megamage
d2096abe1c
[7750] Get level/health critters data from Db instead hardcoded values. Author: daveh
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--HG--
branch : trunk
2009-05-03 22:26:53 -05:00
megamage
1cfc04f1f5
[7745] Fixed gcc warnings. Author: AlexDereka
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--HG--
branch : trunk
2009-05-03 22:21:46 -05:00
megamage
84fc76439c
*Fix a crash caused by feedpet.
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*Also have delay for jump spells.
--HG--
branch : trunk
2009-05-03 16:29:33 -05:00
megamage
eeeae2e349
*Merge.
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--HG--
branch : trunk
2009-05-02 19:45:55 -05:00
megamage
122d944945
*Update summon system.
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*Fix the bug that shaman cannot summon fire elemental.
*Fix the bug that totem meters cannot be displayed.
--HG--
branch : trunk
2009-05-02 19:24:22 -05:00
megamage
60ba92c02f
*Fix the bug that mobs attack player again when player use Vanish. By thenecromancer
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--HG--
branch : trunk
2009-05-02 14:22:25 -05:00
megamage
9f0f239e60
*Merge.
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*Also fix build in VC7 and VC8.
--HG--
branch : trunk
2009-05-02 13:30:55 -05:00
megamage
f303ee08c5
*Update spell selection.
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--HG--
branch : trunk
2009-05-02 11:28:11 -05:00
QAston
8a05a5b91c
Handle spell effects in order from dbcs
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--HG--
branch : trunk
2009-05-02 17:43:41 +02:00
megamage
db817d668a
*Merge.
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--HG--
branch : trunk
2009-05-01 18:37:32 -05:00
megamage
4fb815a9b8
*Fix a bug that gohello is called twice for goober.
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--HG--
branch : trunk
2009-05-01 15:01:07 -05:00
Anubisss
08d1d7334f
*Backport from TrinityCore2: [7739] Implement boss spell 38441. Author: NoFantasy
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--HG--
branch : trunk
2009-05-01 17:29:11 +02:00
QAston
a098dc72fc
*Do not apply auras with 4th diminishing level
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*Some fixes related to last commit.
--HG--
branch : trunk
2009-05-01 17:21:16 +02:00
QAston
0f5a9cb46f
*Implement enchanting vellums.
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--HG--
branch : trunk
2009-05-01 15:40:49 +02:00
megamage
8a57a94eca
*Merge.
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--HG--
branch : trunk
2009-04-30 23:38:21 -05:00
megamage
570b148264
*Change the radius of dynamic object to normal. I cannot see any bug by myself using normal radius.
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--HG--
branch : trunk
2009-04-30 22:58:08 -05:00
megamage
31065850ed
[7739] Implement boss spell 38441. Author: NoFantasy
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--HG--
branch : trunk
2009-04-30 19:35:37 -05:00
QAston
6e933320b2
*Check item existance requirements for mainhand/offhand weapon spells.
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--HG--
branch : trunk
2009-04-30 22:41:36 +02:00
megamage
e490779de0
*Merge.
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--HG--
branch : trunk
2009-04-29 16:51:27 -05:00
megamage
c5f7ab377d
*Fix build.
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--HG--
branch : trunk
2009-04-29 01:00:15 -05:00
megamage
9dd4b8c985
[7729] Implement skill level dependent speed bonus for mount (item 40775). Author: Lightguard
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--HG--
branch : trunk
2009-04-29 00:17:33 -05:00
megamage
f722b9b4c5
*Fix a crash caused by vehicle.
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--HG--
branch : trunk
2009-04-28 13:25:08 -05:00
megamage
f069a9ee36
*Let summoned guardian follow owner by default.
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--HG--
branch : trunk
2009-04-27 21:32:39 -05:00
megamage
09af28301e
[7716] Fixed some typos and possible crashes. Author: AlexDereka
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--HG--
branch : trunk
2009-04-27 18:42:35 -05:00
megamage
5ac67c27f7
[7715] Provided way for scripts set alternative gameobject state for client show. Author: VladimirMangos
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Also use enum for gsmeobject states.
--HG--
branch : trunk
2009-04-27 18:36:10 -05:00
megamage
34599a46f7
*Some update of summon effect code.
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--HG--
branch : trunk
2009-04-27 18:12:45 -05:00
Anubisss
3ad1c29aae
*Fix Brutallus' spell Burn.
