r1010 Removed script for general marcus (can be done with eventAI)
r1011 Fix typos. Should not assign value. Expected equal-to operator.
r1012 Added support for quest 5561
r1013 Remove redundant directory path, already in include path - Skip.
r1014 Remove old tables in SD2 database no longer used. Remove ScriptName for script 'mob_eventai' that does no longer exist - Skip
r1015 Added PostgreSQL database create structure - Skip
--HG--
branch : trunk
r998 Added support for quest 11129
r999 Remove obsolete code
r1000 Summon pet of sharkkis in different way, to also allow summon if pet dies during fight. - skip
--HG--
branch : trunk
*r993: Added support for quest 2078
*r994: Added missing SQL update files in rev 993
*r995: Added support for quest 731
*r996: Use CombatStartPosition as return point for escortAI instead of script generated location. - Skip.
*r997: Added gossip to obtain scarlet illusion related to quest 5862/5944
--HG--
branch : trunk
*r973: Added support for quest 2767
*r974: Start MoveChase when boss reach phase 3.
*r975: Added support for quest 863 - Skip this patch because its already scripted. Just use enum instead of #define
*r976: Added support for quest 435 - Skip this patch because its already scripted. Just use enum instead of #define
*977: Remove one needless grid search and use new functions for SetRun in one script. - Skip this patch because TrinityCore2 has use another way for it.
--HG--
branch : trunk
*r968: Adjust some scripts to use SetEquipmentSlots()
*r969: Made a few corrections to EventAI.txt
*r970: Added ScriptedAI function SetCombatMovement() for future use/development.
*r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint.
*r972: Added support for quest 1651
--HG--
branch : trunk
* Added missing script name of boss Akil'zon
* Updated and cleaned up scripts names
* Added some missing trinity string which cause <error> message in game during taking towers (Outdoor PVP)
* Please reapply trinityscript_script_texts.sql and world_scripts_ful.sql to ensure that your scriptnames and texts are correct
--HG--
branch : trunk