Shauren
b7d37daa74
Core/Corpses: Fixed map crash happening during map unload when there are corpses inside
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(cherry picked from commit 1d17475791 )
2016-01-11 01:51:00 -03:00
Shauren
fc9c587604
Core/Corpses: Fixed leaking bones
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Ref #15765
(cherry picked from commit bd16520ecc )
Conflicts:
src/server/game/Entities/Corpse/Corpse.cpp
2016-01-11 01:50:56 -03:00
pete318
6664a3acc3
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
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(cherry picked from commit b1032ed620 )
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Mails/Mail.h
src/server/game/Maps/Map.cpp
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/OutdoorPvP/OutdoorPvP.h
2016-01-11 01:50:53 -03:00
ariel-
b20c9ae283
Corpses update: cd27fd38b9
2016-01-11 01:50:49 -03:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
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Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
2016-01-11 01:50:45 -03:00
pete318
6d04b6ecc6
Improved Auction house deposit handling.
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Including the weird quirks.
Changes:
* Deposit caculated according to same rule as client. (detailed below). Should always match client deposit now
* Deposit for multiple auctions now only collected once. Deferred calculation of deposit until all auctions listed.
Deposit calculation is as follows:
Base deposit calculation = MSV x 15/75% (depending on AH). However this is not rounded. Case to int is used (so always round down)
The remainder is held in a float.
The base is then multiplied by number of items, and the time multiplier (x2 for 24 hour, x4 for 48 hour)
The nearest (no of items or lower) no of items when multiplied by the remainder that creates a whole number is then multiplied by the time multiplier (x1/x2/x4) and then added to deposit.
Example:
Item sell price 1s25. Deposit 18.75c (15% of 1s25). So base deposit = 18, remainder 0.75. Time 24h (x2) Item count 1 = 36c. Remainder = 0.75 (n) Min = 1s. Deposit 1s
Item sell price 1s25. Deposit 18.75c (15% of 1s25). So base deposit = 18, remainder 0.75. Time 24h (x2) Item count 2 = 72c. Remainder = 1.50 (n) Min = 1s. Deposit 1s
Item sell price 1s25. Deposit 18.75c (15% of 1s25). So base deposit = 18, remainder 0.75. Time 24h (x2) Item count 3 = 108c. Remainder = 2.25 (n) Min = 1s. Deposit 1s08c
Item sell price 1s25. Deposit 18.75c (15% of 1s25). So base deposit = 18, remainder 0.75. Time 24h (x2) Item count 4 = 144c. Remainder = 3.00 (n) Min = 1s. Deposit 1s50c (144c + (3c * 2))
Horrible kludge, to re-create a very weird deposit method.
Closes #15674 (PR)
Closes #15643 (Issue)
(cherry picked from commit 0ac442f19f )
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
2016-01-11 01:50:38 -03:00
pete318
c29fc4cbd9
Auction house changes:
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- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
(cherry-picked from commit 01ae5c4bf6 )
Conflicts:
sql/base/characters_database.sql
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
2016-01-11 01:50:35 -03:00
Aokromes
03dc96b4c4
Core/Misc: Fix build
2015-11-01 20:02:41 +01:00
Aokromes
c58f540348
Core/Conditions: Phase condition changes
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* SourceGroup defines which phase should the condition affect
* SourceEntry limits the area of the phase (alternatively 0 means all areas)
2015-11-01 19:11:52 +01:00
Carbenium
dc577ab1e6
BNet/Build: Fix build after lastest merge
2015-09-20 22:51:55 +02:00
Aokromes
a6077b31ec
Core/Gameobject: Fix a crash when enter Hor
2015-09-15 21:20:17 +02:00
Carbenium
221f1405b6
Merge branch '3.3.5' into 4.3.4
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Conflicts:
sql/base/auth_database.sql
sql/updates/world/2015_08_29_00_world.sql
sql/updates/world/2015_08_29_01_world.sql
sql/updates/world/2015_08_30_00_world.sql
sql/updates/world/2015_08_31_01_world.sql
sql/updates/world/2015_09_02_00_world.sql
sql/updates/world/2015_09_02_01_world.sql
sql/updates/world/2015_09_02_04_world.sql
sql/updates/world/2015_09_03_00_world.sql
sql/updates/world/2015_09_03_01_world.sql
sql/updates/world/2015_09_03_02_world.sql
sql/updates/world/2015_09_03_03_world.sql
sql/updates/world/2015_09_03_04_world.sql
sql/updates/world/2015_09_03_06_world.sql
sql/updates/world/2015_09_03_07_world.sql
sql/updates/world/2015_09_03_08_world.sql
sql/updates/world/2015_09_03_09_world.sql
sql/updates/world/2015_09_03_10_world.sql
sql/updates/world/2015_09_03_11_world.sql
sql/updates/world/2015_09_04_00_world.sql
sql/updates/world/2015_09_04_01_world.sql
