Gildor
b275864da5
Core/Misc: Added the possibility to configure the hour at which the server will be return old mails or delete them. ( #20305 )
2017-10-22 10:49:07 +02:00
Aokromes
fab8e2c9a5
Add warning about warden
2017-09-22 08:00:58 +02:00
Shoxxo
2d206feaf2
Core/config: add MonsterSight setting to worldserver.conf.dist
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* Updated MonsterSight (What does it)
* Core/Worldserver: Update worldserver.conf.dist
Now it should be corectly ;)
* Relocated and renamed the MonsterSight!
2017-08-19 21:25:47 +02:00
Shauren
1808fdd7b2
Buildsystem: Minor PCH building changes
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* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
(cherry picked from commit 137f5e7887 )
2017-06-25 14:16:31 +02:00
Aokromes
1a5c0f5c3b
Core/Grids: Ported cmangos/mangos-wotlk@ea99457
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(cherry picked from commit 9299e9b )
2017-06-19 20:20:26 +02:00
Aokromes
acf240861d
Core/Misc: Cleanup worldserver/authserver main() functions to run des…
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…tructors in predictable order
* world/auth servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
(cherry picked from commit 6c92a48 )
2017-06-19 16:44:52 +02:00
Aokromes
6b31134c27
Revert "Cross-check client-submitted fall time with server-measured time. When excessive difference is detected, punish player."
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This reverts commit e0e2242b17 .
2017-06-18 04:56:42 +02:00
Aokromes
e0e2242b17
Cross-check client-submitted fall time with server-measured time. When excessive difference is detected, punish player.
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Fixes an exploit that could trivialize the Lich King encounter.
2017-06-17 11:58:15 +02:00
treeston
5812c6559f
build fix
2017-06-15 07:49:57 +02:00
Aokromes
9057cae219
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
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Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.
And remove the hack from Sapphiron because I could.
2017-06-11 19:02:07 +02:00
Aokromes
71fe37a55b
build fix
2017-06-06 11:29:00 +02:00
ariel-
da65d89129
Core/Misc: fix some clang 5 warnings
2017-05-28 03:18:50 +02:00
Shauren
d8b9d2a9da
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
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(cherry picked from commit b8db320bf1 )
2017-05-26 14:49:55 +02:00
Aokromes
06168fb412
Implement real time statistic visualization
2017-05-26 14:47:59 +02:00
Chazy Chaz
3f14e4e56e
Core/Players: Rename "heroic character" to "death knight"
2017-03-20 16:52:23 +01:00
Aokromes
e998899874
Core/AHBot: Disable few broken items
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Closes #19283
P.S: you will need to update your conf.
2017-03-13 10:10:40 +01:00
Alan Deutscher
c9ce2acb95
Core/Chat: Added option to allow 5-man parties to use raid warnings
2017-01-09 07:59:55 +01:00
Staleness89
1101db1573
Core/Player: Add another config option for IsGroupVisibleFor() ( #18723 )
2017-01-07 07:23:18 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
Ayrton Stout
3b3183f6cf
Fixed array size bug with the auction house bid price. Lowered the default max bid price ( #18697 )
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Closes #18698
2017-01-01 13:38:32 +01:00
xinef1
ae56332789
Core/World: Simplified sleep calculation routine for world update thread ( #18634 )
2017-01-01 13:38:02 +01:00
Ayrton Stout
eed28a5be9
Core/AH: AuctionHouseBot BidPrice determined by config options
2017-01-01 13:37:53 +01:00
Sean Rhone
41998858c7
RA.MinLevel to Ra.MinLevel ( #18387 )
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Solves https://github.com/TrinityCore/TrinityCore/issues/18386
2016-12-06 11:09:04 +01:00
iridinite
d364576cce
[3.3.5] AHBot Characters ( #17885 )
2016-10-24 13:27:54 +02:00
SnapperRy
0f65529f2e
Misc/Config: fix an oversight.
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Thanks tkrokli for noticing.