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--HG--
branch : trunk
2009-04-26 17:35:28 +02:00
QAston
a00563a127
*Fix deadly brew.
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*Some changes in flag SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY.
--HG--
branch : trunk
2009-04-25 18:53:29 +02:00
megamage
fdc94c91fa
*Remove duplicated code.
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--HG--
branch : trunk
2009-04-24 15:03:15 -05:00
megamage
23f729a7c7
[7704] Implement damage part for spell 12809. Author: Trogvar
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--HG--
branch : trunk
2009-04-24 11:15:04 -05:00
megamage
892053938e
[7701] Move explicit healing repeating code to DealHeal functions. Author: Trazom
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--HG--
branch : trunk
2009-04-23 22:02:41 -05:00
megamage
1cd8ea8c1a
*Fix some bugs about vehicle.
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--HG--
branch : trunk
2009-04-22 17:50:26 -05:00
megamage
297498f1f7
*Fix the bug that all vehicles are broken.
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--HG--
branch : trunk
2009-04-21 14:05:54 -05:00
megamage
fc7e1db9fb
[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
QAston
9ddd7cf660
Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved fire nova totem.
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--HG--
branch : trunk
2009-04-20 12:38:35 +02:00
megamage
68fd41d2c8
*Fix a bug that pet/charmed cannot AOE neutral creatures.
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--HG--
branch : trunk
2009-04-19 19:45:54 -05:00
QAston
caf9b7d356
*Prevent crash in EffectDispelMechanic.
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--HG--
branch : trunk
2009-04-19 22:21:40 +02:00
Machiavelli
d363b6affa
Merge
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--HG--
branch : trunk
2009-04-19 18:49:15 +02:00
Machiavelli
99fc17d44f
* Tabs to spaces cleanup
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--HG--
branch : trunk
2009-04-19 18:48:20 +02:00
megamage
0c27856ee4
*Merge.
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--HG--
branch : trunk
2009-04-19 11:10:07 -05:00
QAston
568879e109
*Send overheal amount to client.
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*Fix potion cooldowns.
--HG--
branch : trunk
2009-04-19 14:44:16 +02:00
megamage
a60d1867e1
*Fix spell Negative Energy (casted by Entropius).
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--HG--
branch : trunk
2009-04-19 01:06:06 -05:00
megamage
db65f3c111
*Merge.
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--HG--
branch : trunk
2009-04-18 11:05:35 -05:00
QAston
c9290eac28
*Allow imp to learn Phase Shift
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*Correct bonus damage for Unstable Affliction
*Correct some procflags.
--HG--
branch : trunk
rename : sql/updates/2685_world_spell_proc_event.sql => sql/updates/2774_world_spell_proc_event.sql
2009-04-18 17:32:04 +02:00
QAston
8e9d3a5964
*Make Shadow Embrace reduce hots effect.
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*Fix Glyph of Conflagrate.
--HG--
branch : trunk
2009-04-18 11:52:47 +02:00
megamage
8b7fb65c36
*Fix incorrect threat calculation of taunt spells.
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--HG--
branch : trunk
2009-04-17 18:08:52 -05:00
megamage
c7d78b5ff9
*Some work on vehicles.
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--HG--
branch : trunk
2009-04-17 15:08:58 -05:00
QAston
1a99740938
*Fix Nitro Boots-by throneinc
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--HG--
branch : trunk
2009-04-16 22:55:59 +02:00
megamage
9bf4aaef2e
*Fix a bug that npc's pet has too high level.
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--HG--
branch : trunk
2009-04-15 20:19:47 -05:00
megamage
ceae9b8e0f
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. Author: VladimirMangos
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* Use AI::AttackStart calls only in case explicit request creature attack from core or AI code "attack it if can".
Like taunt, pet handler attack command.
* Use AI::AttackedBy for reaction at hostile action "do something at hostile action"
Like non-dot damage, swing, negative spell landing, or fade fear/etc.
And provided by default call AttackStart if no current target.
This fix some problems, like:
* Civilian will react propertly at attack by another creature (not pet or player).
* Will not cases (at least triggred by core) when attack target start run to attacker before any real hostile action apply.
*Note: AttackBy is still disabled until proved useful to TC.
--HG--
branch : trunk
2009-04-14 21:07:52 -05:00