Commit Graph

5 Commits

Author SHA1 Message Date
click
b342e4ce16 Buildsystem: Minor correction on the BUILD_DIRECTIVE definition on OSX - now with extra testing behind it. 2011-01-01 09:49:23 +01:00
click
2325e8b3d6 Buildsystem: Adjust XCode definition variable for _BUILD_DIRECTIVE
Fixes the "Expected ')' before 'Debug'" error during compile for XCode users.
2010-12-30 15:16:17 +01:00
click
88f81d80a4 BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.

--HG--
branch : trunk
2010-10-20 16:35:17 +02:00
click
62b853e8ed BuildSystem: Fix missing variable parameter encapsulation for _BUILD_DIRECTIVE (gcc/xcode)
--HG--
branch : trunk
2010-09-30 13:04:46 +02:00
click
b87d8f4700 Buildsystem: Overhaul of the CMake buildsystem:
- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets):
  - pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree
  - pull and set correct revision-ID/hash from archived releases (when pulled from googlecode)
  - set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition
- delete genrev and related buildsystems
  (now deprecated)
- Move some files around to adhere to buildsystem structure
Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower

--HG--
branch : trunk
rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
2010-09-29 23:42:09 +02:00