Commit Graph

171 Commits

Author SHA1 Message Date
Nay
c0adf370e5 Core/Vendors: Add currencies to vendors
npc_vendor table gets a new field, type (1 is item, 2 is currency)
for type 1 fields still mean the same, for type 2 maxcount is buycount (without any "precision")

changed structure of SMSG_UPDATE_CURRENCY(_WEEK_LIMIT) but not enabled, wrong values are being wrongly calculated
2012-08-14 18:11:06 +01:00
Nay
7249992e28 DB: Rename characters' void_storage to character_void_storage
Core: Fix build (/slap subv)
Also proper names for sql files
2012-08-08 03:42:48 +01:00
Nay
a781555f94 Core&DB/NPCs: Add an extra field for mana_mod in creature_template (for proper mana calculations)
This field is usually 2 for a small group of creatures with double mana
2012-08-08 03:11:10 +01:00
Subv
d82266bc0e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Chat/Chat.h
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level2.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/shared/Logging/Log.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Spp
4a5a077b65 Core/Logging: Use prepared statements in AppenderDB 2012-08-06 13:36:34 +02:00
Vincent-Michael
cc0ff69ca4 Core/Commands:
* Add remove support for disable command
* Add quest disables support
* Add check for no existent entry
* Fix problems with flags 0
* Fix code style
2012-08-05 02:02:35 +02:00
kaelima
f5d19939bf Core/Guilds: Implemented some guild packets, some basic guild functions is working, though most are still WIP/TODO 2012-08-04 18:41:18 +02:00
Alternative
dc7030ced6 Some codestyle changes. 2012-08-02 16:47:28 -04:00
Alternative
f303782de4 Added disable commands. 2012-08-02 16:33:35 -04:00
Nay
940f655a3c Core/VS: Allow to store/retrive random stats items in void storage
Also set items to soulbound on withdraw
2012-07-30 18:34:39 +01:00
Nay
3df10d8273 Core/DBLayer: Fix a typo in void_storage table name 2012-07-30 16:41:48 +01:00
Nay
c24de2c6d8 Core: Implement Void Storage 2012-07-30 16:39:46 +01:00
Shauren
46035f2114 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-07-19 16:13:50 +02:00
Shauren
4df39dae95 Core/AuctionHouse: Refactored and corrected building auction mail messages 2012-07-19 15:33:14 +02:00
Shauren
1a290f17f5 Core/Player: Moved guild id storing back to updatefields 2012-07-18 22:04:06 +02:00
Shauren
a9d3940738 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-07-14 19:03:03 +02:00
NNN666
e757ebf6ba Core/Player: Fix issues with 'ignore this slot' option on equipment manager usage 2012-07-13 16:27:11 +02:00
Shauren
d23ae07f64 Core/Players: Fixed saving/loading glyphs 2012-07-11 00:13:41 +02:00
Shauren
06a4ade88a Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren
ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
Shauren
c7775c8d72 Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread. 2012-06-07 23:20:57 +02:00
Nay
8fa351b786 Core/DBLayer: Fix some errors with character DB prepared statements 2012-05-30 14:18:28 +01:00
kaelima
3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima
f34e650fe0 Core/Accounts: Delete all bans related to an account when it has been deleted. 2012-05-06 02:37:31 +02:00
kaelima
7f51c399c6 Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
Closes issue #6273

Also corrected one opcode name in Opcodes.cpp (changes nothing)
2012-04-30 02:07:59 +02:00
kaelima
7f903edcd9 Core/DBLayer: Fix two crashes when using pdump command
Closes #6107
2012-04-09 03:33:46 +02:00
Nay
3d83f663f6 Core/Tickets: Add report time and current latency to lag_reports table
It's a tiny bit more useful now.
2012-04-07 19:12:14 +01:00
Shauren
d9451cedd8 Core/World: Add character name data after loading PlayerDump
Closes #3653

Note: Manual changes in database while the server is running are not advised thus not supported
2012-04-03 00:02:58 +02:00
Nay
b7f7e3118c Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
2012-04-01 22:41:47 +01:00
Nay
91c7b5d2ca Core/DBLayer: Delete a triplicated prepared statement (LoginDatabase)
Thanks to Anubiss for spotting it
2012-03-31 15:48:40 +01:00
Nay
c71f75e9ca Core/Logging: Fix a typo in DebugLogFilters - Database & AI
Thanks to Garthog for finding it
2012-03-31 15:13:56 +01:00
Shauren
5843851559 Core/DBLayer: More prepared statement corrections 2012-03-29 23:22:10 +02:00
click
6237ddac34 Partially revert a36a0a77ef.
Cleaning databases for old/deprecated and expired quests should never be a
developers choice specifically. This should be done by admins, not developers,
through the use of the already existing paramters found in the worldserver config :
CleanCharacterDB / PersistentCharacterCleanFlags

An adjustment to the respective questloader prepared statement has been done to
accomodate for the earlier change (by not loading such quests into memory at all).

Documentation for how this cleanup-procedures work already exists in the core :
doc/CharacterDBCleanup.txt.
2012-03-28 19:31:06 +02:00
leak
830a7fb08b Core/DBLayer: Restore pet loading
closes #5878
2012-03-26 18:58:24 +02:00
leak
b1ca1ee5ec Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:
Most of the cores queries have been converted to prepared statements now. If your code contains queries, please either use the exiting or implement new statements.
The only exclusions are one-time queries (e.g. for core startup) and queries that can't be prepared due to limitations.
2012-03-26 15:47:37 +02:00
kaelima
19f821d00a Auth/Realmlist: Make use of RealmFlags and rename color to flag (core- and dbwise)
Also fix connecting with realmflag & 4
2012-03-26 05:14:10 +02:00
leak
eb1af30399 Core/DBLayer: Convert PAppend() queries to prepared statements No.3 2012-03-25 20:20:25 +02:00
leak
71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
leak
4e6fce1112 Core/DBLayer: Typo on query conversion 2012-03-25 16:34:09 +02:00
leak
c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
leak
61691d7698 Core/DBLayer: Restore pinfo timestamp output (Prepared statment results don't deliver TIMESTAMP as string) 2012-03-25 00:00:16 +01:00
leak
47a597d406 Core/DBLayer: Query should actually be available on both sync and async mysql connections 2012-03-24 17:32:00 +01:00
leak
cddf1dcf03 Core/DBLayer: Prepare statement on the right connection
fixes #5862
2012-03-24 14:54:24 +01:00
leak
12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
leak
178c658363 Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries 2012-03-19 18:09:13 +01:00
leak
847b4366f3 Core/DBLayer: Convert PExecute() queries to prepared statements 2012-03-19 16:48:08 +01:00
Shauren
6ce46624d2 Core/Calendar: Fixed crash happening when inviting an offline player to an event 2012-02-25 11:14:19 +01:00
Spp
5cff9e0716 Merge branch 'master' into 4.x
Conflicts:
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/AI/CoreAI/CombatAI.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
	src/server/scripts/Spells/spell_quest.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
	src/tools/vmap3_extractor/model.h
	src/tools/vmap4_extractor/CMakeLists.txt
	src/tools/vmap4_extractor/dbcfile.cpp
	src/tools/vmap4_extractor/dbcfile.h
	src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
leak
8e3a4b956e Core/Warden: Base implementation for Warden functionality
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table

Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
click
5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00