Shauren
75a306e422
Core/Instances: Prevent sending PendingRaidLock in instances that don't have a InstanceScript
...
Closes #29470
2023-11-28 16:24:38 +01:00
Shauren
7e76e91152
Core/Misc: Kill another synchronous db query in packet handlers
2023-11-27 18:36:34 +01:00
ModoX
b1c5e3809c
Scripts/Conditions: Fallback to other targets to get map if first target is invalid
...
* fixes crash in Ulduar when reaching Assembly of Iron / Kologarn / Algalon area
2023-11-26 22:19:23 +01:00
ModoX
441a102dc3
Core/Spells: Pass customArg from missiles to its triggered spell
2023-11-26 03:03:32 +01:00
Shauren
7cafeb46b3
Core/Creatures: Don't require creature.modelid to be one of linked creature_template models
2023-11-26 00:20:13 +01:00
Meji
ece5570c10
Scripts/HallowsEnd: Implement Children's Costume Aura ( #29457 )
2023-11-25 14:06:09 +01:00
Meji
c1b36eec56
Core/Units: Update PlayHoverAnim state when flying or hovering ( #29434 )
2023-11-25 14:04:33 +01:00
Shauren
1c6ee8a6bd
Core/Locales: Revert back to using C locale for number formatting
2023-11-25 13:57:25 +01:00
ModoX
5e8f023623
Scripts/Aberrus: Move StringIds of Kazzara Intro trigger npcs to spawn instead of template
2023-11-25 03:25:55 +01:00
Ovahlord
27019a62a4
Core/Spells: Implement spell queue ( #29409 )
2023-11-25 00:00:10 +01:00
ModoX
3f6f683ce4
Core/Waypoints: Drop waypoint_scripts table ( #29437 )
2023-11-24 21:08:00 +01:00
Shauren
b299902881
Core/Locales: Set active code page and locale used by c string functions to utf8
...
Closes #29455
2023-11-24 20:01:17 +01:00
Shauren
3a50bc50a2
Core/Auras: Fixed crash happening when a periodic aura tick triggers SPELL_AURA_SPLIT_DAMAGE_PCT
...
Closes #29450
2023-11-23 11:05:49 +01:00
Shauren
35ab7dfa8e
Core/Phasing: Fixed startup crash caused by accessing uninitialized global variable
...
Closes #29449
2023-11-22 00:21:48 +01:00
Shauren
5052fa3ea1
nopch fix
2023-11-21 13:18:29 +01:00
Shauren
b888b1b09f
Core/Calendar: Implement different timezone support for ingame calendar
...
Closes #8390
Closes #29427
2023-11-21 12:25:22 +01:00
Shauren
8c072b93af
Core/Scripts: Add start/fail asset values from criteria to valid game event ids
...
Closes #29447
2023-11-20 13:02:56 +01:00
Shauren
36a6488405
Core/CrashHandler: Add a timeout to retrieving windows version from WMI
2023-11-19 21:22:09 +01:00
Shauren
54d969713b
Tools/Map extractor: Minor optimization in MCNK parsing loop - look up end iterator once
2023-11-17 20:56:14 +01:00
Shauren
4eb6b0156d
Core/Instances: Fixed initializing instance id sequence generator
2023-11-16 21:18:06 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Shauren
dfc757acc3
Core/Objects: Fixed SelectNearestPlayer
2023-11-13 19:01:11 +01:00
Shauren
765f86fdc0
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncounterWhileElegibleForLoot criteria types
2023-11-12 00:31:45 +01:00
Shauren
ab5ffe27ea
Scripts/Sepulcher of the First Ones: Clean up Anduin script
...
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
2023-11-11 15:09:39 +01:00
AlexIndex
6800622b6e
Scripts/SFO: Implemented Anduin Wrynn encounter ( #28540 )
...
Co-authored-by: ModoX <moardox@gmail.com >
Co-authored-by: Seyden <saiifii@live.de >
2023-11-10 22:53:45 +01:00
Meji
c05466fa0c
Core/Creatures: Remove stand state when a creature attacks or dies ( #29396 )
2023-11-10 22:01:27 +01:00
ModoX
2e4eecf96c
Core/Spell: Allow creatures with sparring active to damage themselves
2023-11-10 21:48:02 +01:00
ModoX
c5735edcc8
Core/Utilities: Added timer series queuing to EventMap ( #29420 )
2023-11-10 20:15:37 +01:00
Shauren
42c44bd787
Core/Chat: Explicitly ignore disabling chat feature
...
Closes #29425
2023-11-10 19:55:35 +01:00
Shauren
97f9e18cbd
Tools: Updated expected table hash for Map.db2 in extractors
2023-11-09 19:08:17 +01:00
Shauren
1eea1d11b1
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
Naddley
f58ff3d0f7
Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" ( #29417 )
2023-11-08 23:26:56 +01:00
Meji
eaf84247fc
Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" ( #29407 )
2023-11-08 00:54:34 +01:00
Shauren
1dcb2904d5
Core/Mail: Moved gold check closer to where it is taken away
2023-11-07 19:15:21 +01:00
Ovahlord
30759beac7
Scripts/LCT: implement Lockmaw encounter
2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a
Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
2023-11-07 16:17:55 +01:00
Ovahlord
394940e0c5
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
2023-11-06 16:53:45 +01:00
Ovahlord
24dab9326d
Scripts/LCT: implement General Husam encounter ( #29414 )
2023-11-06 11:51:37 +01:00
ModoX
0e2f041728
Core/InstanceScript: Refactored door types to reflect its behavior ( #29406 )
2023-11-06 00:11:42 +01:00
ModoX
caa4cfb569
Core/AI: Move ArcherAI to individual creature script ( #29383 )
2023-11-05 21:14:24 +01:00
Shauren
f4e4e62aea
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
2023-11-05 20:49:05 +01:00
Shauren
4628622b1b
Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
2023-11-04 15:08:50 +01:00
Ovahlord
ecd54c07d8
Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
...
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
2023-11-04 15:05:47 +01:00
Shauren
e9b0d347a4
Core/Spells: Store BasePoints as float in SpellEffectInfo
2023-11-03 10:38:43 +01:00
Shauren
31da896eb2
Core/Spells: Prevent duplicating trait configs for Generic type
2023-11-02 20:05:29 +01:00
Shauren
20b0ad736c
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to include classic differences
2023-11-01 23:43:12 +01:00
Shauren
32c537c24f
Build fix
2023-10-31 21:22:51 +01:00
Shauren
9894f6b802
Core/Random: Changed random functions returning doubles to return floats
...
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
a0fdac0ecc
Core/Auras: Update mount capability aura after all login loading is done
2023-10-30 14:02:26 +01:00