Wyrserth
b8d86bba99
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk Halls.
2019-07-20 21:02:23 +02:00
Ianislav Vasilev
c71e36acae
Scripts/Blood Furnace: Broggok improvements ( #23300 )
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* 23285 Fixed lever respawn and future encounters after it respawns.
* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.
* Made one conditional branch easier to debug.
2019-07-08 19:53:08 +02:00
Treeston
a3c3526269
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348 .
2019-07-08 16:04:32 +02:00
ccrs
401777d024
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
2019-07-01 21:36:32 +02:00
Aokromes
fe744977c9
Coding standards ( #23514 )
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* Coding standards
* revert part
2019-06-26 08:56:20 +02:00
Treeston
1158f267df
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490 .
2019-06-23 23:31:51 +02:00
Killyana
a3dec9068b
DB/Quest: A Visit With The Ancestors
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Closes #23284
2019-06-20 11:51:18 +02:00
Wyrserth
8bc5451864
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura ( #23319 )
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* Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura.
* Forgot to change this in last-second rename.
* Apply suggested changes, thanks Shauren!
2019-05-30 20:07:46 +02:00
Killyana
2829f5fb9c
DB/Creature: Hydross the unstable npc triggers
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Update the correct channel spell SPELL_BLUE_BEAM and spawn triggers used to cast it
2019-05-25 04:26:58 +02:00
Giacomo Pozzoni
797fba98e9
3.3.5 gameobject summoner ( #23289 )
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* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
2019-05-23 21:08:29 +02:00
Killyana
9435caa8d1
Instance/Script: Blood Furnace
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Ref #23285
2019-05-16 19:31:54 +02:00
jackpoz
1d04a3b216
Core/Misc: Fix GCC 8 warnings
2019-03-31 17:34:28 +02:00
Sorikoff
dbadb6369c
Core/Movement: Allow using walk when chasing v2 ( #23073 )
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* Allow walk when chasing
2019-03-02 15:04:01 +01:00
Sorikoff
c2f2db08aa
Allow walk when chasing ( #23069 )
2019-02-25 09:36:36 +01:00
Keader
a617cc4097
Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits
2019-02-20 10:40:19 -03:00
Keader
fd69c133b1
Scripts/Black Temple: Mother Shahraz fatal attraction need be random
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Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife
2019-01-28 11:19:23 -03:00
Keader
ef6240312c
Scripts/Black Temple: Fixed some issues in Illidari Council
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Ty killerwife for all help :)
2019-01-28 10:15:00 -03:00
Giacomo Pozzoni
08dcee0cf9
Scripts/Misc: Fix LoadMinionData() dynamic analysis issues
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Fix issues reported by Address Sanitizer about LoadMinionData() calls on arrays that don't end with a {0, 0} pair.
2019-01-07 10:17:05 +01:00
Rochet2
d9ba611651
Fix non pch ( #22915 )
2019-01-06 20:07:41 +01:00
Keader
b283565d8a
Scripts/The Steamvault: Fixed Chambers Access Panel and Main Chambers Door
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Closes #21067
Ty Kittnz, killerwife, Aokromes (sniffs)
2019-01-02 11:57:33 -03:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
Giacomo Pozzoni
cb13638721
Scripts/Nagrand: Fix crash added in PR #22806 ( #22878 )
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Fix crash added in PR #22806 happening in quest "Ruthless Cunning and Returning the Favor"
2018-12-19 16:08:35 +01:00
PolarCookie
9d93504f34
Quest: Ruthless Cunning and Returning the Favor ( #22806 )
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* Ruthless Cunning and Returning the Favor
* no more magic numbers
* now with scripted ai and condition
* travis
* more travis
* jackpoz
* now with no banner spellscripts
* typo
* Rename 9999_99_99_99_world.sql to 2018_12_03_00_word.sql
2018-12-03 08:57:23 +01:00
Gildor
0ee8a77dce
Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffectedTargets to 3 ( #22828 )
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Closes : #22826
2018-11-24 12:55:04 -03:00
Keader
6cb754ca4e
Scripts/Illidari Council: Changed urand to SelectRandomContainerElement
2018-10-15 08:55:06 -03:00
Keader
9a443306fb
Scripts/Black Temple: Fixed a crash on Illidari Council ( #22652 )
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Ty Sirikfoll :)
2018-10-15 08:44:21 -03:00
DanVS
5b0f4009df
Core/Scripts: Unify Chrono Literals ( #22420 )
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* Unify Chrono Literals
* Retire IN_MILLISECONDS
* Build fix
* Build fix (sequel)
* Retire urand()
* Edge cases
* Build
* Whitespaces
* More edge cases
* Additional cases
2018-09-17 18:38:22 +02:00
Keader
0ebb315d6c
Scripts/Black Temple: Fixed some issues on Illidan
2018-08-26 00:54:33 -03:00
Treeston
042f5515e4
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
2018-08-23 16:34:42 +02:00
Treeston
2ef9d301f0
Misc: Pass std::chrono types by value everywhere.
