Shauren
a3ef01f87b
Core/GameObjects: Only start loot restock timer if loot contents were modified and ignore it for personal loot
...
Closes #29023
2023-07-03 00:17:17 +02:00
Shauren
36ecc2d8cb
Core/Auras: Removed triggering aura effect from SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL handling (paladin Crusading Strikes combines this with a proc aura on another effect on the same spell)
2023-07-02 00:04:58 +02:00
Jeremy
9e9f67d6bd
Core/Players: Repop players at instance entrance when they release spirit ( #29014 )
2023-07-01 13:45:47 +02:00
Teleqraph
6a3c98ac31
Scripts/Priest: Implement Trail of Light ( #29096 )
2023-07-01 04:23:59 +02:00
Malcrom
2041374a16
Scripts/ExilesReach: Implemented quests Murloc Mania and Emergency First Aid ( #29090 )
2023-07-01 03:59:12 +02:00
Shauren
263d1f4fe5
Core/Spells: Fixed crash in spells with charge effects that also apply another effect on the caster
...
Closes #28983
2023-07-01 00:51:15 +02:00
Aqua Deus
083ef35acc
Scripts/Spells: Implement Deeply Rooted Elements ( #29111 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-06-30 19:34:58 +02:00
ModoX
39c137d7c0
Core/AreaTriggers: Fixed selection range of units for box shape
...
Co-authored-by: Meji <alvaro.megias@outlook.com >
2023-06-30 06:41:33 +02:00
Shauren
ad0cb188c9
Core/Players: Fixed spell overrides not being removed when unlearning talents
2023-06-30 00:06:33 +02:00
Shauren
29eac37a16
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
...
Closes #28865
2023-06-29 11:39:02 +02:00
Shauren
bacfbec251
Core/Spells: Allow filtering procs in FINISH phase by SpellTypeMask
2023-06-29 00:06:49 +02:00
Jeremy
815e158a3e
Core/Creatures: Implement CREATURE_STATIC_FLAG_4_IGNORE_LOS_WHEN_CASTING_ON_ME ( #29029 )
2023-06-28 19:01:14 +02:00
Ovahlord
be81ff7133
Core/Player: Modernize some pointers and arrays in player class ( #29098 )
2023-06-28 17:39:55 +02:00
Shauren
8c4a966dc0
Core/Auras: Use std::vector for temporary copies of aura lists
2023-06-28 11:45:29 +02:00
ModoX
7f14b64e09
Core/Conversation: Implemented OnConversationStart and OnConversationUpdate hooks ( #29086 )
2023-06-28 01:30:23 +02:00
ModoX
a983db9457
Scripts/Shaman: Fixed double dipping of Ascendance (Restoration) initial heal
2023-06-28 01:29:25 +02:00
Shauren
63b2188e75
Core/Auras: Fixed accessing invalid iterators in Unit::CalcHealAbsorb (ChangeAmount removes and readds current effect to iterated list)
2023-06-28 00:13:53 +02:00
ModoX
55e31c656b
Misc: Fix codestyle
2023-06-27 23:28:33 +02:00
Aqua Deus
27005299dc
Scripts/Shaman: Implemented Ascendance (Restoration) ( #29097 )
...
Co-authored-by: ModoX <moardox@gmail.com >
2023-06-27 23:25:19 +02:00
Shauren
07d6eb3a57
Scripts/Spells: Fixed remaining spells with SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-06-27 22:22:16 +02:00
Naddley
acb7e72470
Scripts/Hunter: Implement Rapid Fire ( #29099 )
2023-06-27 20:57:41 +02:00
Aqua Deus
3d0831e80a
Scripts/DK: Fix Death Pact heal absorb amount ( #29100 )
2023-06-27 20:29:18 +02:00
Shauren
81f0bf9525
Core/Conditions: Replaced Player argument to world state expression checking with Map
2023-06-26 22:53:07 +02:00
cTrinity
04bca04fb1
Core/Misc: Fixed logging format strings ( #29101 )
2023-06-26 18:21:41 +02:00
Shauren
8bb7d90f21
Core/Spells: Fixed SPELL_EFFECT_TRIGGER_SPELL for spells that require DEST target but their triggering spell does not provide one, for example DH soul cleave damage component
2023-06-25 16:38:00 +02:00
Shauren
a03455acbb
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
2023-06-24 20:10:14 +02:00
Meji
76d2f29e4e
Core/SAI: Fixed event SMART_EVENT_WAYPOINT_ENDED ( #29025 )
...
