Commit Graph

6 Commits

Author SHA1 Message Date
ariel-
85a7d5ce9a Core: ported headers cleanup from master branch 2017-06-19 23:20:06 -03:00
jackpoz
3c4c67160a Core/Misc: Fix static analysis issues 2017-04-08 20:59:48 +02:00
ariel-
2a6fe27cad Core/Game: fix dynamic linking 2017-03-02 22:26:12 -03:00
ariel-
f612b1cb48 Core/Misc: remove unneeded semicolon 2017-03-02 01:22:55 -03:00
ariel-
b902f0c1b0 Core/Game: fix non-pch include 2017-03-01 22:27:52 -03:00
xinef1
7567cafec8 Ensure that all actions are compared to fixed point in time (ie. world update start) (#18910)
- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world
2017-03-01 22:19:25 -03:00