2016-10-01 16:48:35 +02:00
SnapperRy
2dd1291a9b
Misc/Config: enable ChatFakeMessagePreventing by default, since it's a blizzlike feature.
2016-10-01 16:48:20 +02:00
SnapperRy
e241916bcd
Core/Config: allow to specify daily quest reset hour in config.
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Also default it to 3:00AM, as that's when daily quests used to reset during WotLK.
2016-10-01 16:48:06 +02:00
roc13x
a54adfd894
Core/Build: Fixed dynamic mode build
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Core can now be built in dynamic mode, enabling the hotswap system to be
used.
Hotswap works fine on Windows. Didnt work for me on Debian, the rebuild
and reload process happens but the old version of the module remains for
some reason. Cant figure it out right now
2016-08-13 17:26:30 +01:00
Naios
7da338e282
Core/Scripting: Change the INFO logger of the hotswap system to enabled
2016-08-10 08:55:43 +02:00
Naios
3c4f4a9473
Core/Worldserver: Correct the default comment of HotSwap.EnableReCompiler
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* Thanks jackpoz for noticing
2016-08-10 08:54:03 +02:00
Aokromes
9078085595
Core/Scripts: Split script subdirectories into independent modules
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* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
2016-08-10 05:14:53 +02:00
Aokromes
4905073101
Buildsystem: Initial changes to support building with vs clang toolset
2016-08-10 04:43:29 +02:00
Aokromes
e8e164e28f
Core/Game: Add a dynamic script reloader which reloads scripts modules on changes.
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* is responsible for registering plain modules.
* requires compilation with the `WITH_DYNAMIC_LINKING` flag.
* requires further support of the ScriptMgr.
2016-08-10 03:29:20 +02:00
Aokromes
e27a5b7816
Core/Build: Provide an interface target for game
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* Increases the build time because dependent projects can build
without waiting for the game project.
2016-08-10 01:22:56 +02:00
Aokromes
08341818f6
CMake: Use inherited dependencies in worldserver and authserver
2016-08-10 01:00:17 +02:00
Aokromes
7ef9b246b5
CMake: Use inherited dependencies in scripts
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* Removes the circular dependency between game <-> scripts
2016-08-10 00:33:48 +02:00
Aokromes
3ed49467ba
Core/Chat: Split ChatLevelReq.Say into 3
2016-08-03 11:56:08 +02:00
Aokromes
56feab44d9
Core/Player: New PartyLevelReq setting
2016-08-03 11:49:01 +02:00
Aokromes
da3f7d464c
Core/PVP: Move report AFK requirement to config ( #17699 )
2016-08-03 11:42:59 +02:00
Aokromes
d1197ef166
Core/PVP: Improve log ( #17698 )
2016-08-03 11:25:57 +02:00
Aokromes
e6e188c177
Core/Misc: Fix compile
2016-07-17 14:50:56 +02:00
Aokromes
fa5965fdfb
Core/Battlefield: Tol Barad
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By Mihapro
2016-07-15 15:02:09 +02:00
Aokromes
d2691831e3
Update worldserver.conf.dist
2016-07-02 14:19:05 +02:00
Aokromes
891c076d97
Update worldserver.conf
2016-07-02 13:23:32 +02:00
Aokromes
41c3193c6b
Core: Remove whitespaces
2016-05-16 22:52:36 +02:00
Naios
9ac55d9181
Dep/CppFormat: Update cppformat to cppformat/cppformat@5174b8c
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Conflicts:
src/server/worldserver/CMakeLists.txt
2016-05-16 22:37:02 +02:00
Aokromes
95018939a8
Core/Maps: Implement optional pre-loading of maps.
2016-05-16 22:24:58 +02:00
Aokromes
e4eb3c841c
Scripts/Commands: Small QoL adjustments
2016-05-15 07:13:07 +02:00
Aokromes
3ba6ba19a4
Misc: Fix 2 config names
2016-05-14 06:38:56 +02:00
Mikhail Redko
c8cd578ddf
Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. ( #17024 )
2016-05-12 09:08:19 +02:00