click
8df1dba022
Fix: Do not ignore CD for Hunter-based triggered spells (and thanks to QAston for the spell-lesson)
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Fixes 1155
--HG--
branch : trunk
2010-07-24 05:12:36 +02:00
click
2a3df94bca
Allow the full raidgroup to uses meetingstones, not just a single subgroup (blizzlike) - thanks to Silinoron!
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--HG--
branch : trunk
2010-07-24 04:50:35 +02:00
click
ad1ad4f220
Fix charactercleaning of talents
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+ apply some codestyling and new headers
--HG--
branch : trunk
2010-07-24 04:16:23 +02:00
XTZGZoReX
f5c1bbbd33
Fix naming in config files.
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--HG--
branch : trunk
2010-07-23 22:01:19 +02:00
Shauren
0f71347d58
Fixed windows project files - added SOAP
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Added project file for SOAP
Applied Trinity coding standards to TCSoap files
--HG--
branch : trunk
2010-07-23 11:27:04 +02:00
click
3f9ea75bfa
Add SOAP-implementation (based on Benjys patch and adapted for latest core by xk1)
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--HG--
branch : trunk
2010-07-23 09:26:23 +02:00
Brian
9ff821d8bb
* Add the ability to set player orientation for new characters.
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* Requires DB data to actully do anything, however not needed for working
* server
* Original patch by Vladimir
--HG--
branch : trunk
2010-07-22 14:37:32 -06:00
Brian
c8662c888b
* Implemented DB cleaning on startup
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* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
* CLEANING_FLAG_SKILLS = 0x2,
* CLEANING_FLAG_SPELLS = 0x4,
* CLEANING_FLAG_TALENTS = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza
--HG--
branch : trunk
2010-07-22 13:41:19 -06:00
Shauren
903a3cbe76
Shaman totem models are now different depending on race
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--HG--
branch : trunk
2010-07-22 17:31:27 +02:00
_manuel_
3f9086fb4f
Fixed resist chances with Positive Auras.
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BIG thanks to QAston.
--HG--
branch : trunk
2010-07-22 13:04:47 -03:00
click
31956e06b8
Add missing CheckStableMaster() functions for SPELL_AURA_OPEN_STABLE-implementation
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- casting Call Stabled Pet opens stable-window, with proper updating
--HG--
branch : trunk
2010-07-22 14:32:48 +02:00
Shauren
a23f4a0f45
sigh, i did the same compile error mistake
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--HG--
branch : trunk
2010-07-22 13:02:47 +02:00
Shauren
f03d5a874b
Add proper check to EffectQuestComplete preventing completion of quest if we already did that
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--HG--
branch : trunk
2010-07-22 13:01:33 +02:00
QAston
34b75bca95
*Backout second change from last commit (CanCompleteQuest check) Thanks to Shauren for info.
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--HG--
branch : trunk
2010-07-22 12:56:32 +02:00
QAston
002e6e1029
*Remove not needed dummy effect handler for spell 28006 - by azazel_kon
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*Add CanCompleteQuest in Spell::EffectQuestComplete - thanks to azazel_kon for research.
*Fixes issue #3011
--HG--
branch : trunk
2010-07-22 12:48:11 +02:00
QAston
13a2a1afc6
*Fix amount calculation for spell effect with EffectDieSides set to 0.
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--HG--
branch : trunk
2010-07-22 12:21:11 +02:00
Shauren
cab2f7bad1
Fix new character delete system. Those queries were not supposed to be there.
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patch by Az@zel
--HG--
branch : trunk
2010-07-22 12:16:47 +02:00
QAston
543bba9949
*Implement SPELL_AURA_OPEN_STABLE(292) - original patch by Ceris, modified by VladimirMangos
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*Improvements in error messaging for stable related opcodes - by VladimirMangos
--HG--
branch : trunk
2010-07-22 03:12:28 +02:00
Brian
4320b10901
* Implement the ability to delete characters without them being removed from
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* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
--HG--
branch : trunk
2010-07-21 12:13:23 -06:00
Shauren
5995a8ec1d
Change order of loading for disable system
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--HG--
branch : trunk
2010-07-21 20:08:54 +02:00
Brian
8ceda47e39
* Implement additional usage of item_template.FlagsExtra Horde / Ally only
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* Check loot (no longer need loot condition)
* Check equip/use
* Original patch by Vladimir
* Ported to Trinity by Az@zel
--HG--
branch : trunk
2010-07-18 04:37:08 -06:00
click
4d09046d54
Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels when tamed/unstabled
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+ set XP to 0 if dropped DOWN to playerlevel (antihack with no excess XP allowed, thank you!)
Disclaimer: No pets were harmed (much) during these changes - no need to call PETA!
