Shauren
d89ebc125c
Core/Database: Add new member functions to Field class that return empty optionals if database result was NULL
2025-06-24 15:41:25 +02:00
Shauren
d62b412c92
Core/Misc: Remove StringFormat exception handling code from the header
2025-06-23 11:38:34 +02:00
Shauren
be44801728
Core/Players: Add missing playerchoice expiration initialization
2025-06-23 11:09:05 +02:00
Shauren
e59059e1bd
Core/Players: PlayerChoice improvements
...
* Add missing choice properties to database (InfiniteRange, ShowChoicesAsList)
* Allow limiiting the number of responses sent at the same time
* Fixed duration sent in SMSG_DISPLAY_PLAYER_CHOICE
* Remove dynamically generated response identifiers from database
* Remove auto rewarding choice responses
* Change response scripts to be bound to scriptname
2025-06-22 21:56:58 +02:00
Shauren
7ca6b226a7
Core/Conditions: Fix validation for CONDITION_SOURCE_TYPE_PLAYER_CHOICE_RESPONSE
2025-06-22 21:41:28 +02:00
Shauren
7c32af9a27
Core/Gossip: Use std::variant to store InteractionData
2025-06-21 13:25:30 +02:00
Shauren
a562f4fafa
Core/Gossip: Use algorithms from std::ranges namespace in gossip menu code
2025-06-21 01:00:29 +02:00
Shauren
c896303577
Core/Database: Fixed DEFINE_FIELD_ACCESSOR_CACHE_ANONYMOUS macro arguments
2025-06-21 00:26:11 +02:00
Shauren
952f322710
Core/Conditions: Implemented new condition source type CONDITION_SOURCE_TYPE_PLAYER_CHOICE_RESPONSE
2025-06-20 23:09:01 +02:00
Shauren
b1e096f44a
Tools/Extractors: Update db2 metadata
2025-06-18 13:15:57 +02:00
Shauren
ceb8d561b4
Core: Updated to 11.1.7
2025-06-18 11:37:07 +02:00
Shauren
e02e8a4742
Core/Movement: Spline code cleanup
...
* Remove unneccessary reserve in MoveSplineInitArgs constructor - MoveTo always resizes it
* Remove unused function computeDuration
* Split cyclic spline reinitialization to separate function
* Don't expose TransportPathTransform outside of MoveSplineInit
* Ensure function argument names are the same in declaration and definition
2025-06-17 23:09:08 +02:00
Shauren
6502efbae8
Core/Misc: Remove extremely forgettable tiny utility function
2025-06-17 23:09:08 +02:00
Shauren
de740f0e76
Core/Objects: Replace separate x,y,z,o getters for stationary position with single Position
2025-06-17 23:09:08 +02:00
Shauren
38f1955fca
Core/Calendar: MSVC nopch fix
2025-06-17 12:36:14 +02:00
Jason Dove
8e6c7bdc5d
Core/AreaTriggers: Add AREATRIGGER_ACTION_TAVERN ( #31035 )
2025-06-15 15:54:43 +02:00
Aqua Deus
9090a940bf
Scripts/Spells: Implement druid talent Lunar Beam ( #30777 )
2025-06-15 10:57:14 +02:00
Jeremy
d3967ebe0d
Scripts/Spells: Implemented Menace warrior talent ( #31015 )
2025-06-15 10:48:25 +02:00
Jeremy
9e76a76494
Scripts/Spells: Implement Vicious Contempt warrior talent ( #31055 )
2025-06-15 10:38:52 +02:00
Jeremy
a946d35897
Scripts/Spells: Implement Deft Experience warrior talent ( #31060 )
2025-06-15 10:32:49 +02:00
Jeremy
fd043d611b
Scripts/Spells: Implement Frenzy fury warrior talent ( #31075 )
2025-06-15 10:21:17 +02:00
Jeremy
65276ba69a
Scripts/Spells: Fix warrior bloodthirst heal ( #31027 )
2025-06-15 10:02:54 +02:00
Aqua Deus
f429777cdc
Scripts/WanderingIsle: Implement quest 29420 (The Spirit's Guardian) ( #30467 )