sql/updates/world/2015_09_04_02_world.sql
sql/updates/world/2015_09_04_03_world.sql
sql/updates/world/2015_09_07_00_world.sql
sql/updates/world/2015_09_07_01_world.sql
sql/updates/world/2015_09_07_02_world.sql
sql/updates/world/2015_09_07_03_world.sql
sql/updates/world/2015_09_07_04_world.sql
sql/updates/world/2015_09_07_05_world.sql
sql/updates/world/2015_09_08_00_world.sql
src/common/Collision/Management/MMapManager.cpp
src/common/Cryptography/Authentication/AuthCrypt.cpp
src/common/Cryptography/Authentication/AuthCrypt.h
src/common/Cryptography/HMACSHA1.cpp
src/common/Cryptography/HMACSHA1.h
src/server/CMakeLists.txt
src/server/collision/CMakeLists.txt
src/server/game/CMakeLists.txt
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.cpp
src/server/scripts/CMakeLists.txt
src/server/scripts/Commands/cs_cheat.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/worldserver/CMakeLists.txt
src/server/worldserver/Main.cpp
2015-09-15 20:42:34 +02:00
ShinDarth
38cbefd3c4
DB/World schema backport: updated quest_template table
2015-09-10 15:54:56 +02:00
MitchesD
8abbb54ad0
Merge pull request #15459 from ShinDarth/quest_template_backport
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DB/World schema backport: updated quest_template table
2015-09-10 13:17:13 +02:00
ShinDarth
33892e0f9d
DB/World schema backport: updated quest_template table
2015-09-10 13:16:05 +02:00
Duarte Duarte
6cdfe9dc09
Merge pull request #15452 from Treeston/3.3.5
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Core/Unit: Allow mounting for certain transformations
2015-09-09 08:37:03 -07:00
m_pan
1503be010b
Config: Minor Typo
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# Updates.SourcePath > # Updates.MySqlCLIPath
2015-09-08 13:49:14 -05:00
Aokromes
1709282c2c
Core/AHbot: fix seller guids
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closes ##18
2015-09-08 05:16:08 +02:00
treeston
d42a498063
Allow mounting while under transformations that can be cast while mounted.
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Closes #12042 .
Credit to @SeTM for base code used.
2015-09-07 19:04:44 +02:00
jackpoz
166e66cc06
Core/Spells: Fix crash happening when using items to cast spells
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Fix a crash happening when using items casting spells like Item ID 37198
Fix #14900
2015-09-05 22:45:15 +02:00
jackpoz
42a71133fa
Core/Dungeon Finder: Fix groups queuing broken by 1e71aba2ee
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Fix queuing in LFG with 5-men groups leaving the party in queue forever, caused by group GUID being added to list of party members.
2015-09-05 21:18:52 +02:00
jackpoz
16e9882aa8
Core/Dungeon Finder: Improve ".lfg queue debug" command
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Log roles of every combinations in ".lfg queue debug" output
2015-09-05 17:08:37 +02:00
jackpoz
7c91984a64
Core/Chat: Allow to sanitize | characters when sending messages to clients
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Add an optional parameter "escapeCharacters" to ChatHandler::SendSysMessage() to properly escape | character, otherwise it might freeze the client.
2015-09-05 13:54:44 +02:00
MitchesD
02d014c69d
Core/SmartScripts: SMART_ACTION_TALK - added action param 3 to set target as talk target (used for $vars in texts and whisper target)
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* by default (action param 3 is 0), it will try to trigger talk of the target
(cherry picked from commit 7b491046e9 )
2015-09-04 11:02:23 +02:00
ShinDarth
b41e0156db
DB/World: fix bad field rename introduced in 6b43e72f01
2015-09-03 15:02:21 +02:00
Duarte Duarte
139598a07e
Merge pull request #15384 from ShinDarth/quest_backports2
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DB/World schema backport: sort some quest_template fields using 6.x style
2015-09-02 07:20:20 -07:00
Duarte Duarte
e28ee38664
Merge pull request #15356 from ShinDarth/quest_backports
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DB/World schema backport: quest_details, _request_items and _offer_reward
2015-09-02 07:20:04 -07:00
treeston
a83437af3d
Script/BoreanTundra: Fix dialog and final waypoint for quest 11570: "Escape from the Winterfin Caverns"
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This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes #15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2015-09-02 02:02:34 +01:00
jackpoz
b7f9836d22
Core/Dungeon Finder: Remove disconnected players from LFG queue
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Fix LFG queue issues by removing disconnected players from LFG queue and their party with them.
