* drop off c++ script of Clintan Dreamwalker ID: 22834
* convert quest_end_script of 10964 to SAI
* rewrite and add bigger event support
* add a checker to his summon so the spirit script can trigger event alone (I didn't try to rewrite next quest...)
Closes: #8689
* thx to @Gacko and @click for pointing out problems and give suggestiosn
* Sorry for the mess, forgot I can make more changes after initial change, this should be final...
* 48141bbfa6
* cleanned a bit and edited old @Treak fix, credits go to him, the quest will* work 100% blizzlike when target_unit_master #8643 gets a fix for vehicle. What concerns the quest is done. I've already fixed the core kill_credit issue, but needs to be discussed.
* leaving the vehicle_AI until they get integrated correctly to SAI, this can be easily converted after. Currently need to make some hacks to make it work close to good if using SAI. (specificly terrain acts weird at that place)
Closes: #5424
Originally from the VAS Autobalance script, slightly modified.
Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these.
Closes#7867
Signed-off-by: Nay <dnpd.dd@gmail.com>
* update template didn't change spell bar for players if on vehicle that updates it's template, initialize spells was needed
* combined with faction changing, since when update is called player faction is ignored and it should be changed to his (based on sniffs)
* the idea of this automated check inside fix SAI problems mainly, because there you have nothing to use to reinitialize the bar - closes#5254
* Aggressive pets now use aggro radius check based on level diff of target
* Aggro radius limited to max 45 yards (per wowwiki)
* Pets no longer "dance" when fighting a creature
* Pets returning will defend themselves (if not passive) if owner didn't click "follow"
* Pets at stay will properly pick up their owner's attackers that pass within range
* Fix "no empty line at end of file" warning in PetAI
* Fix typo in GetAggroRange()
* Fix spell "Eyes of the Beast" - player can move pet freely
* Code style cleanup
* Update commit comment
Closes#8398, #7455
Add SAI support for Quests 11984, 12255, 12259 Closes#4787
Fix quest Seeking the Windserpent Godess, Setting the Stage Closes#8577
Fix quest Quest I Sense a Disturbance Closes#8515