Spp
e107730ffb
Fix more warnings.
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--HG--
branch : trunk
2010-05-01 22:25:14 +02:00
click
3a61667492
Add support for sorting vendor itemlists
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--HG--
branch : trunk
2010-05-01 08:10:14 +02:00
click
ab396beb56
Add support for season-dependant gameevents
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Patch by Liberate
--HG--
branch : trunk
2010-04-22 16:22:39 +02:00
Spp
2454c290b8
Code Style (game + scripts only):
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"==" --> " == " (when needed)
--HG--
branch : trunk
2010-04-07 23:25:02 +02:00
Spp
49d05ba9aa
Code style (game + scripts only):
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"( " --> "("
" )" --> ")"
--HG--
branch : trunk
2010-04-07 22:59:46 +02:00
Spp
d19e127080
Code style (game + scripts only):
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"if(" --> "if ("
--HG--
branch : trunk
2010-04-07 19:14:10 +02:00
Spp
2e127f7a30
Code style (game + scripts only):
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"while(" --> "while ("
--HG--
branch : trunk
2010-04-07 19:13:19 +02:00
Spp
182e9a20b1
Code style (game + scripts only):
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"for(" --> "for ("
--HG--
branch : trunk
2010-04-07 19:12:44 +02:00
Brian
486c00891b
* Core switch to client 3.3.2 (11403)
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* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
2010-02-14 19:13:14 -07:00
Xanadu
a5d1bc77ab
A great purge of obsolete macros.
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--HG--
branch : trunk
2010-02-05 00:31:28 +01:00
silver1ce
a307ba784c
*Move object's field\visibility update functions to object from accessor
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removed useless SendUpdateObjectToAllExcept - anyway fields will be updated, there is no sense to force update them
--HG--
branch : trunk
2010-02-03 16:53:40 +02:00
Brian
9f2be907d3
* Fix compile
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--HG--
branch : trunk
2010-01-26 05:52:55 -07:00
Brian
7fe66b501e
* Moved game event starting / stoping to detail log level
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--HG--
branch : trunk
2010-01-26 04:52:53 -07:00
Anubisss
d9cb070215
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
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Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
--HG--
branch : trunk
2010-01-23 14:45:58 +01:00
QAston
f5dea61b66
*Remove some of no longer needed debug code.
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--HG--
branch : trunk
2010-01-18 23:47:26 +01:00
QAston
9a7746c9fc
*Add some debug info to trac reason of assertion fail in Unit destructor.
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--HG--
branch : trunk
2010-01-18 18:42:36 +01:00
n0n4m3
99f66a6bc9
Updated copyright for new year.
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--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
p0wer
17e4fbd4ad
Make the core boot alot cleaner. Fix some formating. Make custom attributes for spells show a bar and how much they are loading.
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Overall fix 99% of display issues while core is booting.
--HG--
branch : trunk
2010-01-01 14:19:29 -06:00
n0n4m3
250a00cc1c
Temporary revert 6743 commit. I fix this patch across 1-2 days.
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--HG--
branch : trunk
2009-12-24 10:20:15 +01:00
n0n4m3
3fe0bc5254
Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
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Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.
--HG--
branch : trunk
2009-12-23 08:04:10 +01:00
Brian
36d30faabf
* Add support for RewSpellCast=-1. If -1 remove all auras applied to player at
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* quest start.
* Patch by Kudlaty -- THANK YOU!
--HG--
branch : trunk
2009-12-21 14:48:30 -07:00
win32
7c9f6b4bc3
Merge MaNGOS, Gossip System. Autor NoFantasy.
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* DB support required
* Closes #859
--HG--
branch : trunk
2009-12-20 13:35:08 +02:00
n0n4m3
304f59f2bb
[8667] Correctly respawn pooled object in case the same object is selected for respawn
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[8701] Fixes and inprovements in pool system. thx Frankir
--HG--
branch : trunk
2009-12-18 06:54:49 +01:00
maximius
85d7084e85
*Fix usage of grid removal state, thanks Sisif
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--HG--
branch : trunk
2009-10-31 17:34:35 -07:00
maximius
6f097c724c
*Fix build
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--HG--
branch : trunk
2009-10-27 23:35:44 -07:00
maximius
86c7bbc8bb
*Cleanup..
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--HG--
branch : trunk
2009-10-27 17:07:40 -07:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
megamage
b5d802b70c
[8151] Fixed some format warnings and typos. Author: Win32
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--HG--
branch : trunk
2009-07-12 17:52:27 +08:00
megamage
111dac5f94
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
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* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
* Create Gameobject version to make GO with owner more safe for remove
--HG--
branch : trunk
2009-07-01 18:23:36 -05:00
megamage
3cf2be6042
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
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--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
megamage
572a9191d9
*Some creature display id update. By VladimirMangos and GriffonHeart
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--HG--
branch : trunk
2009-06-15 18:02:12 -05:00
megamage
f92e8315cf
[7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
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* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
--HG--
branch : trunk
2009-05-31 16:15:12 -05:00
megamage
790181add0
*Add game event type GAMEEVENT_INTERNAL which can only be started by scripts.
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--HG--
branch : trunk
2009-05-30 14:50:18 -05:00
megamage
4b3af494b3
[7724] Fixed possible crash when a drunk player gets fall damage Author: Trazom
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--HG--
branch : trunk
2009-04-27 21:25:43 -05:00
megamage
09af28301e
[7716] Fixed some typos and possible crashes. Author: AlexDereka
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--HG--
branch : trunk
2009-04-27 18:42:35 -05:00
megamage
cb8b3fe5db
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
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* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
2009-04-03 16:36:20 -06:00
XTZGZoReX
9fe43fa9c0
* Implementing database logging:
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** LogTime and LogColors config options removed due to incompatibility.
** Old file logging still available.
** Totally redone the Log class.
** Config options added: EnableLogDB, DBLogLevel, LogDB.Char, LogDB.RA, LogDB.GM -- remember to update config file.
** SQL updates attached.
--HG--
branch : trunk
2009-03-19 21:13:52 +01:00
megamage
318f173dd3
*Add missing files.
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--HG--
branch : trunk
2009-03-07 10:14:00 -06:00