Jeremy
bb8f713d5f
Core/Pools: Allow all gameobject types to be pool members ( #28754 )
2023-02-05 13:54:25 +01:00
Shauren
5f8cc1a120
Core/GameObjects: Don't apply pool anti-break hack for gameobjects not using legacy compatibility mode
2023-02-04 23:50:08 +01:00
Shauren
ffe870fc42
Core/GameObjects: Implemented Checkallunits property for traps
2023-02-04 23:49:23 +01:00
Shauren
01965086ef
Core/DataStores: Fixed string fields containing empty strings in some 10.0.5 db2 files
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Closes #28805
2023-02-03 23:41:31 +01:00
Shauren
65adaf8c43
Tools/Extractors: Fixed remote mode after casclib upgrade
2023-02-03 13:36:21 +01:00
Meji
79be716e63
Core/Misc: Rename _2 skillline definitions to _CLASSIC
2023-02-02 21:30:59 +01:00
Shauren
9d98bcffeb
Core/Misc: Update ResponseCodes enum for 10.0.5
2023-02-01 20:49:28 +01:00
Meji
73d00dd411
Core/Logging: Update missing log to fmt::format
2023-02-01 00:16:04 +01:00
Meji
5661944351
Core/Misc: Update config option CharactersPerAccount (Dragonflight)
2023-01-31 23:31:26 +01:00
Meji
7b14b9ef22
Core/SAI: Set the trigger player as baseobject when the source type isn't a WorldObject ( #28767 )
2023-01-31 19:38:34 +01:00
Shauren
7395d75b5a
Core/Misc: Fixed clang 15 warnings
2023-01-31 18:51:31 +01:00
Naddley
b73330999f
Scripts/Monk: Implement Power Strikes ( #28794 )
2023-01-29 20:40:39 +01:00
Meji
97d413c9b4
Core/Spawns: Allow spawn groups with MANUAL_SPAWN flag to automatically despawn if conditions are not met ( #28778 )
2023-01-29 19:50:34 +01:00
Meji
03918978c1
Core/Players: Several currency fixes and improvements ( #28676 )
2023-01-29 17:42:23 +01:00
Shauren
b6cd49c34d
Core/Mail: Update max mail id cap
2023-01-29 15:30:16 +01:00
Aqua Deus
bd2deb57d2
Core/Spells: Remove a triggered spell (not in sniff) ( #28571 )
2023-01-29 00:48:37 +01:00
Seyden
b5886f6a2d
Core/Quests: Dont immediately update object visibility at PhaseShift and wait for the AI Hooks to be called in Player::RewardQuest ( #28516 )
2023-01-28 15:36:28 +01:00
ModoX
b5176eb6c2
Core/DataStores: Updated outdated check to 10.0.5.47660
2023-01-28 09:15:34 +01:00
Shauren
4bec7233ba
Core: Updated to 10.0.5
2023-01-28 01:53:26 +01:00
Ovahlord
58cd4e58f7
Scripts/DK: Implemented Howling Blast ( #28761 )
2023-01-26 18:38:10 +01:00
Naddley
2a79be02fd
Scripts/Hunter: Implement Explosive Shot ( #28779 )
2023-01-26 15:11:56 +01:00
Aqua Deus
35775b0dfb
Scripts/Evoker: Implement Living Flame and Energizing Flame ( #28736 )
2023-01-26 14:55:06 +01:00
Aqua Deus
eebacbc86e
Spells/Evoker: Implemented Azure Strike ( #28656 )
2023-01-26 08:16:14 +01:00
Meji
d64d84dfa6
Core/Reputation: Implemented renown reputation (Dragonflight) ( #28653 )
2023-01-21 12:41:24 +01:00
Shauren
6aec77db15
Core/Units: Named new unit flag (enuminfo)
2023-01-20 21:09:45 +01:00
Shauren
2fdd45c990
Core/Units: Named new unit flag
2023-01-20 21:08:04 +01:00
Shauren
3df16c12b7
Core/Scripts: Move EvadeReason outside of CreatureAI class
2023-01-19 21:23:06 +01:00
Shauren
8568b08350
Core/Auras: Fully remove auras that had all of their effect suppressed with immunity
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(cherry picked from commit 835e291831 )
2023-01-19 18:17:30 +01:00
Shauren
a1b2b86427
Core/Auras: Fixed possible iterator invalidation crashes caused by calling UpdateTargetMap inside loops iterating m_appliedAuras
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Closes #28609
(cherry picked from commit 593721ff1f )
2023-01-19 14:14:15 +01:00
Shauren
3e85598d99
Core/Objects: Call base class Update function for Unit and GameObject (currently does nothing)
2023-01-15 23:01:10 +01:00
Shauren
c312eb8a69
Nopch build fix
2023-01-15 15:14:24 +01:00
Shauren
3fc3cd455b
Core/Battlegrounds: Unload all grids before destroying battleground object
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Closes #28755
2023-01-15 14:25:18 +01:00
Shauren
badb55bfd9
Core/Spells: Added additional validation to loading spell_linked_spell to prevent infinite loops
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Closes #28753
2023-01-15 13:30:17 +01:00
Meji
fc65154fd3
Core/SAI: Added missing target guid validations ( #28745 )
2023-01-14 23:04:46 +01:00
