Commit Graph

120 Commits

Author SHA1 Message Date
Blaymoira
b8b60792aa *Implemented Scalding Water in Lurker script
*Changed c->GetInstanceData in eredar twins script
*33504 not affected by any healing bonus patch provided by eumario

--HG--
branch : trunk
2008-12-14 20:08:10 +01:00
megamage
7097ffe6dc *Merge with 499.
--HG--
branch : trunk
2008-12-14 12:05:06 -06:00
megamage
efe09c1d92 *Fix the bug that ~Creature causes crash. (deleted when possessed)
--HG--
branch : trunk
2008-12-14 12:04:08 -06:00
Blaymoira
d7f76aec99 *Fixed spell 39445
*Added missing DoMeleeAttackIfReady(); in phase hunter script patch provided by Anubisss

--HG--
branch : trunk
2008-12-14 16:11:58 +01:00
megamage
29f92cbd90 *Fix the bug that swiftmend does not remove HOT buff.
--HG--
branch : trunk
2008-12-13 14:49:20 -06:00
megamage
4b64670f70 *Prevent from creature rotating face to victim while confused (also fleeing). By Silver1ce.
--HG--
branch : trunk
2008-12-13 12:14:03 -06:00
megamage
98e122b153 *Fix swiftmend healing bonus. By mobel.
*Only remove one HOT but not all HOT when using swiftmend.

--HG--
branch : trunk
2008-12-13 10:12:22 -06:00
QAston
3ed8472e7b *update aura stacking check
--HG--
branch : trunk
2008-12-13 16:08:39 +01:00
megamage
55d9e4c01d *Try to fix the bug that units may be feared forever.
*Try to fix the bug that units still flee after death.

--HG--
branch : trunk
2008-12-12 18:34:51 -06:00
megamage
041cbec7de *Do not let spell (stun/confuse/fear) interrupt itself (cause crash).
--HG--
branch : trunk
2008-12-12 15:11:25 -06:00
Blaymoira
ab59d3adcc *Merged with 464.
--HG--
branch : trunk
2008-12-12 20:34:51 +01:00
megamage
b6c288ca9f *Update to Mangos 6902. Source: Mangos.
*Skipped rev: rev 6893, some code about waypoint movement.

--HG--
branch : trunk
2008-12-12 11:21:28 -06:00
megamage
135f39a5ef *Fix a typo in RemoveDynObject.
--HG--
branch : trunk
2008-12-12 10:09:14 -06:00
Blaymoira
ec12b76b39 *Fixed 22845 and 34299
--HG--
branch : trunk
2008-12-11 21:39:39 +01:00
Blaymoira
236553f408 *Merged 459
--HG--
branch : trunk
2008-12-11 21:32:08 +01:00
megamage
22c7db1278 *Fix a bug that makes creatures stunned/rooted forever.
--HG--
branch : trunk
2008-12-10 15:54:54 -06:00
megamage
bcb39b263d *Allow pets to cast devour magic on both friends and enemies.
--HG--
branch : trunk
2008-12-10 15:14:49 -06:00
megamage
b5d1418b0c *Allow unit has multiple controlling auras. (Fix the bug that unit cannot be feared if stunned. Hope this will not break all controlling spells)
--HG--
branch : trunk
2008-12-09 20:28:59 -06:00
megamage
d3c2c31e2e *Fix the bug that some creature spells are broken.
--HG--
branch : trunk
2008-12-09 10:20:02 -06:00
Blaymoira
357557a12f *Added 2 generic spells wich not affected by bonus dmg/healing.
--HG--
branch : trunk
2008-12-09 16:21:41 +01:00
megamage
bb8c7486fb *Try to fix the bug that players cannot move after releasing.
--HG--
branch : trunk
2008-12-08 20:23:38 -06:00
megamage
069ca8746e *Add spell target type check in Unit::CastSpell. Allow CastSpell(Gameobject*) and CastSpell(NULL).
--HG--
branch : trunk
2008-12-08 18:56:01 -06:00
megamage
26259a5fa4 *Try to fix the bug that players "do not die" when killed.
--HG--
branch : trunk
2008-12-08 17:53:18 -06:00
megamage
087f735251 *Use react state instead of isaggressive. Allow civilian to fight back.
--HG--
branch : trunk
2008-12-07 09:21:12 -06:00
megamage
c5593ef779 *Update to Mangos 6880. Source: Mangos.
*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.

