Meji
c1b36eec56
Core/Units: Update PlayHoverAnim state when flying or hovering ( #29434 )
2023-11-25 14:04:33 +01:00
ModoX
5e8f023623
Scripts/Aberrus: Move StringIds of Kazzara Intro trigger npcs to spawn instead of template
2023-11-25 03:25:55 +01:00
Ovahlord
27019a62a4
Core/Spells: Implement spell queue ( #29409 )
2023-11-25 00:00:10 +01:00
ModoX
3f6f683ce4
Core/Waypoints: Drop waypoint_scripts table ( #29437 )
2023-11-24 21:08:00 +01:00
Shauren
b299902881
Core/Locales: Set active code page and locale used by c string functions to utf8
...
Closes #29455
2023-11-24 20:01:17 +01:00
Shauren
3a50bc50a2
Core/Auras: Fixed crash happening when a periodic aura tick triggers SPELL_AURA_SPLIT_DAMAGE_PCT
...
Closes #29450
2023-11-23 11:05:49 +01:00
Shauren
35ab7dfa8e
Core/Phasing: Fixed startup crash caused by accessing uninitialized global variable
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Closes #29449
2023-11-22 00:21:48 +01:00
Shauren
b888b1b09f
Core/Calendar: Implement different timezone support for ingame calendar
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Closes #8390
Closes #29427
2023-11-21 12:25:22 +01:00
Shauren
8c072b93af
Core/Scripts: Add start/fail asset values from criteria to valid game event ids
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Closes #29447
2023-11-20 13:02:56 +01:00
Shauren
4eb6b0156d
Core/Instances: Fixed initializing instance id sequence generator
2023-11-16 21:18:06 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Shauren
dfc757acc3
Core/Objects: Fixed SelectNearestPlayer
2023-11-13 19:01:11 +01:00
Shauren
765f86fdc0
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncounterWhileElegibleForLoot criteria types
2023-11-12 00:31:45 +01:00
Shauren
ab5ffe27ea
Scripts/Sepulcher of the First Ones: Clean up Anduin script
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* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
2023-11-11 15:09:39 +01:00
AlexIndex
6800622b6e
Scripts/SFO: Implemented Anduin Wrynn encounter ( #28540 )
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Co-authored-by: ModoX <moardox@gmail.com >
Co-authored-by: Seyden <saiifii@live.de >
2023-11-10 22:53:45 +01:00
Meji
c05466fa0c
Core/Creatures: Remove stand state when a creature attacks or dies ( #29396 )
2023-11-10 22:01:27 +01:00
ModoX
2e4eecf96c
Core/Spell: Allow creatures with sparring active to damage themselves
2023-11-10 21:48:02 +01:00
Shauren
42c44bd787
Core/Chat: Explicitly ignore disabling chat feature
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Closes #29425
2023-11-10 19:55:35 +01:00
Shauren
1eea1d11b1
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
Naddley
f58ff3d0f7
Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" ( #29417 )
2023-11-08 23:26:56 +01:00
Meji
eaf84247fc
Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" ( #29407 )
2023-11-08 00:54:34 +01:00
Shauren
1dcb2904d5
Core/Mail: Moved gold check closer to where it is taken away
2023-11-07 19:15:21 +01:00
Ovahlord
30759beac7
Scripts/LCT: implement Lockmaw encounter
2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a
Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
2023-11-07 16:17:55 +01:00
Ovahlord
394940e0c5
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
2023-11-06 16:53:45 +01:00
Ovahlord
24dab9326d
Scripts/LCT: implement General Husam encounter ( #29414 )
2023-11-06 11:51:37 +01:00
ModoX
0e2f041728
Core/InstanceScript: Refactored door types to reflect its behavior ( #29406 )
2023-11-06 00:11:42 +01:00
ModoX
caa4cfb569
Core/AI: Move ArcherAI to individual creature script ( #29383 )
2023-11-05 21:14:24 +01:00
Shauren
f4e4e62aea
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
2023-11-05 20:49:05 +01:00
Shauren
4628622b1b
Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
2023-11-04 15:08:50 +01:00
Ovahlord
ecd54c07d8
Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
...
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
2023-11-04 15:05:47 +01:00
Shauren
e9b0d347a4
Core/Spells: Store BasePoints as float in SpellEffectInfo
2023-11-03 10:38:43 +01:00
Shauren
31da896eb2
Core/Spells: Prevent duplicating trait configs for Generic type
2023-11-02 20:05:29 +01:00
Shauren
20b0ad736c
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to include classic differences
2023-11-01 23:43:12 +01:00
Shauren
32c537c24f
Build fix
2023-10-31 21:22:51 +01:00
Shauren
9894f6b802
Core/Random: Changed random functions returning doubles to return floats
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* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
a0fdac0ecc
Core/Auras: Update mount capability aura after all login loading is done
2023-10-30 14:02:26 +01:00
Meji
b8ce70d528
Core/SAI: Moved event_flags for difficulties to new field Difficulties ( #29377 )
2023-10-30 09:53:52 +01:00
Jeremy
79e69f3634
Core/Group: Fix possible crash ( #29400 )
2023-10-30 00:03:37 +01:00
Meji
efb1de3802
Scripts/Spells: Register script for Holy Mending ( #29397 )
2023-10-29 11:02:36 +01:00
Shauren
73e0b3e77c
Core/Creatures: Taxi improvements
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* Fixed flight master minimap icon
* Fixed crash on Argus
* Implemented teleport taxi nodes
Closes #29389
2023-10-28 22:13:59 +02:00
Shauren
64a14f13ac
Core/Players: Don't update mount capability while loading from db - auras are loaded before all known spell sources are processed
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Closes #29391
2023-10-27 20:10:20 +02:00
Shauren
858c393d07
Core/Spells: Make SpellEffectInfo not copyable
2023-10-26 15:52:22 +02:00
Shauren
2eceab3963
Add missing override
2023-10-24 10:51:00 +02:00
Shauren
930a08fe03
Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
2023-10-24 10:38:27 +02:00
Shauren
973b5f404f
Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't have a hotfix blob for client locale
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Closes #29378
2023-10-23 18:15:01 +02:00
Shauren
dc9361fcc2
Core/Spells: Named and implemented most of SpellAttr8
2023-10-22 18:39:59 +02:00
ModoX
b2393d6ade
Scripts/World: Dropped deprecated npc_innkeeper script
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* costume stuff should be handled by candy buckets
2023-10-22 13:38:07 +02:00
Teleqraph
9eceff2bc2
Core/Map: Implement several difficulty getters ( #29370 )
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Co-authored-by: ModoX <moardox@gmail.com >
2023-10-22 11:24:48 +02:00