Shauren
db85044267
Scripts/Spells: Fixed crash in spell_sha_mastery_elemental_overload
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Closes #28748
2023-01-14 12:45:35 +01:00
Meji
3f1816d407
Core/Creatures: Fixed typo in loading creature addon
2023-01-13 03:04:03 +01:00
Ovahlord
c1598d1ac3
Core/Creatures: improved error logging messages added in 6f835c233f for creature_template_addon to avoid confusion
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(cherry picked from commit 128339730c )
2023-01-12 22:55:19 +01:00
Ovahlord
4119f69b21
Core/Creatures: Split creature_addon and creature_template_addon's byte columns into seperate ones ( #28562 )
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* Instead of dumping raw byte values into these fields, we now only allow setting values which should be accessible to database devs. The remaining byte values should be handled by core internals and spells (pet talents and shapeshifting for example)
(cherry picked from commit 6f835c233f )
2023-01-12 22:55:19 +01:00
Shauren
d675ed79c5
Scripts/Icecrown Citadel: Added missing empty check before SelectRandomContainerElement
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(cherry picked from commit 9d8fc90371 )
2023-01-12 22:55:19 +01:00
Mikhail Redko
52ddfe89f8
Core/Scripts: Implemented Zort's Protective Elixir ( #28372 )
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* Core/Scripts: Implemented Zort's Protective Elixir
* Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit dc221604d9 )
2023-01-12 22:55:19 +01:00
robinsch
9ac19fd790
Core/Guild: Fixed possible guild exploit ( #28577 )
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* Core/Guild: Fixed possible guild exploit
* Core/Guild: Do not process HandleGuildDeclineOpcode if player is in guild
(cherry picked from commit 036c72327f )
2023-01-12 22:55:18 +01:00
Badgersson
ab77b1d992
Core/Player: Vertical "Say" distance ( #28544 )
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* Core/Player: chat messages use 3d distance Fix #26593
* Core/Player: chat messages use 3d distance
new arg in SendMessageToSetInRange
Fix #26593
(cherry picked from commit 297541e9c9 )
2023-01-12 22:55:18 +01:00
Ovahlord
d03a5b802d
Core/Units: ensure that we use valid iterators when providing spell Ids in Unit::RemoveAppliedAuras and Unit::RemoveOwnedAuras
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(cherry picked from commit 4a19892696 )
2023-01-12 22:55:18 +01:00
Shauren
7df4f5b285
Core/GameObjects: Use serverOnly property of GameObjectTemplate for all types that have it, not just spell focus
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(cherry picked from commit 4ee64a232a )
2023-01-12 22:55:18 +01:00
Ovah
298febaaf9
Scripts/Halls of Lightning: reworked General Bjarngrim Encounter ( #28457 )
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* handle missing visuals
* reworked all AI scripts
* handle missing mechanic of Arc Weld
* reworked the whole waypoint and tempoary electrical charge handling
* moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss
* moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead
* replaced hacky virtual items for Bjarngrim's stances with sniffed ones
(cherry picked from commit f2fcd6746c )
2023-01-12 22:55:17 +01:00
Giacomo Pozzoni
3bc9825b0d
Revert "MMAP: Build ADT floor just like WMO floor below liquid ( #27503 )" ( #28392 )
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This reverts commit 8a779268b6 .
(cherry picked from commit b69870630d )
2023-01-12 22:55:16 +01:00
Shauren
f0fa05773f
Core/Spells: Fixed accessing freed memory by Spell::EffectTriggerSpell
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Closes #28715
2023-01-12 14:02:21 +01:00
Shauren
6cac60782f
Core/Units: Fixed crash happening whenall tappers of a creature are logged out when it dies inside a dungeon
2023-01-12 13:29:53 +01:00
Gosha
9f4a0e8c52
Core/Units: Removed duplicate call to WorldObject::UpdatePositionData ( #28731 )
2023-01-11 13:53:13 +01:00
Malcrom
1ad7699a10
Scripts/Quest: Refactor Last Rites ( #28328 )
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(cherry picked from commit 8c64457edc )
2023-01-10 20:07:43 +01:00