megamage
bcb39b263d
*Allow pets to cast devour magic on both friends and enemies.
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--HG--
branch : trunk
2008-12-10 15:14:49 -06:00
megamage
b5d1418b0c
*Allow unit has multiple controlling auras. (Fix the bug that unit cannot be feared if stunned. Hope this will not break all controlling spells)
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--HG--
branch : trunk
2008-12-09 20:28:59 -06:00
megamage
d3c2c31e2e
*Fix the bug that some creature spells are broken.
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--HG--
branch : trunk
2008-12-09 10:20:02 -06:00
megamage
bb8c7486fb
*Try to fix the bug that players cannot move after releasing.
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--HG--
branch : trunk
2008-12-08 20:23:38 -06:00
megamage
069ca8746e
*Add spell target type check in Unit::CastSpell. Allow CastSpell(Gameobject*) and CastSpell(NULL).
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--HG--
branch : trunk
2008-12-08 18:56:01 -06:00
megamage
26259a5fa4
*Try to fix the bug that players "do not die" when killed.
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--HG--
branch : trunk
2008-12-08 17:53:18 -06:00
megamage
087f735251
*Use react state instead of isaggressive. Allow civilian to fight back.
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--HG--
branch : trunk
2008-12-07 09:21:12 -06:00
megamage
c5593ef779
*Update to Mangos 6880. Source: Mangos.
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*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.
--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
megamage
8ffc1a6e4c
*Apply range mod also for melee spells.
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--HG--
branch : trunk
2008-12-06 10:44:53 -06:00
megamage
e8f1bbc999
*Move kill-target part from DealDamage to a new function Kill.
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--HG--
branch : trunk
2008-12-05 23:31:45 -06:00
megamage
63bbecb8a2
*Fix the infamous "walk" bug. By thenecromancer.
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--HG--
branch : trunk
2008-12-05 18:43:57 -06:00
megamage
3a1293ef18
*Update melee range calculation. By QAston.
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--HG--
branch : trunk
2008-12-05 18:39:31 -06:00
megamage
d36672cd7e
*Update spell range calculation. Original patch by QAston.
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--HG--
branch : trunk
2008-12-04 23:00:35 -06:00
megamage
afc6dc7c48
*Fix a bug that mobs do not stop chasing players.
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--HG--
branch : trunk
2008-12-04 16:17:13 -06:00
megamage
2d1905c887
*Add new immune type: IMMUNITY_ID. This is usually done using dummy auras.
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*Let cloak of shadows immunes to flare.
--HG--
branch : trunk
2008-12-03 19:42:06 -06:00
megamage
08d259e0cc
*Let owner enter pvp when pet attacks pvp target.
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--HG--
branch : trunk
2008-12-03 13:35:47 -06:00
megamage
1fd4c1dee2
*Try to fix the bug about contested pvp.
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--HG--
branch : trunk
2008-12-02 16:34:00 -06:00
megamage
ab179d76fe
*Fix a bug that player stuck with 1 hp when killed with IncreaseMaxHealth aura.
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--HG--
branch : trunk
2008-12-01 18:44:27 -06:00
megamage
28e1aec6df
*Fix a typo. Set owner in pvp when pet attacks other players.
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--HG--
branch : trunk
2008-12-01 16:44:04 -06:00
megamage
b5af2546b5
*Remove AURA_INTERRUPT_FLAG_ATTACK auras only when melee attack but not combat start.
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--HG--
branch : trunk
2008-12-01 16:33:50 -06:00
megamage
52e3010b49
*Fix a bug that rogue dodges self's spells and retains combo points.
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--HG--
branch : trunk
2008-12-01 10:37:51 -06:00
megamage
6ab74d1ba4
*Fix the bug that server crashes when loading.
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*Fix the bug that rogue does not remove stealth aura when do melee attack.
--HG--
branch : trunk
2008-11-30 17:48:10 -06:00
megamage
7af8633331
*Fix the bug that improved drain soul talent make caster cannot get soul shard.
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--HG--
branch : trunk
2008-11-29 14:04:20 -06:00
megamage
3d8d45c57a
*Do unit relocation notification only once per update. Hope this can solve the stealth crash problem once for all.
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--HG--
branch : trunk
2008-11-29 13:08:23 -06:00
megamage
93ba82e8ca
*Merge with 342.
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--HG--
branch : trunk
2008-11-28 13:10:16 -06:00
megamage
beddd27430
*Aura Consolidation + MaxModifier. By Authorius, modified by Deafboy and thenecromancer, adapted by Muhaha.
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--HG--
branch : trunk
2008-11-28 12:58:12 -06:00
megamage
b37d7ae042
*Fix Maim.
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--HG--
branch : trunk
2008-11-28 11:53:10 -06:00
megamage
c72bf6e8c4
*Fix the bug that gouge/scatter shot interrupt self.
