Trisjdc
91052574ac
Core/Auras: Expanding functionality of SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to be able to take care of aura effects inside their handlers
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Currently handled:
- SPELL_AURA_MOD_RESISTANCE_PCT
- SPELL_AURA_MOD_STAT
- SPELL_AURA_MELEE_SLOW
- SPELL_AURA_MOD_MELEE_HASTE
- SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
Necessary to allow stack rules such as BoK/BoS/Bok-Drums and others to be all in a target with all of the aura effects, yet with only the 'highest' effect active
2014-06-07 23:43:11 +01:00
Vincent-Michael
1d39db16b9
Core/Misc: Kill Whitespace ...
2014-06-07 23:58:08 +02:00
jackpoz
5fee5b0125
Core/Banks: Fix some bank exploits
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Re-implement the cheat checks removed in a12501fb5e and check if Player can interact with the Banker when handling bank-related opcodes.
2014-06-07 22:47:50 +02:00
Aokromes
4ec84fd1ec
Core/Database: Update log for incorrect db structure
2014-06-07 22:13:42 +02:00
Sebastian Valle Herrera
8304c09547
Merge pull request #12231 from Trisjdc/fishing_boober_link
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Core/GOs: When unlinking Fishing Bobber from player to prevent despawning, unlink from spell as well to prevent removing unwanted auras
2014-06-07 14:24:30 -05:00
Sebastian Valle Herrera
121083e59d
Merge pull request #12232 from Trisjdc/anti_magic_shell
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Core/Spells: Anti-Magic shell should give immunity to all spells that belong to SPELL_SCHOOL_MASK_MAGIC regardless of dispel type
2014-06-07 14:23:41 -05:00
Unholychick
d4bbc26261
Core/Spells: Implement Periodic mechanics
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Change behaviour of single target periodic aura ticks to be more blizzlike
Also add some missing handling of SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
Fixes Deep wounds and Chimera Shot Serpent
Remove an ancient hack with Drain Soul, spell id 100001 can now be deleted from spell_dbc table
Allows Rolling dot mechanics and allows DK's to roll diseases with pestilence,
see link for info:
http://forums.elitistjerks.com/topic/82503-frost-dps-in-333this-will-be-a-day-long-remembered/page-88
2014-06-07 19:13:57 +02:00
Trisjdc
97046283b5
Core/Spells: Anti-Magic shell should give immunity to all spells that belong to SPELL_SCHOOL_MASK_MAGIC regardless of dispel type
2014-06-07 18:06:22 +01:00
aletuna
1b3149b07f
Scripts/Blackrock Depths: Converted to eventmap+minor coding style changes
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Closes #11730
2014-06-07 19:02:39 +02:00
Trisjdc
6abfdc1cea
Core/GOs: When unlinking Fishing Bobber from player to prevent despawning, unlink from spell as well to prevent removing unwanted auras
2014-06-07 17:58:45 +01:00
Sebastian Valle Herrera
6c31c33f66
Merge pull request #12128 from Trisjdc/aura_transform
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Core/Auras: Update model overwriting rules for SPELL_AURA_TRANSFORM
2014-06-07 11:49:00 -05:00
Sebastian Valle Herrera
35b8874cca
Merge pull request #12216 from Trisjdc/quest_item_check
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Core/Players: Improve quest item adding/removal checks, solves cases where quest item removal (under specific conditions) incorrectly incompletes quests
2014-06-07 11:46:57 -05:00
Sebastian Valle Herrera
906abd7956
Merge pull request #12204 from Trisjdc/map_enter
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Core/Maps: Allow logging players to enter in instances that have an encounter in progress
2014-06-07 11:46:37 -05:00
Sebastian Valle Herrera
fd7589617d
Merge pull request #12057 from Trisjdc/imp_in_a_ball
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Scripts/Items: Imp in a Ball
2014-06-07 11:44:22 -05:00
joschiwald
32a3ecb986
Core/Spells: add missing spellradius to spell "Achievement Check" (fixes hor achievments)
2014-06-07 17:04:20 +02:00
Aokromes
91d9833916
DB/Creature: Fix Eva Sarkhoff
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By dr-j, closes #12224
2014-06-07 11:17:50 +02:00
Warpten
84229f89e4
Merge pull request #12217 from Trisjdc/spell_corpse_explosion
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Core/Spells: Corpse Explosion should not be able to pick the Ghoul out of implicit targets
2014-06-07 10:04:51 +02:00
Vincent-Michael
2cd0dce366
Core: Fix non pch build
2014-06-07 00:30:08 +02:00
Aokromes
61d6b69166
Merge pull request #12225 from Trisjdc/event_map_move
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Core/Utils: Move EventMap to Util.h
2014-06-07 00:08:02 +02:00
Michael
8207aff0d6
Core/NetworkIO: Added latency info for opcodes overflow log
2014-06-06 19:41:57 +02:00
Trisjdc
eae18d8ed0
Core/Utils: Move EventMap to Util.h
2014-06-06 11:14:32 +01:00
Trisjdc
b4b3e6f3a2
Scripts/Items: Imp in a Ball
2014-06-06 11:01:36 +01:00
Trisjdc
bb01c60a52
Core/Players: Improve quest item adding/removal checks, solves cases where quest item removal (under specific conditions) incorrectly incompletes quests
2014-06-06 10:41:45 +01:00
Aokromes
455690438f
DB/Quest: Fix some missing quest texts
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By Crysicle, closes #12214 closes #12209
2014-06-06 02:39:56 +02:00
jackpoz
d565c2b303
Core/Talents: Align server checks to Client limits
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Set the max amount of talents to process in CMSG_LEARN_PREVIEW_TALENTS_PET to 30 ( 24 talents rounded up ).
