Commit Graph

53 Commits

Author SHA1 Message Date
Shauren
3488077946 Core/PacketIO: Added WriteString method to ByteBuffer allowing to write strings without null-terminating them 2012-08-10 16:55:06 +02:00
kaelima
878f88b250 Core/PacketIO:
- Enable a bunch of spline packets.
- Correct emblems written in SMSG_GUILD_INVITE
- Revert changes in GuildCommandType and add more errors to GuildCommandError
- Rename Powers to match names in Lua code from client
2012-08-10 14:25:04 +02:00
Subv
d82266bc0e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level2.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/shared/Logging/Log.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
LordJZ
f9cb4280bd Core/ByteBuffer: Print stack trace in ByteBufferException::PrintError. 2012-08-05 00:28:23 +02:00
Spp
634776e0bc Fix compile under windows 2012-08-03 15:54:54 +02:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Nay
53ba7b8b14 Core/ByteBuffer: Fix a subscript out of range exception (in debug mode) when ReadString is used with length 0 2012-08-01 02:42:33 +01:00
Shauren
492fd80b06 Core/Misc
* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
06a4ade88a Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren
32ba32c4eb Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
Shauren
c95905ddbb Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication 2012-07-04 18:24:05 +02:00
Shauren
e0997874f5 Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelect, it will now work with WorldObject instead of only Units and call it even for empty target lists 2012-06-29 21:53:35 +02:00
kaelima
774f3cdc9b Fixed some merging errors, there could be more, but at least it compiles. 2012-05-30 09:22:56 +02:00
kaelima
3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Shauren
5843851559 Core/DBLayer: More prepared statement corrections 2012-03-29 23:22:10 +02:00
click
45946e23ba Core: Adjust parameter output values to avoid excessive warning outputs on GCC and some other minor warnings 2012-03-04 21:38:57 +01:00
Shauren
03a7a80687 Core/Packets: Fixed exceptions being incorrectly thrown when appending empty strings to packets
Closes #5486
Closes #5495
2012-02-29 20:12:11 +01:00
teyrnon
8e18726b69 Update src/server/shared/Packets/ByteBuffer.h 2012-02-29 15:09:51 +02:00
Shauren
7eff1c8f53 Core: Build fix (for real this time) and warning fix 2012-02-29 12:02:28 +01:00
Shauren
77c848b937 Fixed build broken in 218ed813d0 2012-02-28 23:03:38 +01:00
Machiavelli
218ed813d0 Core/Misc: Add more extensive ByteBuffer exceptions to trace down seemingly random crashes. 2012-02-28 14:51:50 +01:00
Shauren
1b676b1ccf Core/Items: Some work on hotfixes and SMSG_DB_REPLY 2012-01-31 14:02:59 +01:00
Rat
7749359269 Core/ByteBuffer: Implemented ReadXorByte, usefull when reading guid bytes based on bits 2012-01-20 14:25:46 +01:00
Rat
e5bdc6612d Core/Packets: Moved Bit related functions to ByteBuffer from WorldPacket 2012-01-19 12:59:28 +01:00
Gyx
12e879c5b8 Core/Opcodes: Few opcodes from WPP
+ Some random cleanup
2012-01-12 14:59:40 +00:00
Rat
07d27cbbf7 Core/ByteBuffer: fixed bitreader, this fixes the "strange movement" bug 2012-01-10 10:22:49 +01:00
Nay
9c26ce8da5 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp
fa9daaf95b Merge branch 'master' into 4.x and some warning fixes 2011-12-27 10:15:27 +01:00
Shauren
6d1c770d8d Cosmetic changes and typo fixes 2011-11-27 17:46:05 +01:00
Nay
8eac7e3fdc Add missed change to previous commit and fix a typo in BitStream::Empty 2011-11-27 13:55:44 +00:00
Shauren
e8523b1c3c Core/Packets: Simplified ByteBuffer constructor 2011-11-27 14:41:16 +01:00
Shauren
3a855f3f38 Core/PacketIO: Fixed memory leak in HandlePlayerLoginOpcode and cleaned some tabs -> spaces 2011-11-27 12:17:24 +01:00
Rat
ca03e79ce7 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 20:38:25 +01:00
Rat
e97527c24e Core/Packets: Implemented BitStream helper class
- added Static BitConverter class
- upgraded the ByteBuffer class for easier usage
2011-11-26 20:32:32 +01:00
Shauren
e8c3a3ac9c Core/Items
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files

TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
Rat
d1affc4340 Initial Commit for client version change to 4.2.2 (14545)
- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash

Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*" 2011-09-29 09:32:55 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp-
079f292b15 Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change 2011-08-01 14:51:44 +02:00
Spp-
acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Machiavelli
e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click
613b81f36f REALLY fix the CRLF-crap...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
QAston
617a56ba29 *Implement spell casting on transports (no more out of range error, etc)
*Add MO transports to ObjectAccessor storage
*Add functions Position::RelocateOffset and Position::GetPositionOffsetTo to help offset manipulations - BIG thanks to azazelkon for creating formulas!
*Add function to output debug info for MovementInfo and SpellCastTargets
*Throw ByteBufferException on incorrect packGUID read
*Add rfinish function to finish bytebuffer read.

--HG--
branch : trunk
2010-08-08 20:32:14 +02:00