Commit Graph

9231 Commits

Author SHA1 Message Date
Spp
dfa1e9532b Core/Dungeon Finder: Use different queues for each team
--HG--
branch : trunk
2010-12-05 17:50:32 +01:00
Spp
e621f5fe98 Core/Dungeon Finder: Code cleanup and minor optimizations
- Extend LfgState to keep control of the state of group and players using LFG
- Move scripts to its own class and initialize only if Dungeon finder is enabled
- Updated comments to doxygen format
- Use constructor initialization list
- All variables are declared in the inner most scope
- Fix some mem leaks
- Remove no longer needed code (Cleaner)
- Normalize handler function names

--HG--
branch : trunk
2010-12-05 17:50:26 +01:00
silinoron
71c2698faf Core/Auras: Really add forgotten changes (as in do it properly).
--HG--
branch : trunk
2010-12-05 08:34:01 -08:00
Machiavelli
b845b9d0fd Core/DBLayer:
- Make time format of MaxPingTime consistent between authserver and worldserver. Note that the value is in minutes, update your config files accordingly if needed.
- Remove obsolete atomic uint32 and prevent concurrent calls to vector::size() in DatabaseWorkerPool

--HG--
branch : trunk
2010-12-05 16:48:47 +01:00
Machiavelli
82ccfa9830 Really fix nonPCH build. With thanks to Aokromes
--HG--
branch : trunk
2010-12-04 23:42:23 +01:00
Machiavelli
1c385ea036 Merge
--HG--
branch : trunk
2010-12-04 23:16:22 +01:00
Machiavelli
533f27e732 Core: Fix non-PCH build (sorry)
--HG--
branch : trunk
2010-12-04 23:14:37 +01:00
silinoron
141a9017d4 Core/Auras: Add forgotten changes from r91eb5c3bd59e63d3025fd7ec9ca4f1f05924a517.
Thanks tassader1000 for telling me it was important.

--HG--
branch : trunk
2010-12-04 14:02:55 -08:00
Machiavelli
f5d6319d4d Core/DBLayer:
- Make the mysql connectionpool shared for async and syncrhonous connections.
- Allow configurable amount of connections for the pool
- Allow configurable amount of delaythreads
Note that delaythreads now only represent in-core threads. Whenever they execute a task they will pick a free connection from the pool instead of using their previously unique assigned connection.
The purpose of this design change is better distribution of SQL requests (no bottlenecks paired with idling) among available resources.
This also prevents a ¨memory waste¨ of preparing async prepared statements on synchronous connections (that were never called) - and vice versa. Now, connections aren´t explicitly async or synchronous, they serve both purposes.

Use at own risk, might cause instabilities.
Don´t forget to update your config files and clear your cmake cache.

--HG--
branch : trunk
2010-12-04 21:50:36 +01:00
silinoron
b8bf37264b Core/Authserver: Cleanup.
--HG--
branch : trunk
2010-12-04 11:19:41 -08:00
silinoron
3201338eac Core/Auras: Allow spell 64381 to stack four times.
Patch by Lopin.

--HG--
branch : trunk
2010-12-04 10:59:45 -08:00
silinoron
1b5ff62314 Core/Auras: Replenishment should stack duration, not several instances.
Patch by dr.tenma.
Fixes issue #4370.

--HG--
branch : trunk
2010-12-04 10:59:06 -08:00
silinoron
3661ed8231 Core/Auras: Fix wrong durations on certain reflected spells.
Patch by dr.tenma.
Fixes issue #3611.

--HG--
branch : trunk
2010-12-04 10:51:46 -08:00
linencloth
4cd2f3dae6 Core/Traveller: Calculate the travel time correctly for zero distance
Closes issue #4857

--HG--
branch : trunk
2010-12-04 17:25:33 +01:00
Machiavelli
b9fb7554c5 Core/Disables: Add flags SPELL_DISABLE_MAP and SPELL_DISABLE_AREA for sourceType DISABLE_TYPE_SPELL.
This will allow you to disable spells on certain maps/areas. Note that you must have at least flag SPELL_DISABLE_PLAYER or SPELL_DISABLE_CREATURE or SPELL_DISABLE_PET set too, as they take preference.
The parameters for mapIds and areaIds are defined in new columns params_0 and params_1 respectively, in a comma-seperated string.

