Commit Graph

37 Commits

Author SHA1 Message Date
Subv
9a9fbb87de Entities/Movement: Correctly send MSG_MOVE_TELEPORT to the player when it is teleported, send MSG_MOVE_UPDATE_TELEPORT to nearby players when such thing happens.
Allow the usage of WriteMovementInfo on non-player units.
2012-12-29 15:22:37 -05:00
Subv
9a11b59ba8 Core/Vehicles: Fixed riding vehicles and mind control auras.
Actually, fixed everything that allows you to control another unit.
2012-12-25 21:50:39 -05:00
Spp
404129963c Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Chat/ChatLink.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/ArenaTeamHandler.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Movement/Spline/MoveSpline.cpp
	src/server/game/Movement/Spline/MoveSplineFlag.h
	src/server/game/Movement/Spline/MovementUtil.cpp
	src/server/game/Reputation/ReputationMgr.cpp
	src/server/game/Spells/Auras/SpellAuraDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/scripts/Commands/cs_disable.cpp
	src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/redridge_mountains.cpp
	src/server/scripts/EasternKingdoms/stormwind_city.cpp
	src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
	src/server/scripts/Kalimdor/boss_azuregos.cpp
	src/server/scripts/Kalimdor/ungoro_crater.cpp
	src/server/shared/Packets/ByteBuffer.h
	src/tools/map_extractor/dbcfile.h
2012-11-27 14:15:12 +01:00
Spp
e954498560 Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch 2012-11-27 13:03:12 +01:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Spp
9659f0335f Core/Guilds: Multiple changes
- Fix Delete Rank
- Fix Rank order after Rank is deleted
- Send correct event after Guild Tab purchase
- Better debug msgs
- Move news to Event Logs (internal struct is like Event Logs and Bank Event Logs). Max news configurable
2012-11-07 23:21:19 +01:00
Spp
58ec4e5319 Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete)
- Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly.
- Reset daily slots/money withdraw for all members at same time, configurable
- Better debug messages
2012-11-02 22:26:10 +01:00
Spp
c97fc99e16 Merge branch 'master' into 4.3.4
Note: What a bad automatic merge!!! needed to fix a lot of stuff... grrr

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/ChannelHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_titles.cpp
	src/server/scripts/Kalimdor/boss_azuregos.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
2012-10-30 10:30:05 +01:00
Spp
013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Subv
1bb39edd02 Core/Maps: Use DBC value to determine the maximum depth that a player can reach in an area before being teleported back up. 2012-09-26 12:10:23 -05:00
Shauren
fa546654c3 Core: Optimized compile time after recent changes 2012-08-23 01:55:49 +02:00
teyrnon
6cea446f22 Core/Objects: Encapsulated Postion::m_orientation field to ensure it is always normalized to 0-2pi range
Closes #7400.
2012-08-20 10:44:14 +02:00
Shauren
98909c049b Compile fix for gcc 4.5 and newer 2012-08-11 17:02:05 +02:00
Subv
d82266bc0e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level2.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/shared/Logging/Log.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Subv
1928964443 Core/Items: Implemented SOCKET_COLOR_COGWHEEL.
Codestyle/Misc: Renamed recv_data to recvData
2012-08-05 19:40:30 -05:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Yaki Khadafi
9a8ca58cf5 Fix movementInfo read/write
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2012-07-24 13:35:00 +03:00
Shauren
390d6b56d7 Core/PacketIO: Enabled and updated a bunch of opcodes 2012-07-19 01:21:41 +02:00
Shauren
953f093920 Core/PacketIO: Updated and enabled MSG_MOVE_TELEPORT, MSG_MOVE_TELEPORT_ACK, MSG_MOVE_WORLDPORT_ACK, SMSG_NEW_WORLD and SMSG_TRANSFER_PENDING 2012-07-17 19:29:18 +02:00
Shauren
93fb7c1a72 Core/PacketIO: Updated and enabled most player movement client opcodes, huge thanks to Horn for doing half of the job 2012-07-16 19:17:16 +02:00
Shauren
52f7ca8693 Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVE 2012-07-15 00:45:06 +02:00
Shauren
27ea130b55 Core/Movement
* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
492fd80b06 Core/Misc
* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
32ba32c4eb Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
Shauren
c95905ddbb Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication 2012-07-04 18:24:05 +02:00
zori
b90050a528 Core/Movement: Properly handle cases when jumping from one transport directly to another 2012-06-02 18:38:02 +02:00
kaelima
774f3cdc9b Fixed some merging errors, there could be more, but at least it compiles. 2012-05-30 09:22:56 +02:00
kaelima
3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima
419d537bc8 Core/Global: Cleanup in MovementHandler and some assertions 2012-05-23 15:02:54 +02:00
Frca
0a82c93a97 Codestyle
Signed-off-by: Frca <killerfrca@gmail.com>
2012-04-22 19:24:44 +02:00
Frca
284894b20b Core: Do not set TeleportDestination as reference in WorldSession::HandleMoveWorldportAckOpcode()
Signed-off-by: Frca <killerfrca@gmail.com>
2012-04-18 15:10:00 +02:00
Machiavelli
41cc704bf8 Core/Movement:
- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING

Closes #5751
2012-03-17 20:36:12 +01:00
Shauren
01f3620d45 Core/Movement: Corrected movement info structure written in WriteMovementInfo 2012-03-17 18:01:56 +01:00
Machiavelli
65453620e8 Core/Movement: Do not process server side relocation if reading movementinfo from client resulted in violations (= hacking). 2012-03-16 18:15:08 +01:00
Spp
37b66384f3 Merge branch 'master' into 4.x
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Spp
c9762b0e38 Core: Change Handlers location 2012-01-26 10:54:53 +01:00