Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed, while some of them are real issues spotted by valgrind too.
Include a Helgrind suppressions file under source control. Each suppressed race is either a false positive, a read race followed by a lock acquire anyway, a bool race. Suppressions related to the same issue in the same function are grouped with a counter in brackets [ ] .
Fix tabs added in bcee801e4b .
Helgrind log:
Lock at 0x2BD582E0 was first observed
at : pthread_mutex_init (hg_intercepts.c:443)
by : ACE_OS::mutex_init(pthread_mutex_t*, int, char const*, pthread_mutexattr_t*, int, int) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Thread_Mutex::ACE_Thread_Mutex(char const*, pthread_mutexattr_t*) (in /usr/lib/libACE-6.0.3.so)
by : WorldSocket::WorldSocket() (WorldSocket.cpp:106)
by : ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::make_svc_handler(WorldSocket*&) (Acceptor.cpp:261)
by : ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::handle_input(int) (Acceptor.cpp:396)
by : ACE_Dev_Poll_Reactor::dispatch_io_event(ACE_Dev_Poll_Reactor::Token_Guard&) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Dev_Poll_Reactor::handle_events(ACE_Time_Value*) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Reactor::run_reactor_event_loop(ACE_Time_Value&, int (*)(ACE_Reactor*)) (in /usr/lib/libACE-6.0.3.so)
by : ReactorRunnable::svc() (WorldSocketMgr.cpp:170)
by : ACE_Task_Base::svc_run(void*) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Thread_Adapter::invoke_i() (in /usr/lib/libACE-6.0.3.so)
Possible data race during write of size 8 at 0x2BD6F6F8 by thread #12
Locks held: 1, at address 0x2BD582E0
at : WorldSession::ResetTimeOutTime() (WorldSession.h:372)
by : WorldSocket::ProcessIncoming(WorldPacket*) (WorldSocket.cpp:709)
by : WorldSocket::handle_input_payload() (WorldSocket.cpp:517)
by : WorldSocket::handle_input_missing_data() (WorldSocket.cpp:610)
by : WorldSocket::handle_input(int) (WorldSocket.cpp:282)
by : ACE_Dev_Poll_Reactor::dispatch_io_event(ACE_Dev_Poll_Reactor::Token_Guard&) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Dev_Poll_Reactor::handle_events(ACE_Time_Value*) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Reactor::run_reactor_event_loop(ACE_Time_Value&, int (*)(ACE_Reactor*)) (in /usr/lib/libACE-6.0.3.so)
by : ReactorRunnable::svc() (WorldSocketMgr.cpp:170)
by : ACE_Task_Base::svc_run(void*) (in /usr/lib/libACE-6.0.3.so)
by : ACE_Thread_Adapter::invoke_i() (in /usr/lib/libACE-6.0.3.so)
by : ACE_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
This conflicts with a previous write of size 8 by thread #7
Locks held: none
at : WorldSession::UpdateTimeOutTime(unsigned int) (WorldSession.h:368)
by : WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:256)
by : World::UpdateSessions(unsigned int) (World.cpp:2646)
by : World::Update(unsigned int) (World.cpp:2003)
by : WorldRunnable::run() (WorldRunnable.cpp:60)
by : ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by : ACE_OS_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
by : mythread_wrapper (hg_intercepts.c:233)
Mitigate DoS attacks like one explained in #10555 by processing a limited number of packets at each WorldSession::Update() call, allowing other WorldSessions to be processed.
100 packets in a single update sound like a reasonable amount.
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
- Removed config option RBAC.DefaultGroups
Use the table rbac_security_level_groups to configure the groups to be added to the account at load time.
Note: Those groups are only used at run time, never saved to DB
Port some movement packet fixes, taking into account client/server connection lag.
Credits to original author, check http://sourceforge.net/p/ascentemubackup/code/1637/ for more details.
MOVEMENT_PACKET_TIME_DELAY default value is currently set to 0, feel free to set it to different values and report feedback.
ReactorRunnable::svc() checks the status of WorldSockets while WorldRunnable::run() updates them, causing a race condition.