Example:
INSERT INTO disables VALUES(0, 8921, (1+16+32), "571,1", "1519", "Moonfire Example");

This will disable spell moonfire for players in maps 571,1 and area 1519.

--HG--
branch : trunk
2010-12-04 18:29:14 +01:00
Rat
3240a4ec33 Core/SmartScripts: Fix a typo in action 'set instance data'
--HG--
branch : trunk
2010-12-04 15:04:46 +01:00
Shauren
04b4364908 Scripts/Icecrown Citadel: Fixed crash in Blood-Queen Lana'thel script
Closes issue #5017.

--HG--
branch : trunk
2010-12-04 12:53:01 +01:00
Machiavelli
bbf619c20d Core/Spells: Fix spell damage/healing multipliers for spells that affect multiple targets (ie. Heart Strike, Chain Lightning, Chain Healing)
Author: dr.tenma
Closes issue #4506
Closes issue #1874

--HG--
branch : trunk
2010-12-04 10:31:14 +01:00
Machiavelli
737aeae50c Core/Gridnotifiers: Fix a possible crash in MessageDistDeliverer::SendPacket
Updates issue #5016
Please try to re-reproduce

--HG--
branch : trunk
2010-12-04 10:14:12 +01:00
Liberate
526c15336d Scripts/Pit of Saron: Fix a crash at Scourgelord Tyrannus.
Closes issue #4601

--HG--
branch : trunk
2010-12-04 02:20:32 +01:00
Liberate
418f704e92 Core/Battlegrounds: Actually remove 16 rating from the teams if the match was ended because of the 45 minutes time limit.
--HG--
branch : trunk
2010-12-03 23:14:38 +01:00
_manuel_
51a66dc427 Core/Scripts: Implemented core script for quest "Stunning Defeat at the Ring" (11300), original code from ScriptDev2 thanks to kiper for porting, also for a full functionality for this quest you need the DB scripts made by him.
--HG--
branch : trunk
2010-12-03 17:36:07 -03:00
_manuel_
ada9c4ae98 Core/CreatureAI: Implemented SummonedCreatureDies function for scripting, it is called when the summoner's summon dies.
--HG--
branch : trunk
2010-12-03 14:23:49 -03:00
Shauren
e0c992a8ba Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
Scripts/Icecrown Citadel: Fixed Invocation of Blood announcement emote for Blood Prince Council
Scripts/Icecrown Citadel: Fixed intro for Lady Deathwhisper
Scripts/Icecrown Citadel: Fixed Bone Spike for Lord Marrowgar

--HG--
branch : trunk
2010-12-03 17:47:33 +01:00
Shauren
892f56c37d Fixed compile, missed these changes
--HG--
branch : trunk
2010-12-03 14:14:08 +01:00
Shauren
96ab1a102f Scripts/Trial of the Crusader: Fixed crashes in Gormok the Impaler
Closes issue #4515.

--HG--
branch : trunk
2010-12-03 14:02:41 +01:00
Shauren
3badf69b63 Core/Spells: Fixed bad Z coordinate for Spell::EffectBind with location stored in database
Core/Scripts: Corrected few mistakes in misc scripts

--HG--
branch : trunk
2010-12-03 13:54:00 +01:00
click
e672793a3c Core/Battlegrounds: Add dampening-spells for battlegrounds and arenas (thanks to Dr.Tenma and Svetilo/przem-something)
Additional data required for this commit :
http://forum.trinitycore.org/topic/30684-10555-add-dampening-spells-for-battlegrounds-arenas-and-wintergrasp/

--HG--
branch : trunk
2010-12-02 23:50:36 +01:00
click
cf5e7b255d Core/Battleground: Fix compile - forgot to remove one '(' when pushing
(AND YES IT WAS TESTED - I was just thinking of cleaning it slightly, dropped it, and forgot I had changed it)

--HG--
branch : trunk
2010-12-02 23:14:26 +01:00
click
28c2e270db Core/Battlegrounds: Implement power resets on arena-fight preparations (first 60 seconds before arena-fight kicks off) (Thanks to Kaelima)
Restores all player powers every 5 seconds untill arena starts (fixes possible exploit with entering arena battle with full rage or runic power)
(The 5 second timer is not 100% confirmed, as official pages only states that the power is reset after prep-time - needs feedback)
Closes issue 4805

