Aokromes
949ce2d576
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
...
(cherry picked from commit ac1dc75 )
2016-12-16 19:54:22 +01:00
Keader
7ca2ffaa45
Core/Scripts: Professor Putricide - Fixed Tear Gas spell sometimes dont casted in phase transitions ( #18425 )
...
Closes : #7972
2016-12-16 19:16:35 +01:00
ccrs
617427ca11
Scripts/BlackTemple: minor cleanup and corrections after recent PRs
...
plus a ninja tabs to spaces cleanup
2016-12-06 11:05:26 +01:00
Kittnz
f19ce344e1
Fix build
2016-12-06 11:04:27 +01:00
Kittnz
ac83183a48
Core/Scripts: Drake Hunt
...
- Removed creature script
- Using a spell script for red dragonblood spell http://wotlk.openwow.com/spell=46620 from sunwell
- Updated the SAI scripts for the quest Drake Hunt also from sunwell and fixed by Kilyana
2016-12-06 11:04:14 +01:00
Aokromes
4806afef45
fix build
2016-12-01 04:02:32 +01:00
Duarte Duarte
49dcbf43eb
Optimizations for Zapcc compiler
2016-12-01 03:42:50 +01:00
Aokromes
f6160d4d0b
Core/Movement: Smooth movement
...
Implement smooth movement for all waypoint pathing and escortai
2016-11-27 16:59:31 +01:00
Keader
16d6690d01
Core/Scripts: Added Boundary in Forge of Souls ( #18226 )
...
Core/Scripts: Added Boundary in Forge of Souls
2016-11-27 15:41:44 +01:00
Aokromes
550af234f0
Script/Quest: Rivenwood Captives
2016-11-27 15:40:33 +01:00
Killyana
4bf2a6d008
Creature/script: Add area restriction for Freed Proto Drake
...
Closes #11754
Thanks to ariel-
2016-11-27 03:21:33 +01:00
SnapperRy
8b20248823
Codestyle.
2016-11-02 03:13:35 +01:00
SnapperRy
25caefdf4c
Core/Script: Messenger Torvus.
2016-11-02 03:04:06 +01:00
Aokromes
e4ab140b71
Make travis happy.
2016-10-24 20:02:31 +02:00
Keader
40a26a39b7
Scripts/Trial of the Crusader: Fixed crash in Snobold Vassal script ( #18124 )
...
Closes #18122
2016-10-24 14:08:08 +02:00
ariel-
6c25db28f2
indentation fixes in zone_wintergrasp.cpp
2016-10-24 13:57:26 +02:00
treeston
5d0a5951a1
Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
...
Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013 .
2016-10-24 13:54:20 +02:00
treeston
a9557382e8
Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.
2016-10-24 13:45:33 +02:00
treeston
e5f2fe7b7b
Fix _DespawnAtEvade for other creatures to actually respawn said other creatures.
...
Also fix add aggro for Hadronox.
Fixes and closes #18012 .
2016-10-24 13:45:01 +02:00
treeston
0ba8f4c955
Core/Creature: Fix respawn logic to call reset react state BEFORE calling Reset(). Fixes Krik'thir behavior after a wipe (and maybe some others).
...
Fixes and closes #18011 .
2016-10-24 13:44:08 +02:00
Keader
73ee018122
Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. ( #17934 )
2016-10-24 13:28:26 +02:00
Gustavo
d82abaa2ac
Core/Scripts Boss Lady DeathWhisper improvements
2016-10-24 13:26:40 +02:00
SnapperRy
a6eb8d9b11
Core/Wintergrasp: cleanup and codestyle.
2016-10-22 10:53:40 +02:00
jackpoz
2dfa3298c8
Scripts/Azjol-Nerub: fix static analysis issues
2016-10-22 10:50:37 +02:00
SnapperRy
76c462d04f
Battlefield/Wintergrasp: improvements:
...
- Move Wintergrasp Keep guard spawns from core to db, removing all duplicates in the meanwhile.
- Add Alliance Brigadier General inside the relic room.
Closes #7593 .
2016-10-22 10:48:36 +02:00
Aokromes
0169bfe1f5
Scripts/Wintergrasp: Fix vehicle teleporter ( #17550 )
...
By WoWErrorDev, closes #5831 .
2016-10-05 08:01:20 +02:00
SnapperRy
f64a77a77d
Core/Conditions: partially revert 723c253, replacing CONDITION_WINTERGRASP_HORDE with a ConditionScript.
2016-10-05 08:00:25 +02:00
ariel-
a96ab21ee2
Core/Scripts: kill whitespace
2016-10-05 07:59:43 +02:00
treeston
824db91cbe
Various: Fix coverity reported issues.
2016-10-05 07:59:14 +02:00
Keader
a6c18901b2
Core/Scripts: Fixed Gunship Mage cast interrupt
...
Closes : #14912
2016-09-27 13:03:07 +02:00
treeston
a142c7b2ae
and you get a header, and everyone gets a header...
2016-09-27 13:02:59 +02:00
treeston
0b2b2641a0
.....hail PCH
2016-09-27 13:02:49 +02:00
treeston
0739185b29
...for real this time (seriously - what happened to test builds before merging, Aok?)
2016-09-27 13:02:41 +02:00
treeston
31d71fda27
Fix nonPCH.
2016-09-27 13:02:32 +02:00
Treeston
6dd0f9a478
I think I got all of them this time
...
No idea how this one got past travis.
2016-09-27 13:02:25 +02:00
Aokromes
f2639df97a
Update boss_hadronox.cpp
...
I hate travis, learn from buildbot
2016-09-27 13:02:17 +02:00
Aokromes
0cb82d69ae
Update boss_hadronox.cpp
2016-09-27 13:02:07 +02:00
Treeston
69e4236146
Scripts/AzjolNerub: Full rewrite
2016-09-27 13:01:58 +02:00
ariel-
ceb1750432
Core/Scripts: Fix build
2016-09-26 07:39:06 +02:00
SnapperRy
1158365c5c
Script/Quest: Trail of Fire ( #17939 )
2016-09-26 07:38:48 +02:00
jackpoz
71d4d34d33
Scripts/ICC: Fix chest loot exploit
...
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
2016-09-25 10:10:57 +02:00
treeston
80741d92ac
Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door could get stuck in a closed state. Fixes and closes #15018 .
2016-09-22 15:28:15 +02:00
Keader
79782df5c7
Core/Scripts: XT002 improvements in Hard Mode. Closes #17141 . (PR #17900 )
2016-09-22 03:23:43 +02:00
Treeston
3815b5bc06
Code style follow-up, I blame Notepad++.
2016-09-20 20:33:01 +02:00
treeston
8a402b9f6b
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true
2016-09-20 20:28:45 +02:00
treeston
bd109edce8
5952752 follow-up: Member declaration now matches order of usage.
2016-09-20 18:38:42 +02:00
treeston
bd9dbabcc0
Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids.
2016-09-20 18:37:58 +02:00
treeston
72a76d6226
Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff).
2016-09-14 14:32:03 +02:00
treeston
9a829b4761
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially
2016-09-03 17:26:20 +02:00
treeston
109d87d3c3
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 08:39:33 +02:00