QAston
b5f7ac86ea
*Implement SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141).
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--HG--
branch : trunk
2010-07-19 22:52:21 +02:00
Shauren
6a9e6f258d
Remove 2 unused files
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--HG--
branch : trunk
2010-07-19 21:40:34 +02:00
QAston
7eaaa06375
*Rename SPELL_EFFECT_JUMP2 to SPELL_EFFECT_JUMP_DEST, split the handler of effect from SPELL_EFFECT_JUMP handler
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--HG--
branch : trunk
2010-07-19 21:24:09 +02:00
QAston
b1fab8caaf
*Correct typo in CastSpeedSlow spellgroup - by tassader1000, thanks azazel_kon for sql
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*Fix a compile typo in prev commit.
--HG--
branch : trunk
2010-07-19 19:28:54 +02:00
QAston
e1e16310ec
*Rename SPELL_EFFECT_CHARGE_2 to SPELL_EFFECT_CHARGE_DEST, fix its implementation.
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--HG--
branch : trunk
2010-07-19 19:22:05 +02:00
click
ba36f1eb23
Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
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(fix by Azazel)
--HG--
branch : trunk
2010-07-19 14:17:30 +02:00
click
84c6fa001c
Allow HOT/DOT-stacking for spells with PERIODIC_DUMMY spellauras (QAston working as a teacher)
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Closes issue 2645
--HG--
branch : trunk
2010-07-19 13:57:28 +02:00
click
0984c2e356
Adjust position of a door in SOTA (correction by Scaraber, minor adjustments in z-axis by Aokromes)
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Closes issue 2589
--HG--
branch : trunk
2010-07-19 05:50:19 +02:00
click
dd92bffd24
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
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Closes issue 1927
--HG--
branch : trunk
2010-07-19 04:16:15 +02:00
click
a4d0542f19
Clean up level0.cpp and return proper errormessages (fix by ogeraisi)
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Closes issue #286
--HG--
branch : trunk
2010-07-19 03:49:15 +02:00
click
e4a120b0ad
Fix typo in previous commit (thanks to 4178...something)
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--HG--
branch : trunk
2010-07-19 03:32:32 +02:00
click
b955dc395c
Send SMSG_LEARNED_SPELL before relearning or respeccing disabled spells/talents (fix by Vladimir)
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(Ensures proper ordering when attempting to learn higher ranked/disabled spells/talents)
--HG--
branch : trunk
2010-07-19 02:20:09 +02:00
QAston
9c9bc32d09
*Add missing 295 aura effect handler lost somewhere in 33x repo merge to handler table - this fixes crash with access to 316 aura and binds correct handler to aura 305.
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--HG--
branch : trunk
2010-07-17 00:48:31 +02:00
QAston
31a3310ea1
*Fix Totem of Hex coefficient - patch by Lightguard.
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--HG--
branch : trunk
2010-07-16 19:17:45 +02:00
QAston
0ed0b1f7f5
*Fix for Six demon Bag - patch by pxlcreations and antihrists.
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--HG--
branch : trunk
2010-07-16 18:37:43 +02:00
QAston
974e120235
*Remove no longer needed check in Arcane Potency script - by A.Metaphysical.Drama.
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--HG--
branch : trunk
2010-07-16 18:05:25 +02:00
QAston
d005e14faf
*Update spell_proc_event entry for Everlastin Affliction - by francesco.buldo.
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*Manually add corruption to list of spells affected by Everlasting Affliction.
--HG--
branch : trunk
2010-07-16 17:25:14 +02:00
QAston
a7b7073cc5
*Item - Coliseum 25 Heroic Caster Trinket - patch by microbius51
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--HG--
branch : trunk
2010-07-16 15:48:31 +02:00
QAston
7e8c61c95a
*Remove hack for Divine Storm from Unit::DealDamage
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*"Zip" some data in SpellMgr::LoadSpellCustomAttr
*Add MaxAffectedTargets for Divine storm heal effect
*Move Divine Storm to correct spellfamily switch-case block in Spell::EffectDummy
*Some ordering fixes of case blocks in Spell::EffectDummy
--HG--
branch : trunk
2010-07-16 14:42:24 +02:00
QAston
b406321c01
*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.
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*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.
--HG--
branch : trunk
2010-07-16 14:23:03 +02:00
QAston
719f13874e
*Rename SPELL_AURA_RANGED_AP_ATTACKER_CREATURES_BONUS to SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, and reimplement that aura type.
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*Some more research about new aura types.
--HG--
branch : trunk
2010-07-16 13:20:50 +02:00
QAston
5ca1748326
*Implement aura type SPELL_AURA_SHARE_DAMAGE_PCT(300), somewhat based on patch by joshwhedon
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*Add some guess comments about unknown aura types
--HG--
branch : trunk
2010-07-16 01:08:06 +02:00
_manuel_
3c1887aab9
Fixed problems with Sacred Cleansing, by QAston.
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Fixes issue 546.
