click
88f81d80a4
BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
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Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.
--HG--
branch : trunk
2010-10-20 16:35:17 +02:00
click
6e86977b16
Buildsystem: Fix minor typo
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--HG--
branch : trunk
2010-10-07 22:37:13 +02:00
click
8832254c6d
Buildsystem: Clean up uninstall-target files a bit
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--HG--
branch : trunk
2010-10-07 21:34:13 +02:00
click
0ff3d8905e
Buildsystem: Move uninstall-target for UNIX and OSX platforms
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--HG--
branch : trunk
rename : cmake/platform/unix/cmake_uninstall.in.cmake => cmake/platform/cmake_uninstall.in.cmake
2010-10-07 20:05:46 +02:00
click
58dafd94e2
BuildSystem/Platforms: Move platform-specific settings into respective directories, consistent with what is done with compilers.
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BuildSystem/GCC: Add some additional parameters when using SFMT
--HG--
branch : trunk
2010-09-19 18:17:53 +02:00