leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
click
6a431f745c
Core: get rid of the revision-id once and for all - it's not useful in a DVCS at all
2011-04-28 18:53:23 +02:00
Shauren
a105f345a0
Core/Shared: Removed #ifdef HAVE_ACE_STACK_TRACE_H which is only required for old ACE versions
2011-03-20 00:19:39 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
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C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click
613b81f36f
REALLY fix the CRLF-crap...
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--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
click
f7ad5b2624
Core/Build: Clean up more nonPCH-issues + fix a warning in Timer.h (unsigned/signed cast)
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--HG--
branch : trunk
2010-08-21 09:53:04 +02:00
click
3569130b27
Core: Use std::max instead of just max() in WheatyExceptionreport - fixes MS-platform build-issues
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--HG--
branch : trunk
2010-08-16 13:27:09 +02:00
click
b4bef54b7a
Fix Windows-build (YES, IT COMPILES!) - partial revert of revision a9386a2655
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- Use minihack on ACE to avoid using config.h on Windows platforms
- Put include-locations for ACE in AFTER everything else (for later use)
An insane thanks to paradox for being patient with testing changes and swapouts
--HG--
branch : trunk
2010-08-16 09:51:37 +02:00
click
916c7f09f8
Buildsystem/Linux: Deprecate and remove use of FindTermcap.cmake - it was only used as a solution for older CentOS versions
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Core/Genrevision: Move defines from SystemConfig.h file into into revision.h (might need a rename now?) and delete it.
This should remove the infamous "rebuild all of game plzkthx"-symptom when upgrading to newer revisions.
--HG--
branch : trunk
2010-08-14 21:28:00 +02:00
Shauren
24031cd6b9
Buildsystem: Removed unused MemoryLeaks files
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Buildsystem/Windows: WheatyExceptionReport is now build in worldserver and authserver instead of shared (fixes crash reports not being generated)
--HG--
branch : trunk
2010-08-11 16:59:36 +02:00
Shauren
2ea64ea173
Added #ifdef _WIN32 to Windows-specific files
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--HG--
branch : trunk
2010-08-08 15:17:27 +02:00
click
33829ed45e
Clean up some crap - remove generated config.h (old junk) and also requirements for that in Error.h
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--HG--
branch : trunk
2010-08-03 22:51:27 +02:00
QAston
48b360097c
*use ASSERT macro instead of regular assert for better output.
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--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
Shauren
0137a8c193
Add better crash dump output for windows
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--HG--
branch : trunk
2010-07-28 12:51:04 +02:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Brian
cbaf5587d6
* shared lib builds again under Linux.
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--HG--
branch : trunk
2010-06-07 07:13:35 -06:00
XTZGZoReX
57f64f1f5a
* Restructuring shared.
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--HG--
branch : trunk
2010-06-06 23:18:57 +02:00