2018-07-18 17:48:15 +02:00
Keader
c9b09fc2cb
Scripts/Black Temple: Removing double hook call in Spiritual Vengeance
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(i realy dont remember why i did it lol)
2018-07-15 19:53:31 -03:00
illfated
0004531081
Creature/Script: remove obsolete script npc_skywing ( #22147 )
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- replaced with SAI script for the same quest and creature (Skywing)
Ref. https://github.com/TrinityCore/TrinityCore/issues/22078#issuecomment-399760597
2018-07-11 05:13:59 +02:00
sirikfoll
35ba5aa138
Scripts/TheSlavePens: Boss Ahune fixes and updates
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Fixes some visual problems
Fixes encounter start
Updated codestyle
Closes #22071
2018-06-22 13:47:02 -03:00
Gildor
eb6e240fd1
TheSlavePens/Ahune: Fix crash ( #22070 )
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Closes : #22069
2018-06-22 09:24:52 -03:00
ZenoX92
5f69a8de70
DB/Quest: Escaping the Tomb
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Closes #22033
2018-06-17 15:26:41 +02:00
ccrs
982643cd96
Core/Movement: MotionMaster reimplementation ( #21888 )
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Internal structure and handling changes, nothing behavioural (or thats the intention at least).
2018-06-03 10:06:57 -07:00
Keader
65bad41144
Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not start fight
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It's needed for cataclysm+
2018-05-29 11:38:37 -03:00
Treeston
ebc96af6bb
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
2018-04-01 18:27:29 +02:00
Treeston
4692e10ca2
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
2018-04-01 13:52:36 +02:00
Keader
99993a7f62
Scripts/Magtheridon: Fixed Magtheridon inaccessible
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Closes #21693
2018-03-26 16:24:46 -03:00
ariel-
94333b734d
Core/Misc: nopch fixes, hopefully the last
2018-03-09 16:14:42 -03:00
Treeston
df639d85e4
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does. Also moved to public so spellscript can use it.
2018-03-08 18:41:46 +01:00
ariel-
6e0b9a7916
Core/Creatures: port power type updates from master branch
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Core/Misc: Added helper function Unit::SetFullPower
Cherry-picked from 8199eef81c
Core/Creatures: Updated power type handling (#20981 )
Cherry-picked from 16a7a414ab
2018-03-07 03:34:45 -03:00
Wyreth
56874b44f0
Core/Entities: remove grid-wide visibility from setActive and implement another method for it ( #20725 )
2018-02-17 15:09:54 +01:00
Keader
63c436f5fb
Core/Scripts: Fixed some delayed enrage
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Closes #15367
2018-02-14 17:32:29 -03:00
Keader
31ad6358fb
Core/Scripts: Fixed tabs issues introduced in 5bef3e426a
2018-02-08 10:16:19 -03:00
Keader
5bef3e426a
Core/Scripts: Fixed possible crashs related with JustDied
2018-02-08 10:05:08 -03:00
ariel-
7c9722a4ae
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
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Closes #12108 (again)
2018-01-22 15:00:55 -03:00
Kittnz
8f64612cb1
Scripts/Outland: Fix logical error in Hellfire event in Honor Hold
2018-01-21 14:40:56 +01:00
ariel-
9f5d1e2b10
Core/Scripts: fix wrong uses of SetHitDamage hook.
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This hook modifies damage AFTER it has been reduced by target auras/armor/resistances etc, it's useful if you want to scale damage by a factor, but not to add flat bonuses.
We're fixing those by moving calculation to Launch phase, where target taken bonuses haven't been used yet.
- Bronjahm: Magic's Bane
- BPC: Shadow Prison
- Oculus: Shock Lance
- Ymiron: Dark Slash (extra fix, it was wrongly damaging half of total health, it's supposed to be half of CURRENT health!)
- DK: Raise Ally Thrash spell (also extra fix: corrected formula)
- Warrior: Bloodthirst (shouldn't matter much as it's damage class none and those don't get bonuses by default)
- Warrior: Concussion Blow
- Warlock: extra fix for Haunt, healing part shouldn't scale with spell power
Closes #9560
2018-01-20 21:09:22 -03:00