2014-06-05 22:50:11 +02:00
jackpoz
7d623eed18
Core/Talents: Align server checks to Client limits
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Set the max amount of talents to process in CMSG_LEARN_PREVIEW_TALENTS to 150 ( 44 talents for 3 trees rounded up ).
2014-06-05 22:19:02 +02:00
Sebastian Valle Herrera
36102bea64
Merge pull request #12039 from Trisjdc/creature_ai_talk
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Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide talking needs
2014-06-05 10:50:23 -05:00
Sebastian Valle Herrera
42d4144f90
Merge pull request #12045 from Trisjdc/session_expire
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Core/WorldSession: After sudden disconnects, session should persist for a minute
2014-06-05 10:49:28 -05:00
Sebastian Valle Herrera
d098a3ce8d
Merge pull request #12219 from Trisjdc/spell_swift_retribution
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Core/Spells: Swift Retribution should be reapplied when needed to be able to gain spellmods
2014-06-05 10:13:08 -05:00
Shauren
22b04d39bf
Merge pull request #12220 from Trisjdc/spelll_triggerflag_check
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Core/Spells: *Properly* solve the Disarm vs Bladestorm issue
2014-06-05 14:07:48 +02:00
Shauren
5bb86ca7db
Merge pull request #12218 from Trisjdc/tocr_despawn_time
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Scripts/ToCr: Bosses shouldn't despawn so quickly
2014-06-05 14:06:34 +02:00
Trisjdc
afb7c705c2
Core/Spells: *Properly* solve the Disarm vs Bladestorm issue
2014-06-05 11:48:43 +01:00
Trisjdc
2282a4c359
Core/Spells: Swift Retribution should be reapplied when needed to be able to gain spellmods
2014-06-05 11:43:59 +01:00
Trisjdc
d4bdfebd9e
Scripts/ToCr: Bosses shouldn't despawn so quickly
2014-06-05 11:37:24 +01:00
Trisjdc
d05bf542a5
Core/Spells: Corpse Explosion should not be able to pick the Ghoul out of implicit targets
2014-06-05 11:35:32 +01:00
blub
700baded7a
Merge pull request #12215 from Trisjdc/warning_fix
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Warning fix
2014-06-04 20:14:29 +02:00
Trisjdc
2a6d3fa67c
Warning fix
2014-06-04 19:12:02 +01:00
jackpoz
bd45a0bba9
Core/Tickets: Don't try to save the same sub-survey more than once
2014-06-04 19:56:13 +02:00
Shauren
84d0094ffa
Core/Tickets: Sprinkled some transaction magic on HandleGMSurveySubmit
2014-06-03 23:24:00 +02:00
Gacko
79f01de094
DB/Creature: Remove phaseMask hack of Shadowmoon Tuber Nodes
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Related to 26370223a0
2014-06-03 10:04:03 +02:00
Trisjdc
d12737d9bb
Core/WorldSession: After sudden disconnects, session should persist for a minute
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- With this change, if a player alt-f4, he'll only fade from world after a minute
2014-06-03 01:12:34 +01:00
Trisjdc
18868f5cbd
Core/Maps: Allow logging players to enter in instances that have an encounter in progress
2014-06-03 00:57:36 +01:00
Trisjdc
d99f0362cb
Core/Auras: Update model overwriting rules for SPELL_AURA_TRANSFORM
2014-06-03 00:39:20 +01:00
Sebastian Valle Herrera
409a19e623
Merge pull request #12201 from Unholychick/patch-2
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Core/Spells: Implement SPELL_ATTR4_FIXED_DAMAGE
2014-06-02 18:23:17 -05:00
Sebastian Valle Herrera
d41779f8fa
Merge pull request #12135 from Trisjdc/event_map_extension
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Core/Util: A couple useful new functions for EventMap
2014-06-02 18:10:08 -05:00
Trisjdc
8db02c52ac
Core/Util: A couple useful new functions for EventMap, as well as getting rid of some old junk
2014-06-02 23:59:35 +01:00
Sebastian Valle Herrera
d097a5ec97
Merge pull request #12182 from Xter/rbac
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Core/RBAC: fix RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET and RBAC_PERM_LOG_G...
2014-06-02 17:47:40 -05:00
Sebastian Valle Herrera
f5e6292b48
Merge pull request #12032 from Trisjdc/haste_formula
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Core/Players: Fix haste rating formulas
2014-06-02 17:23:16 -05:00
leak
0fa3a4923e
Replaced LockedQueue ACE lock with std::mutex
2014-06-02 23:01:01 +02:00
jackpoz
0c1ddc970d
Core/Misc: Kick player in case of multiple CMSG_PLAYER_LOGIN
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Kick player in addition to logging an error in case of multiple CMSG_PLAYER_LOGIN.
2014-06-02 17:03:31 +02:00