--HG--
branch : trunk
2010-12-02 22:50:30 +01:00
click
2338eae0ff Core/Battlegrounds: Stop arena matches after 45 minutes of no win/loss candidate, and deduct 16 points from each team (blizzlike) - Thanks to Alez
Closes issue 2017

--HG--
branch : trunk
2010-12-02 22:25:32 +01:00
click
94fd1487d0 Core/Chat: Fix issues introduced in 177d6f86ca
+ Wrong update-query for the channels-table (SQL from 10548 sorted properly)
+ Add a small correction on Channel.cpp say handling (thanks to Lazzalf/Leak)

--HG--
branch : trunk
2010-12-02 17:30:48 +01:00
click
bc098658c6 Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)
Closes issue 4974.

--HG--
branch : trunk
2010-12-02 03:54:52 +01:00
Shocker
0c44bd33ee Core/Items: Enforce item attributes stored in DBC files by default and add config option to allow overriding with database values, patch by ZxBiohazardZx.
Closes issue 4785.

--HG--
branch : trunk
2010-12-01 21:20:28 +02:00
Shocker
a23ae5c94c Core/Spells: Implement SPELL_EFFECT_WMO_CHANGE, patch by Heisenberg
Closes issue 4984.

--HG--
branch : trunk
2010-12-01 20:59:05 +02:00
_manuel_
651ff8565a Core/Scripts: Implemented script for quest The hunt is on (11794).
--HG--
branch : trunk
2010-12-01 15:29:35 -03:00
Shauren
4e0735196e Core/Spells: Spell id being cast by player can now be changed depending on map difficulty
--HG--
branch : trunk
2010-12-01 14:12:08 +01:00
Shauren
445dc511f3 Core/Auras: Implemented aura SPELL_AURA_OVERRIDE_SPELLS (293), base patch by Heisenberg, research by TOM_RUS
Closes issue #4969.

--HG--
branch : trunk
2010-11-30 21:32:00 +01:00
click
782731f7e8 Revert an unintended change from 99a3929104
--HG--
branch : trunk
2010-11-30 00:20:58 +01:00
click
e308d5cb44 Core: Fix creature_respawn handling in Outdoor PvP system, thanks to sombre for noticing
Closes issue 4971.

--HG--
branch : trunk
2010-11-30 00:18:17 +01:00
azazel
3cb4a52d59 Core/Misc: fix some warnings. As a result removed one redundant hook from FormulaScript.
--HG--
branch : trunk
2010-11-29 15:50:38 +06:00
Spp
dd4b5f7b33 Fix typo in previous commit
--HG--
branch : trunk
2010-11-29 09:18:38 +01:00
Spp
25ac835507 Core/Groups: Move all function definition from .h to .cpp
Core/Groups: Remove Group.h dependency from any .h file

--HG--
branch : trunk
2010-11-29 07:50:31 +01:00
Spp
116d845601 Fix compile
--HG--
branch : trunk
2010-11-29 07:50:15 +01:00
click
6c495df702 Core/AuctionHouse: Correction on AH deposit value, minimum 1 silver required (blizzlike)
--HG--
branch : trunk
2010-11-29 07:20:28 +01:00
click
efeb512fbf Core/AuctionHouse: Calculate deposit taken for item(s) being auctioned properly + pick up correct number of items being auctioned (Thanks to Paradox)
Comment issue 4958
Added and pending further testing. Also need testing for issue 3681 (related to AH packetsize?).
Closes issue 4089.
Closes issue 4919.

--HG--
branch : trunk
2010-11-29 00:59:02 +01:00
click
3fccb2b7bf Core/Chat: Disallow visual emotes when an entity is in dead-state (thanks to Vladimir)
Closes issue 4942.

--HG--
branch : trunk
2010-11-28 20:12:33 +01:00
Spp
916c0f98df Core/Dungeon Finder: Fix members of premade group not being teleported to dungeon after a proposal success
--HG--
branch : trunk
2010-11-28 14:11:22 +01:00
Spp
c2791232c3 Core/Dungeon Finder: After a proposal success only teleport new players
--HG--
branch : trunk
2010-11-28 00:43:21 +01:00
Spp
9bb043d5b5 Core/Dungeon Finder: Fix Proposal not being shown to players in LFG group trying to do a new dungeon
(Missing code from rev 77918d0138)

--HG--
branch : trunk
2010-11-28 00:37:34 +01:00