* also moved "any" pointid to 0xFFFFFFFF for waypoint sai events:
* SMART_EVENT_WAYPOINT_REACHED
* SMART_EVENT_WAYPOINT_RESUMED
* SMART_EVENT_WAYPOINT_PAUSED
* SMART_EVENT_WAYPOINT_STOPPED
* SMART_EVENT_WAYPOINT_ENDED
2023-06-24 19:21:37 +02:00
Aqua Deus
76a84fcc86
Scripts/Evoker: Implemented Pyre (Red) ( #29093 )
2023-06-24 04:48:16 +02:00
ModoX
80e22230c3
Core/Spells: Implemented target type TARGET_DEST_DEST_TARGET_TOWARDS_CASTER ( #29085 )
2023-06-24 01:16:00 +02:00
Shauren
8ffc4c1034
Tools/Extractors: Warn when casc storage could not be opened in remote mode because a local installation was detected in input/cache directory
2023-06-23 10:27:44 +02:00
Malcrom
7ea864e287
Scripts/ExilesReach: Implemented ship quests for both factions ( #29019 )
...
* Warming up
* Stand your ground
* Brace for impact
2023-06-21 01:59:15 +02:00
Naddley
ad0007783b
Scripts/DK: Fix Festering Strike ( #29084 )
2023-06-20 22:35:24 +02:00
Shauren
f62b1d0190
Core/Misc: Exclude most of WorldSession::HandleAreaTriggerOpcode from being called when leaving the areatrigger
2023-06-20 00:18:32 +02:00
Shauren
afe1b1eeed
Core/Spells: Added debuginfo to SpellEvent assertions
2023-06-19 00:44:06 +02:00
Shauren
3e641606e7
Core/Creatures: Added missing assignment
2023-06-18 21:18:37 +02:00
Meji
bb68fd73b4
Core/Creatures: Drop dynamic flags from creature and creature_template ( #29041 )
2023-06-18 19:18:56 +02:00
Shauren
f4d35546b0
clang build fix
2023-06-18 16:45:33 +02:00
Shauren
7282a17725
Core/Creatures: Added db fields to hold creature static flags
2023-06-18 16:36:00 +02:00
Shauren
f93b4d6c43
Core/Quests: Fixed crash in Player::RewardQuest
2023-06-18 12:36:58 +02:00
Shauren
0fb8765a66
Core/Items: Item bonus generation improvements
...
* Pass ItemContext to item creation wherever possible
* Support scaling item levels with m+ keystone levels (not used currently)
* Fixed item link validation when client sends it as default uninitialized bonus list with context only
* Support scaling items depending on current active season (seasons not implemented)
* Implemented content tuning redirection
2023-06-17 16:29:59 +02:00
Shauren
a97cdfc8f5
nopch build fix
2023-06-17 00:05:25 +02:00
Shauren
cd7c5eff49
Core/Spells: Validate known heirlooms for SPELL_EFFECT_CREATE_HEIRLOOM_ITEM
2023-06-16 23:54:29 +02:00
Shauren
d4fc589f4c
Core/Misc: Don't logout players instantly when client automatically requests a logout by idling too long
2023-06-15 23:35:22 +02:00
Shauren
09dea76fb5
Core/Misc: Replace std::abort with our ABORT macro
...
* libmysql is not a well behaved library on windows, it installs its own SIGABRT handler every time a new connection is opened, overriding our own
2023-06-14 20:30:02 +02:00
Shauren
84973fa4f3
GCC build fix
2023-06-12 23:59:11 +02:00
Shauren
1b55f85fad
Core/AreaTriggers: Implement visibility of serverside areatriggers with .debug areatrigger command
2023-06-12 12:46:56 +02:00
Shauren
0cb8965de2
Core/Quests: New FlagsEx implementations
...
* QUEST_FLAGS_EX_REWARDS_IGNORE_CAPS
* QUEST_FLAGS_EX_NO_CREDIT_FOR_PROXY
* QUEST_FLAGS_EX_RECAST_ACCEPT_SPELL_ON_LOGIN
* QUEST_FLAGS_EX_REMOVE_ON_PERIODIC_RESET
* QUEST_FLAGS_EX_NO_ABANDON_ONCE_BEGUN
2023-06-11 19:29:42 +02:00
Shauren
d419fe5ff4
Core/Spells: Corrected effect type implicit targeting for SPELL_EFFECT_CREATE_PRIVATE_CONVERSATION
2023-06-11 00:47:26 +02:00
Shauren
9581690581
typo fix
2023-06-10 20:38:33 +02:00
Shauren
4d4c7e6893
Core/Quests: Quest flag fixups
...
* Update flag names
* Implemented QUEST_FLAGS_COMPLETION_NO_DEATH and QUEST_FLAGS_FAIL_ON_LOGOUT
* Started using QUEST_FLAGS_COMPLETION_EVENT and QUEST_FLAGS_COMPLETION_AREA_TRIGGER instead of a custom SpeclalFlag
* Renamed Quest::IsAutoComplete to Quest::IsTurnIn to better describe what it means (a quest that can be turned in without accepting it to quest log)
* Implemented QUEST_FLAGS_UPDATE_PHASESHIFT and removed forced phaseshift updates on every quest status change
* Implemented QUEST_FLAGS_LAUNCH_GOSSIP_ACCEPT - reopens gossip menu with questgiver
2023-06-10 20:31:33 +02:00