Nay
e6a07076c3
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-14 13:58:34 +00:00
Spp
802657250c
Core/Misc: Apply codestyle to multiple files
2013-01-14 09:50:59 +01:00
Vincent_Michael
b69dff28db
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/World/World.cpp
src/server/worldserver/worldserver.conf.dist
2013-01-07 16:57:39 +01:00
Nay
d0e4e20265
Merge pull request #8825 from joschiwald/vmapspelligno
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Core/VMaps: drop "vmap.ignoreSpellIds" in config
this is not longer necessary since we use SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS
2013-01-07 07:36:40 -08:00
Vincent_Michael
5bbf7829b2
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2013-01-02 17:42:22 +01:00
Spp
601fcc5612
Core/Misc: Removed odd code from CreatureAIImpl.h, it does not belong here
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- Also some minor corrections from previous commit
2013-01-02 14:20:20 +01:00
Vincent_Michael
b873156c3c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/Spline/MoveSplineInit.h
2013-01-02 14:12:48 +01:00
Spp
5280a77fe1
Core/Misc: Some minor changes here and there
2013-01-02 11:00:16 +01:00
Vincent_Michael
62adbdab99
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01 23:12:21 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
joschiwald
18bfa14b74
Core/DisableMgr: readd possibility to disable los check for spells
2012-12-31 01:48:51 +01:00
joschiwald
22896bd7a4
Core/VMaps: drop "vmap.ignoreSpellIds" in config, this is not longer necessary since we use SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS
2012-12-30 18:52:32 +01:00
Nay
7e196e8e58
Merge remote-tracking branch 'origin/master' into mmaps
2012-12-27 17:53:34 +00:00
Trista
452e585f7b
Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
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* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Subv
c33a1724ae
Core/Spells: Spells that are usable while stunned should no longer have problems with stun auras that don't apply any mechanic.
2012-12-23 13:21:00 -05:00
kaelima
0a88787dfc
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
joschiwald
5c33c54054
Core/Player: correct SetHomebind and cleanup Spell::EffectBind
2012-12-08 23:46:16 +01:00
Warpten
ff1ca5522e
Core/Spells:
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* Bryntroll's Drain Life should not crit.
* Bestial Wrath can be used while under CC since patch 3.3.2
Patch 3.2.2 (2009-09-22): "Bestial Wrath and The Beast Within Changed to function like PvP Trinkets, removing any movement impairing effects, and giving immunity to these effects for 10 seconds.", also the tooltip doesn't say this, but it now breaks all forms of CC that a PvP trinket would break (including Cyclone,Sap, etc.).
2012-12-01 14:21:44 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Shauren
ba18fe1e56
Core/Spells: Fixed combat log for spells that affect item durability
2012-11-25 11:13:39 +01:00
joschiwald
e83c5d1a0f
Core/Conditions: use proper SpellCastResult instead of Notification when CONDITION_SOURCE_TYPE_SPELL fails
2012-11-24 02:45:48 +01:00
Nay
24cd72c8e1
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Nay
4294ccf95d
Misc: Whitespace and tabs cleanup
2012-11-19 01:00:47 +00:00
Subv
6325060804
Core/Spells: Enslave Demon shouldn't be usable on player pets.
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Closes #7133
2012-11-14 10:33:56 -05:00
kaelima
3c13454ad7
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
Spp
013fb1f4d9
Core/Misc: reduced amount of string memory allocations (Step I)
2012-10-24 15:34:48 +02:00
Spp
663db1cee3
Core/Misc: Add default count param to HasItemCount
2012-10-23 13:11:57 +02:00
Subv
9dc2b7ecd5
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into mmaps
2012-10-19 17:57:30 -05:00
kaelima
ca276292dc
Core/BG:
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- Force removal of stealth and invisible auras when using gameobjects with type GAMEOBJECT_TYPE_FLAGSTAND and GAMEOBJECT_TYPE_FLAGDROP
- Do not allow players to use unfriendly battleground objects (prevents flag cap with Nitro Boosts active for example)
2012-10-17 16:56:35 +02:00
kandera
104b86f3d4
Merge pull request #8042 from Retriman/SpellBarkskin
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Core/Spell:
2012-10-11 05:41:24 -07:00
Retriman
d02298509f
Core/Spell:
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*Barkskin can be used to stun and sleep.
2012-10-11 01:32:28 -04:00
Subv
f7d3600e7e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-04 19:39:09 -05:00
Spp
7831ecdb18
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
Spp
380db44583
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
2012-10-02 12:17:42 +02:00
Nay
863229afbe
Merge remote-tracking branch 'origin/master' into mmaps
2012-09-19 00:02:25 +01:00
Spp
8c5f011e79
Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
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Note: No real use in 3.3.5 but will be used in 4.3.4
2012-09-18 14:29:53 +02:00
Nay
2431895a54
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2012-09-17 00:04:07 +01:00
Shauren
bc912af806
Core/Spells: Defined and implemented SPELL_ATTR5_DONT_TURN_DURING_CAST.
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This attribute controls whether unit can turn during casting spells (fixes Ingvar's Dark Smash)
2012-09-16 23:34:30 +02:00
Nay
b1c4118a33
Merge remote-tracking branch 'origin/master' into mmaps
2012-09-11 01:13:41 +01:00
Spp
358c6a26d6
Core: Warning fixes (Also some -pedantic under game folder)
2012-09-10 13:04:31 +02:00
Nay
4896a1775e
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-09-10 00:54:29 +01:00
Shauren
97a92036d1
Core/Spells: Fixed typo in previous commit
2012-09-09 19:22:30 +02:00
Shauren
53002dfe03
Core/Spells: Set UNIT_FIELD_CHANNEL_OBJECT also for spells that don't have explicit target unit but use NEARBY selection, fixes #7246
2012-09-09 17:52:27 +02:00
Nay
50327363ca
Merge remote-tracking branch 'origin/master' into mmaps
2012-09-09 02:26:31 +01:00
Subv
be181b2ccd
Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targets to select the channel targets of a triggered spell.
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Closes #7246
2012-09-08 07:51:57 -05:00
kaelima
a2d533752c
Core/MMaps: Add several safety checks to confirm a valid path generation.
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- Address some issues in TargetMovementGenerator. Thanks Chevron
2012-09-07 04:21:11 +02:00
Nay
0522e50c86
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Spells/Spell.cpp
2012-09-06 18:01:51 +01:00
tobmaps
fb3a360575
Core/Spells: fix intervening dead targets Closes #2090
2012-09-06 11:05:45 -04:00
Venugh
e7c0d8bef0
Core/MMaps: Applied Trinity Codestyle to PathGenerator.
2012-09-05 23:47:02 +02:00
kaelima
7c971be3c5
Core/Misc: Fix some warnings and logic mistakes found by static code analysis
2012-09-05 17:18:05 +02:00