--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
megamage
8ffc1a6e4c *Apply range mod also for melee spells.
--HG--
branch : trunk
2008-12-06 10:44:53 -06:00
megamage
e8f1bbc999 *Move kill-target part from DealDamage to a new function Kill.
--HG--
branch : trunk
2008-12-05 23:31:45 -06:00
megamage
63bbecb8a2 *Fix the infamous "walk" bug. By thenecromancer.
--HG--
branch : trunk
2008-12-05 18:43:57 -06:00
megamage
3a1293ef18 *Update melee range calculation. By QAston.
--HG--
branch : trunk
2008-12-05 18:39:31 -06:00
megamage
d36672cd7e *Update spell range calculation. Original patch by QAston.
--HG--
branch : trunk
2008-12-04 23:00:35 -06:00
megamage
afc6dc7c48 *Fix a bug that mobs do not stop chasing players.
--HG--
branch : trunk
2008-12-04 16:17:13 -06:00
megamage
2d1905c887 *Add new immune type: IMMUNITY_ID. This is usually done using dummy auras.
*Let cloak of shadows immunes to flare.

--HG--
branch : trunk
2008-12-03 19:42:06 -06:00
megamage
08d259e0cc *Let owner enter pvp when pet attacks pvp target.
--HG--
branch : trunk
2008-12-03 13:35:47 -06:00
megamage
1fd4c1dee2 *Try to fix the bug about contested pvp.
--HG--
branch : trunk
2008-12-02 16:34:00 -06:00
megamage
ab179d76fe *Fix a bug that player stuck with 1 hp when killed with IncreaseMaxHealth aura.
--HG--
branch : trunk
2008-12-01 18:44:27 -06:00
megamage
28e1aec6df *Fix a typo. Set owner in pvp when pet attacks other players.
--HG--
branch : trunk
2008-12-01 16:44:04 -06:00
megamage
b5af2546b5 *Remove AURA_INTERRUPT_FLAG_ATTACK auras only when melee attack but not combat start.
--HG--
branch : trunk
2008-12-01 16:33:50 -06:00
megamage
52e3010b49 *Fix a bug that rogue dodges self's spells and retains combo points.
--HG--
branch : trunk
2008-12-01 10:37:51 -06:00
megamage
6ab74d1ba4 *Fix the bug that server crashes when loading.
*Fix the bug that rogue does not remove stealth aura when do melee attack.

--HG--
branch : trunk
2008-11-30 17:48:10 -06:00
megamage
7af8633331 *Fix the bug that improved drain soul talent make caster cannot get soul shard.
--HG--
branch : trunk
2008-11-29 14:04:20 -06:00
megamage
3d8d45c57a *Do unit relocation notification only once per update. Hope this can solve the stealth crash problem once for all.
--HG--
branch : trunk
2008-11-29 13:08:23 -06:00
megamage
93ba82e8ca *Merge with 342.
--HG--
branch : trunk
2008-11-28 13:10:16 -06:00
megamage
beddd27430 *Aura Consolidation + MaxModifier. By Authorius, modified by Deafboy and thenecromancer, adapted by Muhaha.
--HG--
branch : trunk
2008-11-28 12:58:12 -06:00
megamage
b37d7ae042 *Fix Maim.
--HG--
branch : trunk
2008-11-28 11:53:10 -06:00
megamage
c72bf6e8c4 *Fix the bug that gouge/scatter shot interrupt self.
*Fix the bug that spams setspeed errors.
*Clean up scripts to delete all lines which may cause crash by removing stealth aura.

--HG--
branch : trunk
2008-11-27 15:19:06 -06:00
megamage
184c75247b *Try to fix the bug that stealth spells cause crash.
--HG--
branch : trunk
2008-11-26 23:10:02 -06:00
megamage
28355d886d *Fix the bug that taunted creatures stop updateAI.
*Do not let invisible creatures enterevademode if invisible aura is not permanent.
*Update procflag sql. By DiSlord.

--HG--
branch : trunk
2008-11-26 22:17:27 -06:00
megamage
da6c516fdf *Procflag patch by DiSlord.
--HG--
branch : trunk
2008-11-26 15:14:03 -06:00
megamage
77b753b452 *Fix the bug that neutral creatures do not fight back.
--HG--
branch : trunk
2008-11-26 11:41:03 -06:00
megamage
9bbf3e9493 *Fix build.
*Fix the bug that janalai summons too many adds.

--HG--
branch : trunk
2008-11-25 21:25:52 -06:00