2025-06-15 00:33:16 +02:00
Naddley
5054c9487e
Scripts/DalaranLegion: Implement aura to handle Orderhall Campaign Intro ( #31063 )
2025-06-14 18:07:11 +02:00
Aqua Deus
597bd40fd1
Scripts/TheStonevault: Implement Skarmorak encounter ( #30937 )
2025-06-14 18:04:50 +02:00
Shauren
e6b553b913
Core/Players: Fixed traits not updating aura values when changing rank
2025-06-14 14:55:06 +02:00
Shauren
f94d87b00f
Core/Scripts: Mark script base class constructors noexcept
2025-06-13 19:31:03 +02:00
Shauren
36332d2463
Core/Misc: Remove a bunch of code from headers
2025-06-13 16:36:03 +02:00
Shauren
a4206da069
Core/Scripts: Update PCH content to include most commonly used headers
2025-06-13 16:04:03 +02:00
Shauren
fed98b4e03
Core/Worldserver: Update PCH content to include most commonly used headers
2025-06-13 16:03:52 +02:00
Shauren
9bb2ddaee2
Core/Game: Update PCH content to include most commonly used headers
2025-06-13 16:03:35 +02:00
Shauren
805f8e6817
Core/Bnet: Update PCH content to include most commonly used headers
2025-06-12 20:51:28 +02:00
Shauren
7002766c0a
Core/Shared: Update PCH content to include most commonly used headers
2025-06-12 19:33:09 +02:00
Shauren
f6ce34dec0
Core/Proto: Update PCH content to include most commonly used headers
2025-06-12 18:22:35 +02:00
Shauren
394d6d4563
Core/Network: Enable PCH
2025-06-11 22:18:49 +02:00
Shauren
dcb2857f38
Core/Database: Update PCH content to include most commonly used headers
2025-06-11 20:41:47 +02:00
Shauren
1ae7cdd512
Core/Common: Update PCH content to include most commonly used headers
2025-06-11 16:35:31 +02:00
Aqua Deus
2abf19e832
Scripts/Spells: Implement hunter talent Precise Shots ( #31049 )
2025-06-12 18:55:57 +02:00
Aqua Deus
58a380b73a
Scripts/Spells: Implement monk talent Keg Smash target limit ( #31048 )
2025-06-12 18:26:56 +02:00
Shauren
1f5f245c02
Core/Misc: Fix revision_data.h and boost/predef preprocessor macro conflict
2025-06-11 15:52:40 +02:00
Shauren
7e27c42a2f
Core/Movement: Fix WaypointMgr::GetNode infinite recursion (function isn't used anywhere currently)
2025-06-11 00:52:23 +02:00
Shauren
7657a289d7
Core/Misc: Kill copy/move constructors for singleton classes
2025-06-10 13:12:33 +02:00
Jeremy
0ba78eb4c4
Scripts/Spells: Fix Odyn's Fury target cap & Titanic Rage talent ( #31043 )
2025-06-09 21:24:47 +02:00
Shauren
ea692f5a24
Core/Spells: Allow removing weapon damage effects by preventing target selection in scripts
2025-06-08 22:18:28 +02:00
Jeremy
35214519ce
Scripts/Spells: Correctly handle enrage on rampage & bloodthirst ( #31045 )
2025-06-08 21:24:03 +02:00
Jeremy
6ff851fdcf
Scripts/Spells: Implement Raging Blow cooldown reset talents ( #31038 )
2025-06-08 20:00:13 +02:00
Jeremy
bb68bf610e
Scripts/Spells: Implement Frenzied & Powerful Enrage talents ( #31039 )
2025-06-08 15:24:38 +02:00
Shauren
ff6df050c5
Core/Misc: Remove boost/algorithm dependency
2025-06-08 14:37:54 +02:00
Shauren
0f9a0accf1
Core/Misc: Kill AnyPlayerInObjectRangeCheck (duplicate of AnyUnitInObjectRangeCheck)
2025-06-08 01:07:44 +02:00
Jeremy
b3801d2728
Scripts/Spells: Make Rampage trigger enrage ( #31041 )
2025-06-07 23:27:29 +02:00