* applied character database updates for the caster depenency removal
* corrected implementation of SPELL_ATTR3_SUPPRESS_CASTER_PROCS and SPELL_ATTR3_SUPPRESS_TARGET_PROCS based on master branch
* removed a duplicate SpellAuraInterruptFlags::ActionDelayed removal call
* Updated the following systems to support large (64bit) gold numbers:
- Auction House
- Mail
- Commands
- Guild bank withdraw limits
- Guild Bank eventlog
- Vendor
* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean
- Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private
- Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does
- Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed
- Map::AddRespawnInfo now takes const reference, and returns success as a boolean
- Map::AddRespawnInfo no longer offers an unused "replace" parameter
- Map::DeleteRespawnInfo no longer offers a variety of unused private overloads
- Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does.
- Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ.
- Map::GetWorldObjectBySpawnId sanitized
- Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime
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Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `respawn` table
* this implements full support for stoppable transports as well as serverside transport position tracking
* fixed several vehicle related issues
* fixed gameobject passengers not being displayed as transport passengers
* pets, dynamic objects and other summons are not added as transport passengers and will now properly be displayed
Todo:
- Deeprun Tram visual issues needs to be resolved
- Lady Deathwhisper's elevator needs some additional research
* all default random rewards can be rewarded 7 times per week
* raid finder first reward can be rewarded once per week
* if completionsPerWeek = 0 the currency caps will limit the first rewards otherwise first rewards can be always rewarded
* random Cataclysm normal dungeons will now reward 140 Justice points instead of 150
* second reward for random Cataclysm normal dungeons will now reward gold only (need to verify this)
* fixed packets and handling for stable master
* fixed Control Pet / Demon handling
* corrected wrong trainer spell for the Control spells
* Added base support for Assist behaivior
* corrected action bar layout
* Hunter Pets will now have the same level as their tamer (patch 4.1 change)
* corrected health stats for pets