Commit Graph

8 Commits

Author SHA1 Message Date
Shauren
b231903932 Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port 2020-09-04 13:38:24 +02:00
jackpoz
c31f875cc8 Core/Misc: Fix static analysis issues
(cherry picked from commit 3c4c67160a)
2020-04-27 12:25:52 +02:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
Shauren
11674e2721 Core/Time: Add function returning tm* structure to GameTime 2019-08-24 13:34:05 +02:00
ariel-
378de1fde0 Core/Game: fix dynamic linking
(cherrypicked from 2a6fe27cad)
2019-08-17 20:04:14 +02:00
ariel-
c8f4e59921 Core/Misc: remove unneeded semicolon
(cherrypicked from f612b1cb48)
2019-08-17 20:04:14 +02:00
ariel-
b3df95807e Core/Game: fix non-pch include
(cherrypicked from b902f0c1b0)
2019-08-17 20:04:14 +02:00
xinef1
60663d1374 Ensure that all actions are compared to fixed point in time (ie. world update start) (#18910)
- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world

(cherrypicked from 7567cafec8)
2019-08-17 20:04:14 +02:00