Discover-
db848f2045
Core/Misc: Fix build after 731b3670fe (again..)
2013-10-12 13:41:00 +02:00
Shauren
1d3e3fac89
Build fix
2013-10-06 12:09:05 +02:00
Shauren
9d19e4d0ac
Core/Commands: Restored old functionality of getSelectedPlayer in chat commands
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Also fixed build
2013-10-06 11:28:25 +02:00
Shauren
21a64d8fb4
Merge pull request #10976 from avengerweb/master
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Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can never miss!
2013-10-06 02:19:19 -07:00
Discover-
36e6407e24
Merge pull request #10981 from Lillecarl/hookz
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Implement OnDamage and OnHeal hooks
2013-10-04 02:55:23 -07:00
Shauren
a368fae588
Core/Players: Fixed issues with incorrect targets being selected for spells
2013-10-03 17:07:25 +02:00
Shauren
993513ce8d
Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with passenger on it
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Ref #9738
2013-10-02 00:13:00 +02:00
Shauren
770f69d4e6
Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memory
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Valgrind log:
==7723== Invalid read of size 8
==7723== at 0x10753CE: Vehicle::GetBase() const (Vehicle.h:51)
==7723== by 0x1072449: Vehicle::Uninstall() (Vehicle.cpp:159)
==7723== by 0x10B1E3C: Unit::RemoveVehicleKit() (Unit.cpp:15946)
==7723== by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
==7723== by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
==7723== by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
==7723== by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
==7723== by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
==7723== by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
==7723== by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
==7723== by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
==7723== by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
==7723== Address 0x3bd20530 is 64 bytes inside a block of size 168 free'd
==7723== at 0x4C2B59C: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==7723== by 0x1071FD3: Vehicle::~Vehicle() (Vehicle.cpp:66)
==7723== by 0x10B1E71: Unit::RemoveVehicleKit() (Unit.cpp:15947)
==7723== by 0x10A8F32: Unit::RemoveFromWorld() (Unit.cpp:13441)
==7723== by 0x11A4703: Creature::RemoveFromWorld() (Creature.cpp:203)
==7723== by 0x11B9AB7: TempSummon::RemoveFromWorld() (TemporarySummon.cpp:279)
==7723== by 0x11B9C6C: Minion::RemoveFromWorld() (TemporarySummon.cpp:308)
==7723== by 0x10A917C: Unit::CleanupBeforeRemoveFromMap(bool) (Unit.cpp:13482)
==7723== by 0x10A926C: Unit::CleanupsBeforeDelete(bool) (Unit.cpp:13504)
==7723== by 0x12DBB89: Map::AddObjectToRemoveList(WorldObject*) (Map.cpp:2108)
==7723== by 0x10F4556: WorldObject::AddObjectToRemoveList() (Object.cpp:2140)
==7723== by 0x11B99C5: TempSummon::UnSummon(unsigned int) (TemporarySummon.cpp:256)
2013-10-01 22:06:39 +02:00
Carl Hjerpe
8737984b71
Implement script hooks: OnDamge, OnHeal
2013-10-01 18:35:09 +02:00
Ellie
1fae858645
Whitespace between string literals and user-defined literals is now mandatory for concatenation in C++11
2013-10-01 01:13:13 -07:00
Vadim
2320f6d28f
Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can`t never miss!