Helgrind log:
Possible data race during write of size 8 at 0x49961810 by thread #9
Locks held: 1, at address 0x4367A620
at 0x51781F7: ACE_Message_Block::copy(char const*, unsigned long) (Message_Block.inl:372)
by 0x15D048F: WorldSocket::SendPacket(WorldPacket const&) (WorldSocket.cpp:180)
by 0x141C45E: WorldSession::SendPacket(WorldPacket const*) (WorldSession.cpp:223)
by 0x15C49C4: WorldSession::SendAuthResponse(unsigned char, bool, unsigned int) (AuthHandler.cpp:37)
by 0x14DA71C: World::AddSession_(WorldSession*) (World.cpp:278)
by 0x14E601E: World::UpdateSessions(unsigned int) (World.cpp:2617)
by 0x14E3E67: World::Update(unsigned int) (World.cpp:1986)
by 0x100EAFA: WorldRunnable::run() (WorldRunnable.cpp:60)
by 0x163A626: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by 0x518F555: ACE_OS_Thread_Adapter::invoke() (OS_Thread_Adapter.cpp:103)
by 0x4C2B5AD: mythread_wrapper (hg_intercepts.c:219)
by 0x61DAB4F: start_thread (pthread_create.c:304)
This conflicts with a previous read of size 8 by thread #14
Locks held: none
at 0x1008414: ACE_Message_Block::length() const (Message_Block.inl:131)
by 0x15D1207: WorldSocket::Update() (WorldSocket.cpp:448)
by 0x1427CA3: ReactorRunnable::svc() (WorldSocketMgr.cpp:177)
by 0x51CBB16: ACE_Task_Base::svc_run(void*) (Task.cpp:271)
by 0x51CD3BC: ACE_Thread_Adapter::invoke_i() (Thread_Adapter.cpp:161)
by 0x51CD4D4: ACE_Thread_Adapter::invoke() (Thread_Adapter.cpp:96)
by 0x4C2B5AD: mythread_wrapper (hg_intercepts.c:219)
by 0x61DAB4F: start_thread (pthread_create.c:304)
Address 0x49961810 is 16 bytes inside a block of size 80 alloc'd
at 0x4C286BB: operator new(unsigned long, std::nothrow_t const&) (vg_replace_malloc.c:316)
by 0x15D0818: WorldSocket::open(void*) (WorldSocket.cpp:237)
by 0x1429560: ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::activate_svc_handler(WorldSocket*) (Acceptor.cpp:347)
by 0x142916D: ACE_Acceptor<WorldSocket, ACE_SOCK_Acceptor>::handle_input(int) (Acceptor.cpp:429)
by 0x515F48D: ACE_Dev_Poll_Reactor::dispatch_io_event(ACE_Dev_Poll_Reactor::Token_Guard&) (Dev_Poll_Reactor.inl:86)
by 0x5161653: ACE_Dev_Poll_Reactor::handle_events(ACE_Time_Value*) (Dev_Poll_Reactor.cpp:1015)
by 0x51ACCFC: ACE_Reactor::run_reactor_event_loop(ACE_Time_Value&, int (*)(ACE_Reactor*)) (Reactor.cpp:267)
by 0x1427C57: ReactorRunnable::svc() (WorldSocketMgr.cpp:170)
by 0x51CBB16: ACE_Task_Base::svc_run(void*) (Task.cpp:271)
by 0x51CD3BC: ACE_Thread_Adapter::invoke_i() (Thread_Adapter.cpp:161)
by 0x51CD4D4: ACE_Thread_Adapter::invoke() (Thread_Adapter.cpp:96)
by 0x4C2B5AD: mythread_wrapper (hg_intercepts.c:219)
Currently regulates the usage of CMSG_CHAR_ENUM only, but can be easily
extended to detect inappropriate network behaviour by using
AntiDOS.AllowOpcode in WorldSession's handlers.
Remove mutex from BigNumber class - it didn't do what it was advertised to do - consider using the "locked" array outside of the function in which it was "locked".
* Updated structure of SMSG_ENCHANTMENTLOG and send it when changing enchantments on item
* Implemented SMSG_SOCKET_GEMS_RESULT sent when socketing is finished
Fixes RASocket::authenticate crash
"MSG_NOSIGNAL:
If you send() to a remote host which is no longer recv()ing, you'll typically get the signal SIGPIPE. Adding this flag prevents that signal from being raised."
Closes#5040
Thanks to @derex for the hint
- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC