n0n4m3
7971bda0ea
Now TrinityCore2 support 3.2.2a client, need extract new maps and dbc files. thx TOM_RUS, Win32, Machiavelli, VladimirMangos and all trinitycore team
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--HG--
branch : trunk
2009-12-18 08:01:29 +01:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
megamage
8cedad1a0f
*Do not make getmapid virtual function to improve speed.
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--HG--
branch : trunk
2009-08-25 11:42:18 -05:00
megamage
c9ddf9258d
*Do not assert !map for non-corpse worldobjects.
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--HG--
branch : trunk
2009-08-13 17:02:17 -05:00
megamage
296771f7e7
*SetMap for corpse in Create function as other objects.
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--HG--
branch : trunk
2009-08-12 07:10:07 -05:00
megamage
892bd40576
*Fix compile in *nix.
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--HG--
branch : trunk
2009-08-11 17:29:56 -05:00
megamage
9403ff03e7
*Only use m_isWorldObject to check if an object is in grid or world.
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--HG--
branch : trunk
2009-08-11 16:14:45 -05:00
QAston
8777efd03c
*Add some crash prevention checks.
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--HG--
branch : trunk
2009-08-03 12:52:31 +02:00
QAston
d577d00313
*Store mapId in Corpse class for access to corpse when grid containing them is unloaded and map pointer is unloaded leading to crash.
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--HG--
branch : trunk
2009-08-01 19:50:42 +02:00
QAston
1d96091d2a
*Improvements in map managing.
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--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
megamage
208087ff6e
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
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Also some code logic cleanups.
Changes let make more cleanups in base map access and other places,
but this chnages not inlcuded in patch.
*This patch may cause crash.
--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
megamage
9d670fe6f5
*Switch to support client version 3.1.3
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage
1c1ead52dd
[7967] Removed unused field. Author: tomrus88
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--HG--
branch : trunk
2009-06-06 20:22:14 -05:00
megamage
2a7a9a4656
[7960] Fixed client error #132 . Author: tomrus88
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--HG--
branch : trunk
2009-06-05 17:15:54 -05:00
megamage
de11b9e901
[7730] Some optimizantion and code style. Author: zhenya
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--HG--
branch : trunk
2009-04-29 00:26:07 -05:00
megamage
59ce40e484
*Remove dual ERROR in logs Author: AlexDereka
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--HG--
branch : trunk
2009-03-21 14:28:02 -06:00
megamage
167ca565d0
*Update bind sight spells code.
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--HG--
branch : trunk
2009-03-10 15:26:17 -06:00
megamage
328345ac1a
[7403] much more unneeded includes removed Author: balrok
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--HG--
branch : trunk
2009-03-08 13:05:56 -06:00
megamage
4cdb56a967
[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. Author: VladimirMangos
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--HG--
branch : trunk
2009-02-27 12:26:40 -06:00
megamage
31637d4aac
*Merge.
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--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin
14234c86fa
Newline added to bottom of all files.
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--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
Drahy
5dab980495
* Updated copyright notice for new year (2009) part 2
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* Changed mangos website
--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy
7c19c420c6
* Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
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--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage
336e8501f0
*Update to Mangos 7208. Implement phase system.
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--HG--
branch : trunk
2009-01-31 16:38:50 -06:00
megamage
184b82abcc
Backed out changeset: ad4f100c0a9d
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--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage
3cb4e7c716
*Update to Mangos 6938. (Only build for VC9)
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--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage
c5593ef779
*Update to Mangos 6880. Source: Mangos.
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*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.
--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
visagalis
bfa9e75161
[svn] *** Source: MaNGOS ***
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* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
--HG--
branch : trunk
2008-11-14 17:03:03 -06:00
w12x
b8362cd7f1
[svn] Fixed copyright notices to comply with GPL.
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--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline
2265aef916
[svn] * Merge Temp dev SVN with Assembla.
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
9b1c0e006f
[svn] * Proper SVN structure
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--HG--
branch : trunk
2008-10-02 16:23:55 -05:00