2013-09-30 13:43:02 +04:00
Nay
78786c7b54
Core&Scripts: Fix clang compiler warnings
2013-08-27 23:47:03 +01:00
Nay
cc14e18664
Core/Misc: Fix compiler warnings
2013-08-27 16:06:18 +01:00
Nay
8eaf763235
Core&Tools: Fix multiple issues found by a static code coverage tool
2013-08-26 02:00:18 +01:00
Shauren
75cc4e7b25
Core/Auras
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* Fixed unsafe removal of charm auras, it is now safe to remove them inside AI hooks
* Fixes crash in SmartAI::EnterEvadeMode
Closes #8679
2013-08-20 00:43:03 +02:00
joschiwald
2b19ba1879
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmetic changes
2013-08-18 01:41:10 +02:00
joschiwald
c45e665c86
Core/Spells: move spell resistance calculation into separate function (and some cosmetic changes)
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Ref #7254
2013-08-17 00:47:44 +02:00
betagan
c81c198d4c
Core/Spells: Fix deathknight gladiator glove bonus
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Closes #512
2013-08-16 02:50:47 +02:00
Shauren
d1bb6da668
Core/Spells: Fixed cast time mods using two charges on every cast
2013-08-15 16:34:57 +02:00
Shauren
2ac6380202
Core/Auras: Allow preventing whole aura proc default handler from script hooks, just how it is possible for separate effects
2013-08-15 16:32:22 +02:00
joschiwald
e87402dd05
Core/Spells:
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- corrected structure of SMSG_PET_CAST_FAILED (fixes highlighted action buttons)
- simplified spell focus check
2013-08-14 15:45:36 +02:00
Vincent-Michael
147c7d5243
Core/Spells: Fix Rogue T10 4P bonus
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Closes #4153
2013-08-12 13:04:52 +02:00
Vincent-Michael
4c64e407b7
Core/Spells: Convert hunter "Improved Mend Pet" in spell script
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Closes #5597
Closes #9006
Closes #10346
2013-08-11 19:23:21 +02:00
Nay
d0bde02b21
Core/CreatureAI: Do not remove clone_caster auras on evade (in addition to control_vehicle auras)
2013-08-11 15:52:23 +01:00
Nay
2bd4049890
Scripts/Commands: Fix compile (v2)
2013-08-05 22:55:06 +01:00
Shauren
20a61b6400
Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading
2013-08-02 19:56:48 +02:00
joschiwald
a522be8108
Merge pull request #10336 from joschiwald/spellscripts5
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Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald
99c67c103d
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
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- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield
Closes #9145 , #9163 , #9665
2013-07-24 02:13:49 +02:00
joschiwald
380cf5d241
Core/Misc: replace (Player*) casts with ToPlayer()
2013-07-21 01:38:21 +02:00
Shauren
330dd624b6
Core/Movement: Do not remove movement flags that have special opcodes associated with them on teleport
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Closes #10162
2013-07-13 15:26:10 +02:00
Shauren
13208ff257
Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectable and dropped redundant UNIT_STATE_ONVEHICLE (it is only checked in the same places as unselectable unit flag)
2013-06-29 15:20:15 +02:00
Shauren
89466f76ac
Core/Auras: Fixed crashes introduced in 1addad4dbd
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Closes #10081
2013-06-23 11:20:13 +02:00
Shauren
1addad4dbd
Core/Vehicles: Fixed crashes in StopCastingCharm happening when unit was attempting to enter 2 vehicles at the same time
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Closes #9293
Closes #9618
2013-06-22 16:10:48 +02:00
Shauren
55fa58af19
Core/Movement: Prevent dynamic changes of movement flags for charmed creatures
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Closes #10075
Closes #10079
2013-06-22 13:42:13 +02:00
Shauren
89ec907539
Core/Objects: Refactored MovementInfo structure
2013-06-18 18:15:33 +02:00
Vincent-Michael
47ea7943e5
Core: Fix new warnings ...
2013-06-18 17:23:47 +02:00
Shauren
d9df460694
Core/Movement
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* Added wrapper methods for setting various movement flags and sending correct movement opcodes
* Made flying and falling spline flags exclusive with each other
2013-06-18 16:47:12 +02:00
Shauren
fa75fe78bd
Core/Objects
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* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields
* Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
2013-06-15 15:16:36 +02:00
Malcrom
4096c54efa
Core: More Function name updates
2013-06-11 22:02:00 -02:30
Malcrom
ec474a62e5
Core: More Function Renaming.
2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Malcrom
047608e7de
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet().
2013-06-11 18:39:51 -02:30
Shauren
9ec22fffa0
Core/Objects: Object scale will now also affect bounding radius and combat reach fields
2013-06-11 17:28:16 +02:00
Shauren
88bbff2236
Core/Creatures
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* Refactored setting movement flags into separate method
* Falling creatures are no longer treated as flying for movement flag setting purposes
2013-06-07 16:05:39 +02:00
Shauren
5b17964e9d
Core: Fixed compile without PCH
2013-06-05 15:00:43 +02:00
corbi
e185713464
Stats Limits
2013-06-05 10:34:05 +03:00
Shauren
eed1286a8c
Core/Vehicles: Handle vehicle seat switches through aura effects.
2013-06-04 16:28:30 +02:00
Shauren
fb718d20aa
Core/Scripts: Always run OnSpellClick AI hook, even if there are no spells defined for spellclick event.
2013-06-01 18:30:36 +02:00
Shauren
3a697d4c9f
Core/Transports: Refactored methods used to calculate passenger offsets (made orientation argument optional)
2013-05-30 20:32:33 +02:00
Shauren
b8d75db4f1
Scripts/Halls of Reflection: Fixed gauntlet event
2013-05-24 20:06:58 +02:00