A blizzlike script, only condition for the spell Flaming Spear and Tooth Explosion must be done once the condition (In Taxi) is implemented.
(cherry picked from commit 6f3def5267)
Missing texts for a number of npcs for players exhalted wit the Sha'tari skyguard also texts for return of bombing run / bomb them again
Texts copied from parsed sniff as even though is set to output them creature texts are ommited from sql output.
(cherry picked from commit bd61eb21a3)
A correction as pointed out by Killyana, reversing faction update do peons with defiant and enraged change hostile rather then the peons with the other 2 buffs turn friendly, Ye I forgot about the dragonmaw illusion buff when testing.
(cherry picked from commit a791663556)
More updates,
1) remove random movement and spawn dist from creature as only peons with dazed & confused should have random movement
2) Peons with Lazy and Good for nothing and Dazed and Confused are friendly to players only peons which are defiant and enraged are hostile and attackable by players.
(cherry picked from commit 53e9e43d3c)
Attempts to salvage Stormforged Eyes from an Iron Giant's corpse will provide 2 Stormforged Eyes or will spawn 3 Iron Dwarfs.
(cherry picked from commit 06fa7af6c5)
* Update original script for this adding missing auras also the spell so booterang gets returned to player (visual only).
* Add more Disobedient Dragonmaw Peon, we now have 45 including the 10 which we already had in db.
(cherry picked from commit a32793ffd3)
# Conflicts:
# sql/updates/world/2015_09_06_00_world.sql
- NearTeleportTo hack -> proper spell with DB coordinates
- Add boss emotes
- Some code streamlining using event phases and IN_MILLISECONDS instead of large constants
- Improvement to eruption hitbox and delimiters to match retail layout more closely
- Spell timers adjusted from sniffs
(cherry picked from commit 3e2014a958)
- Added missing raid boss emotes
- Fixed an issue where Noth would stand idly after blinking if his current target stood still
- Fixed some reset edge cases
- Prevent Noth from dying during Balcony phase
- Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)
- Fix balcony/ground phase durations to be blizzlike
- Fix an issue where summoned mobs would sometimes not be aggroed automatically
- Get rid of ugly millisecond values in favor of seconds times constant
- Moved the chance to yell on kill to the database
- Prevent AoE abilities from hitting Noth during the balcony phase
- General cleanup of events handling
- Generally make @Nayd happy
(cherry picked from commit 3fc1bb1abf)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
- Adjusted doom cast timings as per boss mod timers.
- Add Deathbloom's final tick using spellscript
- Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI
- Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)
- Remove Fungal Creep from players on reset to avoid cheesy strats
(cherry picked from commit ea1c783b84)
This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes#15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
(cherry picked from commit a83437af3d)
Fix Crazed Mana Surge casting Loose Mana on death
Fix PrevQuest for Replenishing the Healing Crystals
Add some missing spawns to Ghostlands
Fix some issues on Utgarde Pinnacle
Disable health regen for Guard Roberts
Closes#15276Closes#15286Closes#15343Closes#15348
Update #15362Closes#15355
Thanks to @Pirricli @KiHeij @jududdar @pete318 @Tauriella @MrSmite
(cherry picked from commit aacd388e30)