--HG--
branch : trunk
2010-07-15 19:31:40 -03:00
QAston
0252202504
*Correctly set basepoints of Learn spells - patch by Toni.Shocker.
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*Make sure that Spell::m_currentBasePoints are used correctly in any other place of the code.
--HG--
branch : trunk
2010-07-15 23:20:41 +02:00
click
d2b4ffbec3
Use a slightly different approach to tree bound intersection (by Lynx3d)
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--HG--
branch : trunk
2010-07-15 19:43:47 +02:00
Shauren
a214443409
Typo fix
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--HG--
branch : trunk
2010-07-15 10:16:30 +02:00
Shauren
894a065203
Revert revisions 67325b1a0af0 and a0cba24b9060.
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Made vendors ignore gold cost by default when extended cost is set, except when item has ITEM_FLAGS_EXTRA_EXT_COST_REQUIRES_GOLD flag
--HG--
branch : trunk
2010-07-15 10:12:51 +02:00
QAston
d59cc55351
*Typofix
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--HG--
branch : trunk
2010-07-14 17:09:30 +02:00
QAston
a43ec3f158
*Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
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*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.
--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
Shauren
6aa9ee1a2f
Fixed "At Gold Limit" popping every time you are gold capped and buy any item (with extended costs)
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--HG--
branch : trunk
2010-07-14 12:02:27 +02:00
Shauren
af8a2e754c
Another basepoint fix, Thrill of the Hunt
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--HG--
branch : trunk
2010-07-14 10:35:43 +02:00
Shauren
6385a48b45
Fixed base points for Heart of the Wild however this does not fix its incorrect amount as the issue is somewhere else
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Add forgotten Stances and StancesNot fields to data insert in world sql
--HG--
branch : trunk
2010-07-14 09:51:18 +02:00
Shauren
fd3e4d5139
Add Stances and StancesNot fields to spell_dbc table
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--HG--
branch : trunk
2010-07-13 23:04:31 +02:00
QAston
c783cacbe6
*Remove unsafe call of Aura::CheckTarget() which was causing aura list corruption on some units.
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*Change the function name to Aura::CheckAreaTarget()
*Move some functions in SpellAuras.cpp to match order from SpellAuras.h
--HG--
branch : trunk
2010-07-13 21:41:21 +02:00
Shauren
3815f19c4f
Fixed SMSG_BATTLEFIELD_STATUS packet. code by tom_rus.
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--HG--
branch : trunk
2010-07-13 11:10:29 +02:00
teacher
94f143ee46
Renamed "realmd" to "auth" in config files.
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Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)
--HG--
branch : trunk
2010-07-12 18:00:27 +02:00
Shauren
5ad02b578d
Added support for all raid quest types
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Added new config option to allow non-raid quest progression when in raid group
code by Vladimir
--HG--
branch : trunk
2010-07-12 14:38:24 +02:00
Tartalo
7a8d464b19
Warsong Gulch: In tie case last captured flag decides instead of first
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Patch by manisamja
Closes issue #2925
--HG--
branch : trunk
2010-07-12 11:42:57 +02:00
Tartalo
67268befcd
Warsong Gulch: remove non-english comment
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--HG--
branch : trunk
2010-07-12 11:40:08 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
click
07c1d011d4
Reinstate ITEM_FLAGS_NO_EQUIP_COOLDOWN implementation and the serverside checks for ITEM_FLAGS_INDESTRUCTIBLE (with prototypes this time)
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--HG--
branch : trunk
2010-07-11 23:53:48 +02:00
click
307bf7f73e
Backed out changeset 6670e64b2d92
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--HG--
branch : trunk
2010-07-11 22:33:18 +02:00
click
66547c5fbd
Implement ITEM_FLAGS_NO_EQUIP_COOLDOWN support + add serverside checks for ITEM_FLAGS_INDESTRUCTIBLE (code by Vladimir)
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--HG--
branch : trunk
2010-07-11 22:22:49 +02:00
Shauren
aebbdcebc2
This should fix Savage Defense related crashes
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--HG--
branch : trunk
2010-07-11 20:30:53 +02:00
click
63179eb772
Fix typo in previous commit *sighs*
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--HG--
branch : trunk
2010-07-10 05:46:21 +02:00
click
478946284d
Fix incorrect blocked LOS-calculation on certain locations (by Lynx3d)
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--HG--
branch : trunk
2010-07-10 05:14:05 +02:00
teacher
89ea8ccdf9
Fixed Extractors' windows compile issue (with click's blessing and ever viewing eye!)
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--HG--
branch : trunk
2010-07-09 20:32:00 +02:00
Brian
70a31424f8
[mq]: vm3
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--HG--
branch : trunk
2010-07-09 04:02:26 -06:00
Brian
63c131e510
* Merge public repo
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--HG--
branch : trunk
2010-07-09 02:35:08 -06:00
Tartalo
9182ab6ead
Uncomment the assert that I commented some revs ago on InstanceMap::CanEnter()
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--HG--
branch : trunk
2010-07-09 13:23:22 +02:00