2015-09-01 22:33:55 +02:00
jackpoz
1e71aba2ee
Core/Dungeon Finder: Add LFG roles of group members in LFG logs
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This changes logs like "(1|18)" to "(1 Healer, Dps|18 Tank, Healer, Dps)"
2015-08-31 22:45:45 +02:00
Incorrect
3748dddaa4
Core/Scripts: Remove duplicate code
2015-08-30 05:24:32 +03:00
ShinDarth
f7c7b92ef3
DB/World schema backport: quest_details, quest_request_items and quest_offer_reward tables
2015-08-29 18:38:26 +02:00
joschiwald
05429b3593
Scripts/BWL: cleanup instancescript
2015-08-29 18:20:59 +02:00
ShinDarth
bc67016e7b
DB/World schema backport: sort quest_template fields 6.x style
2015-08-29 17:27:03 +02:00
joschiwald
2b21fbb58e
Scripts/Ulduar: fixed sara get killed by guardians of yogg saron
2015-08-29 16:24:06 +02:00
StormBytePP
4ada913d02
Core/Unit: Prevent AoE damage to have effect in some cases when faction is unfriendly but they don't attack you and you don't have at war enabled (Example, Sporaggar faction)
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Fixes #15374
2015-08-29 02:35:58 +02:00
StormBytePP
ac2845ee77
Core/Vehicles: Fix CanEnterOrExit by implying that if a vehicle seat have anim for enter/ride means it can be entered/exited even in cases where it lacks VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT flag
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Fixes issues #13298 , #8195 , #7468 , #1290
2015-08-29 01:04:44 +02:00
jackpoz
4940072102
Core/Spells: Skip spell category additional cooldown check added in 43e8c841f5 for SPELL_CATEGORY_FOOD.
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Workaround for #15278 till spell cooldown system properly supports spells with spell category triggering spells with same spell category.
Fixes #15278 .
2015-08-27 20:41:57 +02:00
StormBytePP
4c420344fc
Merge pull request #15347 from StormBytePP/3.3.5_fix_dismounting_when_over_water
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Core/Unit: Do not remove aura with interrupt flag AURA_INTERRUPT_FLAG_NOT_UNDERWATER when already flying
2015-08-27 00:39:14 +02:00
jackpoz
c67118f909
Core/Battleground: Fix issue reported by static analysis
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Coverity defect IDs: 1193415
2015-08-26 22:59:03 +02:00
duhow
558ce7d877
Scripts/Commands: Add taxinodes cheat status to
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* Some cleanup
Closes #15065
2015-08-26 21:47:47 +02:00
StormBytePP
5406f82044
Scripts/VioletHold: Fix correct boss erekem repeat time interval
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Updates coverity issue #1318019
2015-08-25 13:24:27 +02:00
jackpoz
95bae7143f
Scripts/VioletHold: Fix issue reported by static analysis
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Coverity defect IDs: 1318019
2015-08-24 22:37:59 +02:00
StormBytePP
70f029fd0a
Core/Unit: Do not remove aura with interrupt flag AURA_INTERRUPT_FLAG_NOT_UNDERWATER when already flying
2015-08-24 16:00:38 +02:00
jackpoz
f50df72820
Scripts/VioletHold: Fix crash in Xevozz boss fight
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Fix crash happening during Xevozz boss fight caused by passing a local list by reference to a lambda expression
Closes #15345
2015-08-24 14:52:18 +02:00
StormBytePP
405f823f68
Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include directory lists (to mimic 6.x buildsystem)
2015-08-24 03:38:54 +02:00
David Carlos Manuelda
603f49a551
Merge pull request #15327 from Trisjdc/fix_rest_state
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Core/Players: Improve rest state handling, allow several rest states to be active
2015-08-23 20:32:54 +02:00
StormBytePP
3a4f54197c
Scripts/Build: Fixed noPCH compile
2015-08-23 16:43:44 +02:00
joschiwald
df21162fe4
Scripts/VioletHold: rewrote the whole instance
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thanks @MitchesD for help
2015-08-23 14:43:11 +02:00
Trisjdc
c14b66c24c
Core/Players: Improve rest state handling, allow several rest states to be active
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Fixes https://github.com/TrinityCore/TrinityCore/issues/15325
2015-08-23 10:47:16 +01:00