Commit Graph

10 Commits

Author SHA1 Message Date
_manuel_
ada9c4ae98 Core/CreatureAI: Implemented SummonedCreatureDies function for scripting, it is called when the summoner's summon dies.
--HG--
branch : trunk
2010-12-03 14:23:49 -03:00
Rat
f5edd6ef2a Core/AI: implemented Talk() for the 'new' textMgr
--HG--
branch : trunk
2010-11-16 19:21:48 +01:00
Shauren
42065a236e Core/Scripts: Moved HealReceived from CreatureAI to UnitAI and added HealDone and removed creature-only restriction
--HG--
branch : trunk
2010-10-25 11:12:47 +02:00
Shauren
4f5a60c487 Core/Scripts: Moved DamageDealt and DamageTaken down from CreatureAI to UnitAI
--HG--
branch : trunk
2010-10-24 22:12:35 +02:00
Shauren
d03aeab9ad Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
2010-10-24 21:27:02 +02:00
click
613b81f36f REALLY fix the CRLF-crap...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Shocker
f81dcf55bb Add HealReceived event for Creature AI to be used in scripts
--HG--
branch : trunk
2010-08-29 06:01:14 +03:00
silinoron
14827321bf Add support for CreatureAI::DamageDealt used in a Zul'Aman script. Thanks joshwhedon.
--HG--
branch : trunk
2010-08-02 14:18:30 -07:00
Rat
75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00