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*Fix the bug that spams setspeed errors.
*Clean up scripts to delete all lines which may cause crash by removing stealth aura.
--HG--
branch : trunk
2008-11-27 15:19:06 -06:00
megamage
184c75247b
*Try to fix the bug that stealth spells cause crash.
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--HG--
branch : trunk
2008-11-26 23:10:02 -06:00
megamage
28355d886d
*Fix the bug that taunted creatures stop updateAI.
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*Do not let invisible creatures enterevademode if invisible aura is not permanent.
*Update procflag sql. By DiSlord.
--HG--
branch : trunk
2008-11-26 22:17:27 -06:00
megamage
da6c516fdf
*Procflag patch by DiSlord.
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--HG--
branch : trunk
2008-11-26 15:14:03 -06:00
megamage
77b753b452
*Fix the bug that neutral creatures do not fight back.
...
--HG--
branch : trunk
2008-11-26 11:41:03 -06:00
megamage
9bbf3e9493
*Fix build.
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*Fix the bug that janalai summons too many adds.
--HG--
branch : trunk
2008-11-25 21:25:52 -06:00
megamage
99cf79bdf7
*Do not let Steady shot pause autoshot timer.
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--HG--
branch : trunk
2008-11-25 17:58:06 -06:00
megamage
f6ea784eda
*Update to Mangos 6848. Source: Mangos.
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--HG--
branch : trunk
2008-11-25 16:36:50 -06:00
megamage
7312c5034e
*Seperate owner speed and pet speed.
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--HG--
branch : trunk
2008-11-24 15:59:02 -06:00
megamage
8d687761bc
*Creatures with the same faction should always be friendly to each other. This fix the bug that creatures with the same faction fight earch other.
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*Allow "chain effect" when creatures call assistance.
--HG--
branch : trunk
2008-11-23 13:58:06 -06:00
megamage
f064caa5cb
*Send correct spell damage log to client (damage should include resist, do not know if should include absorb).
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--HG--
branch : trunk
2008-11-22 13:59:45 -06:00
megamage
f29f2e6333
*Update to Mangos 6842. Source: Mangos.
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--HG--
branch : trunk
2008-11-22 09:51:35 -06:00
megamage
6a0ad5da50
*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess).
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--HG--
branch : trunk
2008-11-22 00:31:24 -06:00
gvcoman
0632084857
* Added missing part of mangos merge on interrupt channeling on aura cancel
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* Removed hacks attempting to do the above only for possessing or farsight spells
* Moved summon as possessed unsummoning into more general area in Spell::cancel
* Added SQL updates for steam tonk and tonk mine scripts
--HG--
branch : trunk
2008-11-21 21:00:45 -05:00
megamage
32485bc5d1
Merge with 284 (54b0e67d97fe).
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--HG--
branch : trunk
2008-11-21 19:49:54 -06:00
megamage
fa667cf450
*Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk.
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--HG--
branch : trunk
2008-11-21 19:45:49 -06:00
gvcoman
ae8a27bbb7
Merged commit 269 (5f0e38da128a).
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--HG--
branch : trunk
2008-11-21 14:34:05 -05:00
megamage
71707df1de
*Let creature search nearby target before enter evade mode
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*Add function canStartAttack to reduce code in MoveInLineOfSight
*Fix a bug that cancelling bind sight auras may crash the server
--HG--
branch : trunk
2008-11-21 10:07:11 -06:00
megamage
5528b7c512
*Fix the bug that updatepacket is not sent to players.
...
*TODO: move creature::update to map::update. This requires that move activeobjectlist to map.
--HG--
branch : trunk
2008-11-20 20:28:17 -06:00
gvcoman
4495efa1ae
* Don't allow pets to attack in melee if owner is pacified. This applies for possessed "pets" as well.
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* Use proper spell ID in unsummoning possessed units on channeling interrupt.
* Allow only once to init pet bar for CharmInfo
* Export CharmInfo to be available to scripts
* Allow to disable the melee attack command when initializing the pet action bar
--HG--
branch : trunk
2008-11-20 20:27:04 -05:00
megamage
2c95ee4b31
*Add m_isAggressive. Only aggressive creatures will call AttackStart and MoveInLineOfSight.
...
*Set melee dmg school for summoned creatures.
*Fix some compiling errors.
--HG--
branch : trunk
2008-11-20 18:54:50 -06:00
megamage
182c997573
*Re-commit some reverted patch: aura stacking check. By QAston.
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--HG--
branch : trunk
2008-11-20 18:13:10 -06:00
megamage
ea68727d27
*Merge from Mangos. Add MapReference. Author: hunuza.
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*Also re-commit the patches reverted in 255.
--HG--
branch : trunk
2008-11-18 19:40:06 -06:00