--HG--
branch : trunk
2010-07-21 17:24:51 +02:00
Shauren
88ab38e9c8
Fixed my own stupid mistake
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--HG--
branch : trunk
2010-07-21 16:35:36 +02:00
Shauren
5689fb43c1
Removed leftovers in AccessRequirement
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--HG--
branch : trunk
2010-07-21 15:55:16 +02:00
click
66adaf5825
Fix: Make stabled pets follow official regulations for levelling when taken out of stabled mode:
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If the pet is more than five levels below the hunter, then as soon as it's removed from the stable it will level up to be exactly five levels below the hunter.
--HG--
branch : trunk
2010-07-21 15:49:47 +02:00
Shauren
04fd9ac4ce
Don't allow cancelling passive auras by client
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--HG--
branch : trunk
2010-07-21 14:48:44 +02:00
Shauren
14b6a68857
Added new spell disable flag - core will not check if that spell exists in dbc, used for blizz deprecated items/quests
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Fixed loading of access_requirement
--HG--
branch : trunk
2010-07-21 15:17:29 +02:00
click
19ed86ef30
Fix compile under *nix when not using PCH
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--HG--
branch : trunk
2010-07-21 15:06:05 +02:00
click
f7cb0347e7
Update core defaults for vmap-enabling (missing in rc3fa907ec3)
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--HG--
branch : trunk
2010-07-21 12:41:21 +02:00
click
48141a142f
Remove possible memleak with lingering outdoor pvp capturepoints - patch by ge0rg
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--HG--
branch : trunk
2010-07-21 12:39:51 +02:00
Shauren
6a539270ec
Added global disable system and moved all disable fields/tables/configs into it
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
Xanadu
0bda7fd361
Enable VMaps by default.
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--HG--
branch : trunk
2010-07-21 06:44:41 +02:00
QAston
dd89c54c6e
*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LEAP handler, this fixes spells with SPELL_EFFECT_LEAP using other target types.
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--HG--
branch : trunk
2010-07-21 02:06:51 +02:00
thenecromancer
1944cd17a1
Merge
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--HG--
branch : trunk
2010-07-21 01:43:18 +02:00
thenecromancer
389f6084c9
Use unified code for adding remaining DoT damage to some talents.
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--HG--
branch : trunk
2010-07-21 01:42:02 +02:00
click
e4a008ca75
Branch merge
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--HG--
branch : trunk
2010-07-21 01:35:57 +02:00
thenecromancer
a94afe82ca
Small improvement in spell mechanic check (do not include effect mechanic in mask when there's no associated effect)
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Fixes issue #63
--HG--
branch : trunk
2010-07-21 01:30:25 +02:00
click
4484b75b8f
Fix: Warlock Drain Soul effect - use correct spell for soulshard creation (fix by manisamja, thanks ogeraisi for testing)
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Closes issue 1931
--HG--
branch : trunk
2010-07-21 01:28:39 +02:00
thenecromancer
a71d11149f
Make passive auras always visible when they've got some area effect.
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--HG--
branch : trunk
2010-07-21 01:22:52 +02:00
thenecromancer
c9860e3b9f
Some spells with special proc state, some talents like it
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--HG--
branch : trunk
2010-07-21 01:15:27 +02:00
thenecromancer
6ca2aa0dd7
Typo in my original code (that bool should be used).
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--HG--
branch : trunk
2010-07-21 01:03:44 +02:00
thenecromancer
afa27d1dbf
Some fixes to proc events
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* Always pass up some aura types, regardless of triggered state ( this might be CC effects touched by triggered spells )
* Allow defensive procs on Full block
* Allow defensive procs to trigger from states with PROC_EX_INTERNAL_REQ_FAMILY ( I don't remmember what that one fixes :))
--HG--
branch : trunk
2010-07-21 00:55:27 +02:00
QAston
c0f9ef6059
*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
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--HG--
branch : trunk
2010-07-20 22:55:28 +02:00
Shauren
66e068436b
Fixed item duplication exploit
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Closes issue #3035 .
--HG--
branch : trunk
2010-07-20 21:37:15 +02:00
QAston
a7c52864b4
*Implement SPELL_EFFECT_DISCOVER_TAXI(154).
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--HG--
branch : trunk
2010-07-20 18:27:18 +02:00
QAston
b59b21fa69
*Implement SPELL_EFFECT_QUEST_START (150).
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--HG--
branch : trunk
2010-07-20 16:11:49 +02:00
Xanadu
37c79360b4
Moved SpellEffects.cpp where it belongs.
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--HG--
branch : trunk
rename : src/server/game/Spells/Auras/SpellEffects.cpp => src/server/game/Spells/SpellEffects.cpp
2010-07-20 05:21:15 +02:00
Xanadu
4e62dfb21a
Merge
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--HG--
branch : trunk
2010-07-20 04:35:04 +02:00
QAston
6d54f02bb4
*Implement SPELL_EFFECT_REMOVE_AURA(164)
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*Rename SPELL_EFFECT_KNOCK_BACK_2 to SPELL_EFFECT_KNOCK_BACK_DEST
--HG--
branch : trunk
2010-07-20 04:29:17 +02:00
Xanadu
79622802f3
Merge. Revision history for source files should be all back now.
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--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-07-20 02:49:28 +02:00