
maximius
65d0a8bd90 *[8457] display summoner to summoned at .namego command Author: balrok
--HG--
branch : trunk
2009-09-11 12:59:30 -07:00
Kudlaty
b287288888 Fix compatibility problems with PostgreSQL. Patch by Azuritus
--HG--
branch : trunk
2009-09-10 22:40:40 +02:00
maximius
d2ae7e1cd4 *Make .namego and .goname more flexible when summoning players to/from instances & BGs
--HG--
branch : trunk
2009-08-26 22:17:40 -07:00
maximius
35c57db00a *Make .namego and .goname inherit phase from destination player
--HG--
branch : trunk
2009-08-26 21:48:38 -07:00
megamage
4f4775a31b [8339] Improved storing/restoring BG entry point
* Introduced new table character_battleground_data
    * Entry point is now stored on BG enter event not join event
    * Entry point for dungeons is now correctly set to nearest graveyard
      (this prevent well known assert in GetInstance because of porting to already destroyed instance)
    * Teleporting from BG correctly restore mount state
    * Teleporting from BG correctly restore taxi flight
      (in multipath flight you will end up in nearest transition point on the route)

    Signed-off-by: ApoC <apoc@nymfe.net>

--HG--
branch : trunk
2009-08-12 20:27:00 -05:00
megamage
0fcadd9d25 *Replace "LoginDatabase" with "loginDatabase"
--HG--
branch : trunk
2009-07-31 11:29:28 +08:00
Kudlaty
3c04635694 Fix build on windows.
Fix command ticket viewname - thx Deadlyskunk for point this
fix setlink command group, add missing commands to db - patch by XTElite1

--HG--
branch : trunk
2009-07-26 02:00:35 +02:00
megamage
208087ff6e [8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
Also some code logic cleanups.
    Changes let make more cleanups in base map access and other places,
    but this chnages not inlcuded in patch.

*This patch may cause crash.

--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
Anubisss
bf697be6f3 *Change uint32 counter to bool found in lookup commands.
--HG--
branch : trunk
2009-07-05 01:19:49 +02:00
QAston
fd86e6a369 *Fix possible exploits with flying paths.
--HG--
branch : trunk
2009-07-01 16:18:37 +02:00
megamage
d9ec2d2196 [8072] First step to get rid of data blob.
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.

    The update will not work if your database contains characters with an old data field (not fitting to the actual client version).

    It's recommended to backup your character database before applying this patch.

--HG--
branch : trunk
2009-06-27 17:39:51 -05:00
Machiavelli
dfe7b63899 * Fix message that gets sent to target when using .namego command.
* Re-add clean up in mute command

--HG--
branch : trunk
2009-06-27 17:38:18 +02:00
Machiavelli
b0e42c0256 * Fix .ticket delete and .ticket viewid
--HG--
branch : trunk
2009-06-24 21:47:41 +02:00
QAston
0c36f2ab24 [8071] Restore work .modify tp command. Allow apply it to selected
character's pet. Author: VladimirMangos.

--HG--
branch : trunk
2009-06-23 15:05:40 +02:00
Machiavelli
26b7e344db * Correctly update ticket status in database when closing via GM command.
--HG--
branch : trunk
2009-06-21 21:46:15 +02:00
megamage
e0553121f2 *Merge
--HG--
branch : trunk
2009-06-18 20:26:49 -05:00
Machiavelli
3a309abfab * In case of a 'for' loop, don't declare the iterator of a type that has a larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc.

--HG--
branch : trunk
2009-06-18 17:21:25 +02:00
Anubisss
8e3313ceb2 *Make an emote when commands .npc say or .npc yell used by bufferoverflow.
--HG--
branch : trunk
2009-06-17 23:28:47 +02:00
megamage
3cf2be6042 [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
Machiavelli
6ad7da569c *Integrate TicketMgr with ObjectMgr and clean up assosciated code. More features concerning ticket system are to be added soon. Please report any issues, thanks.
--HG--
branch : trunk
2009-06-15 23:58:29 +02:00
megamage
a8dbf8904c *Correctly show spellclick flag for vehicles and creatures with info in spellclick table.
--HG--
branch : trunk
2009-06-08 23:43:25 -05:00